Part 1 changes to allow dual licensing to MPLV2.

Make external LGPL code/features disabled in MPLV2 variant.
Nuke some unwanted whitespace (cstyle).
This commit is contained in:
Moinak Ghosh 2014-07-24 22:20:30 +05:30
parent 0433452b37
commit 10f40e1c6f
16 changed files with 577 additions and 326 deletions

View file

@ -42,23 +42,28 @@
#include "pc_arc_filter.h" #include "pc_arc_filter.h"
#include "pc_archive.h" #include "pc_archive.h"
#define PACKJPG_DEF_BUFSIZ (512 * 1024) #ifndef _MPLV2_LICENSE_
#define JPG_SIZE_LIMIT (8 * 1024 * 1024) # define PACKJPG_DEF_BUFSIZ (512 * 1024)
#define PJG_APPVERSION1 (25) # define JPG_SIZE_LIMIT (8 * 1024 * 1024)
#define PJG_APPVERSION2 (25) # define PJG_APPVERSION1 (25)
# define PJG_APPVERSION2 (25)
#endif
struct scratch_buffer { struct scratch_buffer {
uchar_t *in_buff; uchar_t *in_buff;
size_t in_bufflen; size_t in_bufflen;
}; };
#ifndef _MPLV2_LICENSE_
extern size_t packjpg_filter_process(uchar_t *in_buf, size_t len, uchar_t **out_buf); extern size_t packjpg_filter_process(uchar_t *in_buf, size_t len, uchar_t **out_buf);
ssize_t packjpg_filter(struct filter_info *fi, void *filter_private); ssize_t packjpg_filter(struct filter_info *fi, void *filter_private);
#endif
void void
add_filters_by_type(struct type_data *typetab, struct filter_flags *ff) add_filters_by_type(struct type_data *typetab, struct filter_flags *ff)
{ {
#ifndef _MPLV2_LICENSE_
struct scratch_buffer *sdat; struct scratch_buffer *sdat;
int slot; int slot;
@ -72,6 +77,7 @@ add_filters_by_type(struct type_data *typetab, struct filter_flags *ff)
typetab[slot].filter_func = packjpg_filter; typetab[slot].filter_func = packjpg_filter;
typetab[slot].filter_name = "packJPG"; typetab[slot].filter_name = "packJPG";
} }
#endif
} }
static void static void
@ -138,6 +144,7 @@ write_archive_data(struct archive *aw, uchar_t *out_buf, size_t len, int block_s
return (tot); return (tot);
} }
#ifndef _MPLV2_LICENSE_
int int
pjg_version_supported(char ver) pjg_version_supported(char ver)
{ {
@ -252,4 +259,5 @@ packjpg_filter(struct filter_info *fi, void *filter_private)
free(out); free(out);
return (rv); return (rv);
} }
#endif

View file

@ -32,6 +32,8 @@
#include <stdio.h> #include <stdio.h>
#include <errno.h> #include <errno.h>
#include <utils.h> #include <utils.h>
#ifndef _MPLV2_LICENSE_
#include <packjpglib.h> #include <packjpglib.h>
#ifdef __cplusplus #ifdef __cplusplus
@ -104,3 +106,4 @@ packjpg_filter_process(uchar_t *in_buf, size_t len, uchar_t **out_buf)
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
#endif

31
config
View file

@ -20,6 +20,8 @@
# moinakg@belenix.org, http://moinakg.wordpress.com/ # moinakg@belenix.org, http://moinakg.wordpress.com/
# #
my_license=LGPLv3
usage() { usage() {
prog=$1 prog=$1
cat << _EOF cat << _EOF
@ -40,9 +42,12 @@ ${prog} [<options>]
Enable building against an alternate Bzip2 and library installation. Enable building against an alternate Bzip2 and library installation.
--with-libarchive=<path to libarchive installation tree> (Default: System) --with-libarchive=<path to libarchive installation tree> (Default: System)
Enable building against an alternate libarchive installation. Enable building against an alternate libarchive installation.
--with-external-libbsc=<path to libbsc source tree>
Enable building with exernal libbsc sources. Can be used to link with
ASLv2 libbsc when using MPLv2 licensed sources.
--no-sse-detect Do NOT attempt to probe the system's SSE capability for build flags. --no-sse-detect Do NOT attempt to probe the system's SSE capability for build flags.
Implies '--no-avx-detect' below. Implies '--no-avx-detect' below.
--no-avx-detect Do NOT attempt to probe the system's AVX apability for build flags. --no-avx-detect Do NOT attempt to probe the system's AVX capability for build flags.
--no-1.3-archive-compat Disable compatibility with compressed archives created with Pcompress --no-1.3-archive-compat Disable compatibility with compressed archives created with Pcompress
version 1.3 (default: retain compatibility). Hash formats changed from version 1.3 (default: retain compatibility). Hash formats changed from
version 1.3 to 1.4 so this option is required if files created using version 1.3 to 1.4 so this option is required if files created using
@ -60,12 +65,16 @@ debug=0
allocator=1 allocator=1
debug_stats=0 debug_stats=0
prefix=/usr prefix=/usr
libbsc_dir=./bsc
libbsc_lib=${libbsc_dir}/libbsc.a if [ "$my_license" = "LGPLv3" ]
libbsclflags='\$\(LIBBSCLFLAGS\)' then
libbscwrapobj='\$\(LIBBSCWRAPOBJ\)' libbsc_dir=./bsc
libbscgenopt='\$\(LIBBSCGEN_OPT\)' libbsc_lib=${libbsc_dir}/libbsc.a
libbsccppflags='\$\(LIBBSCCPPFLAGS\)' libbsclflags='\$\(LIBBSCLFLAGS\)'
libbscwrapobj='\$\(LIBBSCWRAPOBJ\)'
libbscgenopt='\$\(LIBBSCGEN_OPT\)'
libbsccppflags='\$\(LIBBSCCPPFLAGS\)'
fi
openssl_prefix= openssl_prefix=
openssl_libdir= openssl_libdir=
openssl_incdir= openssl_incdir=
@ -195,6 +204,14 @@ do
--with-libarchive=*) --with-libarchive=*)
libarchive_prefix=`echo ${arg1} | cut -f2 -d"="` libarchive_prefix=`echo ${arg1} | cut -f2 -d"="`
;; ;;
--with-external-libbsc)
libbsc_dir=`echo ${arg1} | cut -f2 -d"="`
libbsc_lib=${libbsc_dir}/libbsc.a
libbsclflags='\$\(LIBBSCLFLAGS\)'
libbscwrapobj='\$\(LIBBSCWRAPOBJ\)'
libbscgenopt='\$\(LIBBSCGEN_OPT\)'
libbsccppflags='\$\(LIBBSCCPPFLAGS\)'
;;
--use-key256) --use-key256)
keylen='-DDEFAULT_KEYLEN=16' keylen='-DDEFAULT_KEYLEN=16'
;; ;;

View file

@ -78,7 +78,8 @@ usage(pc_ctx_t *pctx)
{ {
fprintf(stderr, fprintf(stderr,
"\nPcompress Version %s\n\n" "\nPcompress Version %s\n"
"License: %s\n\n"
"See README.md for detailed usage.\n\n" "See README.md for detailed usage.\n\n"
"Standard Usage\n" "Standard Usage\n"
"==============\n" "==============\n"
@ -144,7 +145,7 @@ usage(pc_ctx_t *pctx)
" Default output name if omitted: <input filename>.out\n\n" " Default output name if omitted: <input filename>.out\n\n"
" If Archiving was done then this should be the name of a directory into which\n" " If Archiving was done then this should be the name of a directory into which\n"
" extracted files are restored. Default if omitted: Current directory.\n\n", " extracted files are restored. Default if omitted: Current directory.\n\n",
UTILITY_VERSION, pctx->exec_name, pctx->exec_name, pctx->exec_name); UTILITY_VERSION, LICENSE_STRING, pctx->exec_name, pctx->exec_name, pctx->exec_name);
fprintf(stderr, fprintf(stderr,
" Encryption\n" " Encryption\n"
" ----------\n" " ----------\n"
@ -234,6 +235,7 @@ preproc_compress(pc_ctx_t *pctx, compress_func_ptr cmp_func, void *src, uint64_t
} }
} }
#ifndef _MPLV2_LICENSE_
if (pctx->lzp_preprocess && stype != TYPE_BMP && stype != TYPE_TIFF) { if (pctx->lzp_preprocess && stype != TYPE_BMP && stype != TYPE_TIFF) {
int hashsize; int hashsize;
@ -249,6 +251,7 @@ preproc_compress(pc_ctx_t *pctx, compress_func_ptr cmp_func, void *src, uint64_t
type |= PREPROC_TYPE_LZP; type |= PREPROC_TYPE_LZP;
} }
} }
#endif
if (pctx->enable_delta2_encode && props->delta2_span > 0 && if (pctx->enable_delta2_encode && props->delta2_span > 0 &&
stype != TYPE_DNA_SEQ && stype != TYPE_BMP && stype != TYPE_DNA_SEQ && stype != TYPE_BMP &&
@ -349,6 +352,7 @@ preproc_decompress(pc_ctx_t *pctx, compress_func_ptr dec_func, void *src, uint64
} }
if (type & PREPROC_TYPE_LZP) { if (type & PREPROC_TYPE_LZP) {
#ifndef _MPLV2_LICENSE_
int hashsize; int hashsize;
hashsize = lzp_hash_size(level); hashsize = lzp_hash_size(level);
result = lzp_decompress((const uchar_t *)src, (uchar_t *)dst, srclen, result = lzp_decompress((const uchar_t *)src, (uchar_t *)dst, srclen,
@ -362,6 +366,10 @@ preproc_decompress(pc_ctx_t *pctx, compress_func_ptr dec_func, void *src, uint64
log_msg(LOG_ERR, 0, "LZP decompression failed."); log_msg(LOG_ERR, 0, "LZP decompression failed.");
return (result); return (result);
} }
#else
log_msg(LOG_ERR, 0, "LZP feature not available in this build (MPLv2). Aborting.");
return (-1);
#endif
} }
if (type & PREPROC_TYPE_DISPACK) { if (type & PREPROC_TYPE_DISPACK) {
@ -2960,10 +2968,12 @@ init_pc_context(pc_ctx_t *pctx, int argc, char *argv[])
pctx->enable_rabin_split = 0; pctx->enable_rabin_split = 0;
break; break;
#ifndef _MPLV2_LICENSE_
case 'L': case 'L':
pctx->advanced_opts = 1; pctx->advanced_opts = 1;
pctx->lzp_preprocess = 1; pctx->lzp_preprocess = 1;
break; break;
#endif
case 'P': case 'P':
pctx->advanced_opts = 1; pctx->advanced_opts = 1;

View file

@ -49,6 +49,12 @@ extern "C" {
#define MASK_CRYPTO_ALG 0x30 #define MASK_CRYPTO_ALG 0x30
#define MAX_LEVEL 14 #define MAX_LEVEL 14
#ifndef _MPLV2_LICENSE_
#define LICENSE_STRING "LGPLv3"
#else
#define LICENSE_STRING "MPLv2"
#endif
#define COMPRESSED 1 #define COMPRESSED 1
#define UNCOMPRESSED 0 #define UNCOMPRESSED 0
#define CHSIZE_MASK 0x80 #define CHSIZE_MASK 0x80

View file

@ -76,9 +76,12 @@ init_global_db(char *configfile)
int int
init_on_disk_index(archive_config_t *cfg) init_on_disk_index(archive_config_t *cfg)
{ {
#if 0
if (file_exists()) { if (file_exists()) {
} }
#endif
return (0);
} }
void void

View file

@ -75,6 +75,9 @@
#include <pthread.h> #include <pthread.h>
#include <heap.h> #include <heap.h>
#include <xxhash.h> #include <xxhash.h>
#define QSORT_LT(a, b) ((*a)<(*b))
#define QSORT_TYPE uint64_t
#include <qsort.h> #include <qsort.h>
#include "rabin_dedup.h" #include "rabin_dedup.h"
@ -445,11 +448,10 @@ isort_uint64(uint64_t *ary, uint32_t nitems)
* Sort an array of 64-bit unsigned integers. The QSORT macro provides an * Sort an array of 64-bit unsigned integers. The QSORT macro provides an
* inline quicksort routine that does not use a callback function. * inline quicksort routine that does not use a callback function.
*/ */
#define int_lt(a,b) ((*a)<(*b))
static void static void
do_qsort(uint64_t *arr, uint32_t len) do_qsort(uint64_t *arr, uint32_t len)
{ {
QSORT(uint64_t, arr, len, int_lt); QSORT(arr, len);
} }
static inline int static inline int

View file

@ -22,293 +22,8 @@
* moinakg@belenix.org, http://moinakg.wordpress.com/ * moinakg@belenix.org, http://moinakg.wordpress.com/
*/ */
/* $Id: qsort.h,v 1.5 2008-01-28 18:16:49 mjt Exp $ #ifndef _MPLV2_LICENSE_
* Adopted from GNU glibc by Mjt. #include "qsort_gnu.h"
* See stdlib/qsort.c in glibc */ #else
#include "qsort_bsd.h"
/* Copyright (C) 1991, 1992, 1996, 1997, 1999 Free Software Foundation, Inc. #endif
This file is part of the GNU C Library.
Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA. */
/* in-line qsort implementation. Differs from traditional qsort() routine
* in that it is a macro, not a function, and instead of passing an address
* of a comparison routine to the function, it is possible to inline
* comparison routine, thus speeding up sorting a lot.
*
* Usage:
* #include "iqsort.h"
* #define islt(a,b) (strcmp((*a),(*b))<0)
* char *arr[];
* int n;
* QSORT(char*, arr, n, islt);
*
* The "prototype" and 4 arguments are:
* QSORT(TYPE,BASE,NELT,ISLT)
* 1) type of each element, TYPE,
* 2) address of the beginning of the array, of type TYPE*,
* 3) number of elements in the array, and
* 4) comparision routine.
* Array pointer and number of elements are referenced only once.
* This is similar to a call
* qsort(BASE,NELT,sizeof(TYPE),ISLT)
* with the difference in last parameter.
* Note the islt macro/routine (it receives pointers to two elements):
* the only condition of interest is whenever one element is less than
* another, no other conditions (greather than, equal to etc) are tested.
* So, for example, to define integer sort, use:
* #define islt(a,b) ((*a)<(*b))
* QSORT(int, arr, n, islt)
*
* The macro could be used to implement a sorting function (see examples
* below), or to implement the sorting algorithm inline. That is, either
* create a sorting function and use it whenever you want to sort something,
* or use QSORT() macro directly instead a call to such routine. Note that
* the macro expands to quite some code (compiled size of int qsort on x86
* is about 700..800 bytes).
*
* Using this macro directly it isn't possible to implement traditional
* qsort() routine, because the macro assumes sizeof(element) == sizeof(TYPE),
* while qsort() allows element size to be different.
*
* Several ready-to-use examples:
*
* Sorting array of integers:
* void int_qsort(int *arr, unsigned n) {
* #define int_lt(a,b) ((*a)<(*b))
* QSORT(int, arr, n, int_lt);
* }
*
* Sorting array of string pointers:
* void str_qsort(char *arr[], unsigned n) {
* #define str_lt(a,b) (strcmp((*a),(*b)) < 0)
* QSORT(char*, arr, n, str_lt);
* }
*
* Sorting array of structures:
*
* struct elt {
* int key;
* ...
* };
* void elt_qsort(struct elt *arr, unsigned n) {
* #define elt_lt(a,b) ((a)->key < (b)->key)
* QSORT(struct elt, arr, n, elt_lt);
* }
*
* And so on.
*/
/* Swap two items pointed to by A and B using temporary buffer t. */
#define _QSORT_SWAP(a, b, t) ((void)((t = *a), (*a = *b), (*b = t)))
/* Discontinue quicksort algorithm when partition gets below this size.
This particular magic number was chosen to work best on a Sun 4/260. */
#define _QSORT_MAX_THRESH 4
/* Stack node declarations used to store unfulfilled partition obligations
* (inlined in QSORT).
typedef struct {
QSORT_TYPE *_lo, *_hi;
} qsort_stack_node;
*/
/* The next 4 #defines implement a very fast in-line stack abstraction. */
/* The stack needs log (total_elements) entries (we could even subtract
log(MAX_THRESH)). Since total_elements has type unsigned, we get as
upper bound for log (total_elements):
bits per byte (CHAR_BIT) * sizeof(unsigned). */
#define _QSORT_STACK_SIZE (8 * sizeof(unsigned))
#define _QSORT_PUSH(top, low, high) \
(((top->_lo = (low)), (top->_hi = (high)), ++top))
#define _QSORT_POP(low, high, top) \
((--top, (low = top->_lo), (high = top->_hi)))
#define _QSORT_STACK_NOT_EMPTY (_stack < _top)
/* Order size using quicksort. This implementation incorporates
four optimizations discussed in Sedgewick:
1. Non-recursive, using an explicit stack of pointer that store the
next array partition to sort. To save time, this maximum amount
of space required to store an array of SIZE_MAX is allocated on the
stack. Assuming a 32-bit (64 bit) integer for size_t, this needs
only 32 * sizeof(stack_node) == 256 bytes (for 64 bit: 1024 bytes).
Pretty cheap, actually.
2. Chose the pivot element using a median-of-three decision tree.
This reduces the probability of selecting a bad pivot value and
eliminates certain extraneous comparisons.
3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
insertion sort to order the MAX_THRESH items within each partition.
This is a big win, since insertion sort is faster for small, mostly
sorted array segments.
4. The larger of the two sub-partitions is always pushed onto the
stack first, with the algorithm then concentrating on the
smaller partition. This *guarantees* no more than log (total_elems)
stack size is needed (actually O(1) in this case)! */
/* The main code starts here... */
#define QSORT(QSORT_TYPE,QSORT_BASE,QSORT_NELT,QSORT_LT) \
{ \
QSORT_TYPE *const _base = (QSORT_BASE); \
const unsigned _elems = (QSORT_NELT); \
QSORT_TYPE _hold; \
\
/* Don't declare two variables of type QSORT_TYPE in a single \
* statement: eg `TYPE a, b;', in case if TYPE is a pointer, \
* expands to `type* a, b;' wich isn't what we want. \
*/ \
\
if (_elems > _QSORT_MAX_THRESH) { \
QSORT_TYPE *_lo = _base; \
QSORT_TYPE *_hi = _lo + _elems - 1; \
struct { \
QSORT_TYPE *_hi; QSORT_TYPE *_lo; \
} _stack[_QSORT_STACK_SIZE], *_top = _stack + 1; \
\
while (_QSORT_STACK_NOT_EMPTY) { \
QSORT_TYPE *_left_ptr; QSORT_TYPE *_right_ptr; \
\
/* Select median value from among LO, MID, and HI. Rearrange \
LO and HI so the three values are sorted. This lowers the \
probability of picking a pathological pivot value and \
skips a comparison for both the LEFT_PTR and RIGHT_PTR in \
the while loops. */ \
\
QSORT_TYPE *_mid = _lo + ((_hi - _lo) >> 1); \
\
if (QSORT_LT (_mid, _lo)) \
_QSORT_SWAP (_mid, _lo, _hold); \
if (QSORT_LT (_hi, _mid)) { \
_QSORT_SWAP (_mid, _hi, _hold); \
if (QSORT_LT (_mid, _lo)) \
_QSORT_SWAP (_mid, _lo, _hold); \
} \
\
_left_ptr = _lo + 1; \
_right_ptr = _hi - 1; \
\
/* Here's the famous ``collapse the walls'' section of quicksort. \
Gotta like those tight inner loops! They are the main reason \
that this algorithm runs much faster than others. */ \
do { \
while (QSORT_LT (_left_ptr, _mid)) \
++_left_ptr; \
\
while (QSORT_LT (_mid, _right_ptr)) \
--_right_ptr; \
\
if (_left_ptr < _right_ptr) { \
_QSORT_SWAP (_left_ptr, _right_ptr, _hold); \
if (_mid == _left_ptr) \
_mid = _right_ptr; \
else if (_mid == _right_ptr) \
_mid = _left_ptr; \
++_left_ptr; \
--_right_ptr; \
} \
else if (_left_ptr == _right_ptr) { \
++_left_ptr; \
--_right_ptr; \
break; \
} \
} while (_left_ptr <= _right_ptr); \
\
/* Set up pointers for next iteration. First determine whether \
left and right partitions are below the threshold size. If so, \
ignore one or both. Otherwise, push the larger partition's \
bounds on the stack and continue sorting the smaller one. */ \
\
if (_right_ptr - _lo <= _QSORT_MAX_THRESH) { \
if (_hi - _left_ptr <= _QSORT_MAX_THRESH) \
/* Ignore both small partitions. */ \
_QSORT_POP (_lo, _hi, _top); \
else \
/* Ignore small left partition. */ \
_lo = _left_ptr; \
} \
else if (_hi - _left_ptr <= _QSORT_MAX_THRESH) \
/* Ignore small right partition. */ \
_hi = _right_ptr; \
else if (_right_ptr - _lo > _hi - _left_ptr) { \
/* Push larger left partition indices. */ \
_QSORT_PUSH (_top, _lo, _right_ptr); \
_lo = _left_ptr; \
} \
else { \
/* Push larger right partition indices. */ \
_QSORT_PUSH (_top, _left_ptr, _hi); \
_hi = _right_ptr; \
} \
} \
} \
\
/* Once the BASE array is partially sorted by quicksort the rest \
is completely sorted using insertion sort, since this is efficient \
for partitions below MAX_THRESH size. BASE points to the \
beginning of the array to sort, and END_PTR points at the very \
last element in the array (*not* one beyond it!). */ \
\
{ \
QSORT_TYPE *const _end_ptr = _base + _elems - 1; \
QSORT_TYPE *_tmp_ptr = _base; \
register QSORT_TYPE *_run_ptr; \
QSORT_TYPE *_thresh; \
\
_thresh = _base + _QSORT_MAX_THRESH; \
if (_thresh > _end_ptr) \
_thresh = _end_ptr; \
\
/* Find smallest element in first threshold and place it at the \
array's beginning. This is the smallest array element, \
and the operation speeds up insertion sort's inner loop. */ \
\
for (_run_ptr = _tmp_ptr + 1; _run_ptr <= _thresh; ++_run_ptr) \
if (QSORT_LT (_run_ptr, _tmp_ptr)) \
_tmp_ptr = _run_ptr; \
\
if (_tmp_ptr != _base) \
_QSORT_SWAP (_tmp_ptr, _base, _hold); \
\
/* Insertion sort, running from left-hand-side \
* up to right-hand-side. */ \
\
_run_ptr = _base + 1; \
while (++_run_ptr <= _end_ptr) { \
_tmp_ptr = _run_ptr - 1; \
while (QSORT_LT (_run_ptr, _tmp_ptr)) \
--_tmp_ptr; \
\
++_tmp_ptr; \
if (_tmp_ptr != _run_ptr) { \
QSORT_TYPE *_trav = _run_ptr + 1; \
while (--_trav >= _run_ptr) { \
QSORT_TYPE *_hi; QSORT_TYPE *_lo; \
_hold = *_trav; \
\
for (_hi = _lo = _trav; --_lo >= _tmp_ptr; _hi = _lo) \
*_hi = *_lo; \
*_hi = _hold; \
} \
} \
} \
} \
\
}

173
utils/qsort_bsd.h Normal file
View file

@ -0,0 +1,173 @@
/*-
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#if defined(LIBC_SCCS) && !defined(lint)
static char sccsid[] = "@(#)qsort.c 8.1 (Berkeley) 6/4/93";
#endif /* LIBC_SCCS and not lint */
#include <sys/cdefs.h>
/* __FBSDID("$FreeBSD: head/lib/libc/stdlib/qsort.c 175317 2008-01-14 09:21:34Z das $"); */
#include <stdlib.h>
static inline char *med3(char *, char *, char *);
static inline void swapfunc(char *, char *, int, int);
#define min(a, b) (a) < (b) ? a : b
/*
* QSORT routine from Bentley & McIlroy's "Engineering a Sort Function".
*/
#define swapcode(TYPE, parmi, parmj, n) { \
long i = (n) / sizeof (TYPE); \
TYPE *pi = (TYPE *) (parmi); \
TYPE *pj = (TYPE *) (parmj); \
do { \
TYPE t = *pi; \
*pi++ = *pj; \
*pj++ = t; \
} while (--i > 0); \
}
#define SWAPINIT(a, es) swaptype = ((char *)a - (char *)0) % sizeof(long) || \
es % sizeof(long) ? 2 : es == sizeof(long)? 0 : 1;
static inline void
swapfunc(a, b, n, swaptype)
char *a, *b;
int n, swaptype;
{
if(swaptype <= 1)
swapcode(long, a, b, n)
else
swapcode(char, a, b, n)
}
#define swap(a, b) \
if (swaptype == 0) { \
long t = *(long *)(a); \
*(long *)(a) = *(long *)(b); \
*(long *)(b) = t; \
} else \
swapfunc(a, b, es, swaptype)
#define vecswap(a, b, n) if ((n) > 0) swapfunc(a, b, n, swaptype)
static inline char *
med3(char *a, char *b, char *c)
{
return QSORT_LT(a, b) < 0 ?
(QSORT_LT(b, c) < 0 ? b : (QSORT_LT(a, c) < 0 ? c : a ))
:(QSORT_LT(b, c) > 0 ? b : (QSORT_LT(a, c) < 0 ? a : c ));
}
void
QSORT(void *arr, size_t n)
{
char *pa, *pb, *pc, *pd, *pl, *pm, *pn, *a;
size_t d, r;
int cmp_result;
int swaptype, swap_cnt;
size_t es = sizeof (QSORT_TYPE);
a = (char *)arr;
loop: SWAPINIT(a, es);
swap_cnt = 0;
if (n < 7) {
for (pm = (char *)a + es; pm < (char *)a + n * es; pm += es)
for (pl = pm;
pl > (char *)a && QSORT_LT(pl - es, pl) > 0;
pl -= es)
swap(pl, pl - es);
return;
}
pm = (char *)a + (n / 2) * es;
if (n > 7) {
pl = a;
pn = (char *)a + (n - 1) * es;
if (n > 40) {
d = (n / 8) * es;
pl = med3(pl, pl + d, pl + 2 * d);
pm = med3(pm - d, pm, pm + d);
pn = med3(pn - 2 * d, pn - d, pn);
}
pm = med3(pl, pm, pn);
}
swap(a, pm);
pa = pb = (char *)a + es;
pc = pd = (char *)a + (n - 1) * es;
for (;;) {
while (pb <= pc && (cmp_result = QSORT_LT(pb, a)) <= 0) {
if (cmp_result == 0) {
swap_cnt = 1;
swap(pa, pb);
pa += es;
}
pb += es;
}
while (pb <= pc && (cmp_result = QSORT_LT(pc, a)) >= 0) {
if (cmp_result == 0) {
swap_cnt = 1;
swap(pc, pd);
pd -= es;
}
pc -= es;
}
if (pb > pc)
break;
swap(pb, pc);
swap_cnt = 1;
pb += es;
pc -= es;
}
if (swap_cnt == 0) { /* Switch to insertion sort */
for (pm = (char *)a + es; pm < (char *)a + n * es; pm += es)
for (pl = pm;
pl > (char *)a && QSORT_LT(pl - es, pl) > 0;
pl -= es)
swap(pl, pl - es);
return;
}
pn = (char *)a + n * es;
r = min(pa - (char *)a, pb - pa);
vecswap(a, pb - r, r);
r = min(pd - pc, pn - pd - es);
vecswap(pb, pn - r, r);
if ((r = pb - pa) > es)
QSORT(a, r / es);
if ((r = pd - pc) > es) {
/* Iterate rather than recurse to save stack space */
a = pn - r;
n = r / es;
goto loop;
}
/* QSORT(pn - r, r / es);*/
}

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utils/qsort_gnu.h Normal file
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@ -0,0 +1,314 @@
/*
* This file is a part of Pcompress, a chunked parallel multi-
* algorithm lossless compression and decompression program.
*
* Copyright (C) 2012-2013 Moinak Ghosh. All rights reserved.
* Use is subject to license terms.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program.
* If not, see <http://www.gnu.org/licenses/>.
*
* moinakg@belenix.org, http://moinakg.wordpress.com/
*/
/* $Id: qsort.h,v 1.5 2008-01-28 18:16:49 mjt Exp $
* Adopted from GNU glibc by Mjt.
* See stdlib/qsort.c in glibc */
/* Copyright (C) 1991, 1992, 1996, 1997, 1999 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA. */
/* in-line qsort implementation. Differs from traditional qsort() routine
* in that it is a macro, not a function, and instead of passing an address
* of a comparison routine to the function, it is possible to inline
* comparison routine, thus speeding up sorting a lot.
*
* Usage:
* #include "iqsort.h"
* #define islt(a,b) (strcmp((*a),(*b))<0)
* char *arr[];
* int n;
* QSORT(char*, arr, n, islt);
*
* The "prototype" and 4 arguments are:
* QSORT(TYPE,BASE,NELT,ISLT)
* 1) type of each element, TYPE,
* 2) address of the beginning of the array, of type TYPE*,
* 3) number of elements in the array, and
* 4) comparision routine.
* Array pointer and number of elements are referenced only once.
* This is similar to a call
* qsort(BASE,NELT,sizeof(TYPE),ISLT)
* with the difference in last parameter.
* Note the islt macro/routine (it receives pointers to two elements):
* the only condition of interest is whenever one element is less than
* another, no other conditions (greather than, equal to etc) are tested.
* So, for example, to define integer sort, use:
* #define islt(a,b) ((*a)<(*b))
* QSORT(int, arr, n, islt)
*
* The macro could be used to implement a sorting function (see examples
* below), or to implement the sorting algorithm inline. That is, either
* create a sorting function and use it whenever you want to sort something,
* or use QSORT() macro directly instead a call to such routine. Note that
* the macro expands to quite some code (compiled size of int qsort on x86
* is about 700..800 bytes).
*
* Using this macro directly it isn't possible to implement traditional
* qsort() routine, because the macro assumes sizeof(element) == sizeof(TYPE),
* while qsort() allows element size to be different.
*
* Several ready-to-use examples:
*
* Sorting array of integers:
* void int_qsort(int *arr, unsigned n) {
* #define int_lt(a,b) ((*a)<(*b))
* QSORT(int, arr, n, int_lt);
* }
*
* Sorting array of string pointers:
* void str_qsort(char *arr[], unsigned n) {
* #define str_lt(a,b) (strcmp((*a),(*b)) < 0)
* QSORT(char*, arr, n, str_lt);
* }
*
* Sorting array of structures:
*
* struct elt {
* int key;
* ...
* };
* void elt_qsort(struct elt *arr, unsigned n) {
* #define elt_lt(a,b) ((a)->key < (b)->key)
* QSORT(struct elt, arr, n, elt_lt);
* }
*
* And so on.
*/
/* Swap two items pointed to by A and B using temporary buffer t. */
#define _QSORT_SWAP(a, b, t) ((void)((t = *a), (*a = *b), (*b = t)))
/* Discontinue quicksort algorithm when partition gets below this size.
This particular magic number was chosen to work best on a Sun 4/260. */
#define _QSORT_MAX_THRESH 4
/* Stack node declarations used to store unfulfilled partition obligations
* (inlined in QSORT).
typedef struct {
QSORT_TYPE *_lo, *_hi;
} qsort_stack_node;
*/
/* The next 4 #defines implement a very fast in-line stack abstraction. */
/* The stack needs log (total_elements) entries (we could even subtract
log(MAX_THRESH)). Since total_elements has type unsigned, we get as
upper bound for log (total_elements):
bits per byte (CHAR_BIT) * sizeof(unsigned). */
#define _QSORT_STACK_SIZE (8 * sizeof(unsigned))
#define _QSORT_PUSH(top, low, high) \
(((top->_lo = (low)), (top->_hi = (high)), ++top))
#define _QSORT_POP(low, high, top) \
((--top, (low = top->_lo), (high = top->_hi)))
#define _QSORT_STACK_NOT_EMPTY (_stack < _top)
/* Order size using quicksort. This implementation incorporates
four optimizations discussed in Sedgewick:
1. Non-recursive, using an explicit stack of pointer that store the
next array partition to sort. To save time, this maximum amount
of space required to store an array of SIZE_MAX is allocated on the
stack. Assuming a 32-bit (64 bit) integer for size_t, this needs
only 32 * sizeof(stack_node) == 256 bytes (for 64 bit: 1024 bytes).
Pretty cheap, actually.
2. Chose the pivot element using a median-of-three decision tree.
This reduces the probability of selecting a bad pivot value and
eliminates certain extraneous comparisons.
3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
insertion sort to order the MAX_THRESH items within each partition.
This is a big win, since insertion sort is faster for small, mostly
sorted array segments.
4. The larger of the two sub-partitions is always pushed onto the
stack first, with the algorithm then concentrating on the
smaller partition. This *guarantees* no more than log (total_elems)
stack size is needed (actually O(1) in this case)! */
/* The main code starts here... */
#define QSORT(QSORT_BASE,QSORT_NELT) \
{ \
QSORT_TYPE *const _base = (QSORT_BASE); \
const unsigned _elems = (QSORT_NELT); \
QSORT_TYPE _hold; \
\
/* Don't declare two variables of type QSORT_TYPE in a single \
* statement: eg `TYPE a, b;', in case if TYPE is a pointer, \
* expands to `type* a, b;' wich isn't what we want. \
*/ \
\
if (_elems > _QSORT_MAX_THRESH) { \
QSORT_TYPE *_lo = _base; \
QSORT_TYPE *_hi = _lo + _elems - 1; \
struct { \
QSORT_TYPE *_hi; QSORT_TYPE *_lo; \
} _stack[_QSORT_STACK_SIZE], *_top = _stack + 1; \
\
while (_QSORT_STACK_NOT_EMPTY) { \
QSORT_TYPE *_left_ptr; QSORT_TYPE *_right_ptr; \
\
/* Select median value from among LO, MID, and HI. Rearrange \
LO and HI so the three values are sorted. This lowers the \
probability of picking a pathological pivot value and \
skips a comparison for both the LEFT_PTR and RIGHT_PTR in \
the while loops. */ \
\
QSORT_TYPE *_mid = _lo + ((_hi - _lo) >> 1); \
\
if (QSORT_LT (_mid, _lo)) \
_QSORT_SWAP (_mid, _lo, _hold); \
if (QSORT_LT (_hi, _mid)) { \
_QSORT_SWAP (_mid, _hi, _hold); \
if (QSORT_LT (_mid, _lo)) \
_QSORT_SWAP (_mid, _lo, _hold); \
} \
\
_left_ptr = _lo + 1; \
_right_ptr = _hi - 1; \
\
/* Here's the famous ``collapse the walls'' section of quicksort. \
Gotta like those tight inner loops! They are the main reason \
that this algorithm runs much faster than others. */ \
do { \
while (QSORT_LT (_left_ptr, _mid)) \
++_left_ptr; \
\
while (QSORT_LT (_mid, _right_ptr)) \
--_right_ptr; \
\
if (_left_ptr < _right_ptr) { \
_QSORT_SWAP (_left_ptr, _right_ptr, _hold); \
if (_mid == _left_ptr) \
_mid = _right_ptr; \
else if (_mid == _right_ptr) \
_mid = _left_ptr; \
++_left_ptr; \
--_right_ptr; \
} \
else if (_left_ptr == _right_ptr) { \
++_left_ptr; \
--_right_ptr; \
break; \
} \
} while (_left_ptr <= _right_ptr); \
\
/* Set up pointers for next iteration. First determine whether \
left and right partitions are below the threshold size. If so, \
ignore one or both. Otherwise, push the larger partition's \
bounds on the stack and continue sorting the smaller one. */ \
\
if (_right_ptr - _lo <= _QSORT_MAX_THRESH) { \
if (_hi - _left_ptr <= _QSORT_MAX_THRESH) \
/* Ignore both small partitions. */ \
_QSORT_POP (_lo, _hi, _top); \
else \
/* Ignore small left partition. */ \
_lo = _left_ptr; \
} \
else if (_hi - _left_ptr <= _QSORT_MAX_THRESH) \
/* Ignore small right partition. */ \
_hi = _right_ptr; \
else if (_right_ptr - _lo > _hi - _left_ptr) { \
/* Push larger left partition indices. */ \
_QSORT_PUSH (_top, _lo, _right_ptr); \
_lo = _left_ptr; \
} \
else { \
/* Push larger right partition indices. */ \
_QSORT_PUSH (_top, _left_ptr, _hi); \
_hi = _right_ptr; \
} \
} \
} \
\
/* Once the BASE array is partially sorted by quicksort the rest \
is completely sorted using insertion sort, since this is efficient \
for partitions below MAX_THRESH size. BASE points to the \
beginning of the array to sort, and END_PTR points at the very \
last element in the array (*not* one beyond it!). */ \
\
{ \
QSORT_TYPE *const _end_ptr = _base + _elems - 1; \
QSORT_TYPE *_tmp_ptr = _base; \
register QSORT_TYPE *_run_ptr; \
QSORT_TYPE *_thresh; \
\
_thresh = _base + _QSORT_MAX_THRESH; \
if (_thresh > _end_ptr) \
_thresh = _end_ptr; \
\
/* Find smallest element in first threshold and place it at the \
array's beginning. This is the smallest array element, \
and the operation speeds up insertion sort's inner loop. */ \
\
for (_run_ptr = _tmp_ptr + 1; _run_ptr <= _thresh; ++_run_ptr) \
if (QSORT_LT (_run_ptr, _tmp_ptr)) \
_tmp_ptr = _run_ptr; \
\
if (_tmp_ptr != _base) \
_QSORT_SWAP (_tmp_ptr, _base, _hold); \
\
/* Insertion sort, running from left-hand-side \
* up to right-hand-side. */ \
\
_run_ptr = _base + 1; \
while (++_run_ptr <= _end_ptr) { \
_tmp_ptr = _run_ptr - 1; \
while (QSORT_LT (_run_ptr, _tmp_ptr)) \
--_tmp_ptr; \
\
++_tmp_ptr; \
if (_tmp_ptr != _run_ptr) { \
QSORT_TYPE *_trav = _run_ptr + 1; \
while (--_trav >= _run_ptr) { \
QSORT_TYPE *_hi; QSORT_TYPE *_lo; \
_hold = *_trav; \
\
for (_hi = _lo = _trav; --_lo >= _tmp_ptr; _hi = _lo) \
*_hi = *_lo; \
*_hi = _hold; \
} \
} \
} \
} \
\
}