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<p class='location'>Crate tokio_udp</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'tokio_udp', ty: 'mod', relpath: '../'};</script></div>
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<h1 class='fqn'><span class='in-band'>Crate <a class="mod" href=''>tokio_udp</a></span><span class='out-of-band'><span id='render-detail'>
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<div class='docblock'><p>UDP bindings for <code>tokio</code>.</p>
<p>This module contains the UDP networking types, similar to the standard
library, which can be used to implement networking protocols.</p>
<p>The main struct for UDP is the <a href="struct.UdpSocket.html"><code>UdpSocket</code></a>, which represents a UDP socket.
Reading and writing to it can be done using futures, which return the
<a href="struct.RecvDgram.html"><code>RecvDgram</code></a> and <a href="struct.SendDgram.html"><code>SendDgram</code></a> structs respectively.</p>
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<td><a class="struct" href="struct.RecvDgram.html"
title='struct tokio_udp::RecvDgram'>RecvDgram</a></td>
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<p>A future used to receive a datagram from a UDP socket.</p>
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title='struct tokio_udp::SendDgram'>SendDgram</a></td>
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<p>A future used to write the entire contents of some data to a UDP socket.</p>
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<td><a class="struct" href="struct.UdpFramed.html"
title='struct tokio_udp::UdpFramed'>UdpFramed</a></td>
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<p>A unified <code>Stream</code> and <code>Sink</code> interface to an underlying <code>UdpSocket</code>, using
the <code>Encoder</code> and <code>Decoder</code> traits to encode and decode frames.</p>
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<td><a class="struct" href="struct.UdpSocket.html"
title='struct tokio_udp::UdpSocket'>UdpSocket</a></td>
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<p>An I/O object representing a UDP socket.</p>
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