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DESIGN.md
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DESIGN.md
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# Hanoi's Design: How this LSM-BTree Works
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If there are N records, there are in log<sub>2</sub>(N) levels (each being a plain B-tree in a file named "A-*level*.data"). The file `A-0.data` has 1 record, `A-1.data` has 2 records, `A-2.data` has 4 records, and so on: `A-n.data` has 2<sup>n</sup> records.
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In "stable state", each level file is either full (there) or empty (not there); so if there are e.g. 20 records stored, then there are only data in filed `A-2.data` (4 records) and `A-4.data` (16 records).
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OK, I've told you a lie. In practice, it is not practical to create a new file for each insert (injection at level #0), so we allows you to define the "top level" to be a number higher that #0; currently defaulting to #5 (32 records). That means that you take the amortization "hit" for ever 32 inserts.
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### Lookup
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Lookup is quite simple: starting at `A-0.data`, the sought for Key is searched in the B-tree there. If nothing is found, search continues to the next data file. So if there are *N* levels, then *N* disk-based B-tree lookups are performed. Each lookup is "guarded" by a bloom filter to improve the likelihood that disk-based searches are only done when likely to succeed.
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### Insertion
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Insertion works by a mechanism known as B-tree injection. Insertion always starts by constructing a fresh B-tree with 1 element in it, and "injecting" that B-tree into level #0. So you always inject a B-tree of the same size as the size of the level you're injecting it into.
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- If the level being injected into empty (there is no A-*level*.data file), then the injected B-tree becomes the contents for that level (we just rename the file).
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- Otherwise,
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- The injected tree file is renamed to B-*level*.data;
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- The files A-*level*.data and B-*level*.data are merged into a new temporary B-tree (of roughly double size), X-*level*.data.
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- The outcome of the merge is then injected into the next level.
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While merging, lookups at level *n* first consults the B-*n*.data file, then the A-*n*.data file. At a given level, there can only be one merge operation active.
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### Overwrite and Delete
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Overwrite is done by simply doing a new insertion. Since search always starts from the top (level #0 ... level#*n*), newer values will be at a lower level, and thus be found before older values. When merging, values stored in the injected tree (that come from a lower-numbered level) have priority over the contained tree.
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Deletes are the same: they are also done by inserting a tombstone (a special value outside the domain of values). When a tombstone is merged at the currently highest numbered level it will be discarded. So tombstones have to bubble "down" to the highest numbered level before it can be truly evicted.
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## Merge Logic
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The really clever thing about this storage mechanism is that merging is guaranteed to be able to "keep up" with insertion. Bitcask for instance has a similar merging phase, but it is separated from insertion. This means that there can suddenly be a lot of catching up to do. The flip side is that you can then decide to do all merging at off-peak hours, but it is yet another thing that need to be configured.
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With LSM B-Trees; back-pressure is provided by the injection mechanism, which only returns when an injection is complete. Thus, every 2nd insert needs to wait for level #0 to finish the required merging; which - assuming merging has linear I/O complexity - is enough to guarantee that the merge mechanism can keep up at higher-numbered levels.
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A further trouble is that merging does in fact not have completely linear I/O complexity, because reading from a small file that was recently written is faster that reading from a file that was written a long time ago (because of OS-level caching); thus doing a merge at level #*N+1* is sometimes more than twice as slow as doing a merge at level #*N*. Because of this, sustained insert pressure may produce a situation where the system blocks while merging, though it does require an extremely high level of inserts. We're considering ways to alleviate this.
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Merging can be going on concurrently at each level (in preparation for an injection to the next level), which lets you utilize available multi-core capacity to merge.
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```
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ABC are data files at a given level
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A oldest
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C newest
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X is being merged into from [A+B]
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270 76 [AB X|ABCX|AB X|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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271 76 [ABCX|ABCX|AB X|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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272 77 [A |AB X|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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273 77 [AB X|AB X|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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274 77 [ABCX|AB X|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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275 78 [A |ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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276 78 [AB X|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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277 79 [ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|A | | | | | | | | | |
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278 79 [ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX| C |AB | | | | | | | | | |
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279 79 [ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX| C |AB X| | | | | | | | | |
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280 79 [ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|ABCX|A |AB X| | | | | | | | | |
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281 79 [ABCX|ABCX|ABCX|ABCX|ABCX|ABCX| C |AB |AB X| | | | | | | | | |
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282 80 [ABCX|ABCX|ABCX| BC |AB |AB |AB X|AB X|AB X| | | | | | | | | |
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283 80 [ABCX|ABCX|ABCX| C |AB X|AB |AB X|AB X|AB X| | | | | | | | | |
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284 80 [A |AB X|AB X|AB X|AB X|AB X|AB X|AB X|AB X| | | | | | | | | |
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285 80 [AB X|AB X|AB X|AB X|AB X|AB X|AB X|AB X|AB X| | | | | | | | | |
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286 80 [ABCX|AB X|AB X|AB X|AB X|AB X|AB X|AB X|AB X| | | | | | | | | |
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287 80 [A |ABCX|AB X|AB X|AB X|AB X|AB X|AB X|AB X| | | | | | | | | |
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```
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When merge finishes, X is moved to the next level [becomes first open slot, in order of A,B,C], and the files merged (AB in this case) are deleted. If there is a C, then that becomes A of the next size.
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When X is closed and clean, it is actually intermittently renamed M so that if there is a crash after a merge finishes, and before it is accepted at the next level then the merge work is not lost, i.e. an M file is also clean/closed properly. Thus, if there are M's that means that the incremental merge was not fast enough.
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ABC files have 2^level KVs in it, regardless of the size of those KVs. XM files have 2^(level+1) approximately ... since tombstone merges might reduce the numbers or repeat PUTs of cause.
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39
README.md
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README.md
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@ -16,45 +16,6 @@ Here's the bullet list:
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Once we're a bit more stable, we'll provide a Riak backend.
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Once we're a bit more stable, we'll provide a Riak backend.
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## How this LSM-BTree Works
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If there are N records, there are in log<sub>2</sub>(N) levels (each being a plain B-tree in a file named "A-*level*.data"). The file `A-0.data` has 1 record, `A-1.data` has 2 records, `A-2.data` has 4 records, and so on: `A-n.data` has 2<sup>n</sup> records.
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In "stable state", each level file is either full (there) or empty (not there); so if there are e.g. 20 records stored, then there are only data in filed `A-2.data` (4 records) and `A-4.data` (16 records).
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OK, I've told you a lie. In practice, it is not practical to create a new file for each insert (injection at level #0), so we allows you to define the "top level" to be a number higher that #0; currently defaulting to #5 (32 records). That means that you take the amortization "hit" for ever 32 inserts.
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### Lookup
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Lookup is quite simple: starting at `A-0.data`, the sought for Key is searched in the B-tree there. If nothing is found, search continues to the next data file. So if there are *N* levels, then *N* disk-based B-tree lookups are performed. Each lookup is "guarded" by a bloom filter to improve the likelihood that disk-based searches are only done when likely to succeed.
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### Insertion
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Insertion works by a mechanism known as B-tree injection. Insertion always starts by constructing a fresh B-tree with 1 element in it, and "injecting" that B-tree into level #0. So you always inject a B-tree of the same size as the size of the level you're injecting it into.
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- If the level being injected into empty (there is no A-*level*.data file), then the injected B-tree becomes the contents for that level (we just rename the file).
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- Otherwise,
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- The injected tree file is renamed to B-*level*.data;
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- The files A-*level*.data and B-*level*.data are merged into a new temporary B-tree (of roughly double size), X-*level*.data.
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- The outcome of the merge is then injected into the next level.
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While merging, lookups at level *n* first consults the B-*n*.data file, then the A-*n*.data file. At a given level, there can only be one merge operation active.
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### Overwrite and Delete
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Overwrite is done by simply doing a new insertion. Since search always starts from the top (level #0 ... level#*n*), newer values will be at a lower level, and thus be found before older values. When merging, values stored in the injected tree (that come from a lower-numbered level) have priority over the contained tree.
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Deletes are the same: they are also done by inserting a tombstone (a special value outside the domain of values). When a tombstone is merged at the currently highest numbered level it will be discarded. So tombstones have to bubble "down" to the highest numbered level before it can be truly evicted.
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## Merge Logic
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The really clever thing about this storage mechanism is that merging is guaranteed to be able to "keep up" with insertion. Bitcask for instance has a similar merging phase, but it is separated from insertion. This means that there can suddenly be a lot of catching up to do. The flip side is that you can then decide to do all merging at off-peak hours, but it is yet another thing that need to be configured.
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With LSM B-Trees; back-pressure is provided by the injection mechanism, which only returns when an injection is complete. Thus, every 2nd insert needs to wait for level #0 to finish the required merging; which - assuming merging has linear I/O complexity - is enough to guarantee that the merge mechanism can keep up at higher-numbered levels.
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A further trouble is that merging does in fact not have completely linear I/O complexity, because reading from a small file that was recently written is faster that reading from a file that was written a long time ago (because of OS-level caching); thus doing a merge at level #*N+1* is sometimes more than twice as slow as doing a merge at level #*N*. Because of this, sustained insert pressure may produce a situation where the system blocks while merging, though it does require an extremely high level of inserts. We're considering ways to alleviate this.
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Merging can be going on concurrently at each level (in preparation for an injection to the next level), which lets you utilize available multi-core capacity to merge.
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### Deploying the hanoi for testing with Riak/KV
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### Deploying the hanoi for testing with Riak/KV
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You can deploy `hanoi` into a Riak devrel cluster using the
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You can deploy `hanoi` into a Riak devrel cluster using the
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