/* Ppmd8.c -- PPMdI codec 2010-03-24 : Igor Pavlov : Public domain This code is based on PPMd var.I (2002): Dmitry Shkarin : Public domain */ #include #include "Ppmd8.h" const Byte PPMD8_kExpEscape[16] = { 25, 14, 9, 7, 5, 5, 4, 4, 4, 3, 3, 3, 2, 2, 2, 2 }; static const UInt16 kInitBinEsc[] = { 0x3CDD, 0x1F3F, 0x59BF, 0x48F3, 0x64A1, 0x5ABC, 0x6632, 0x6051}; #define MAX_FREQ 124 #define UNIT_SIZE 12 #define U2B(nu) ((UInt32)(nu) * UNIT_SIZE) #define U2I(nu) (p->Units2Indx[(nu) - 1]) #define I2U(indx) (p->Indx2Units[indx]) #ifdef PPMD_32BIT #define REF(ptr) (ptr) #else #define REF(ptr) ((UInt32)((Byte *)(ptr) - (p)->Base)) #endif #define STATS_REF(ptr) ((CPpmd_State_Ref)REF(ptr)) #define CTX(ref) ((CPpmd8_Context *)Ppmd8_GetContext(p, ref)) #define STATS(ctx) Ppmd8_GetStats(p, ctx) #define ONE_STATE(ctx) Ppmd8Context_OneState(ctx) #define SUFFIX(ctx) CTX((ctx)->Suffix) typedef CPpmd8_Context * CTX_PTR; struct CPpmd8_Node_; typedef #ifdef PPMD_32BIT struct CPpmd8_Node_ * #else UInt32 #endif CPpmd8_Node_Ref; typedef struct CPpmd8_Node_ { UInt32 Stamp; CPpmd8_Node_Ref Next; UInt32 NU; } CPpmd8_Node; #ifdef PPMD_32BIT #define NODE(ptr) (ptr) #else #define NODE(offs) ((CPpmd8_Node *)(p->Base + (offs))) #endif #define EMPTY_NODE 0xFFFFFFFF void Ppmd8_Construct(CPpmd8 *p) { unsigned i, k, m; for (i = 0, k = 0; i < PPMD_NUM_INDEXES; i++) { unsigned step = (i >= 12 ? 4 : (i >> 2) + 1); do { p->Units2Indx[k++] = (Byte)i; } while(--step); p->Indx2Units[i] = (Byte)k; } p->NS2BSIndx[0] = (0 << 1); p->NS2BSIndx[1] = (1 << 1); memset(p->NS2BSIndx + 2, (2 << 1), 9); memset(p->NS2BSIndx + 11, (3 << 1), 256 - 11); for (i = 0; i < 5; i++) p->NS2Indx[i] = (Byte)i; for (m = i, k = 1; i < 260; i++) { p->NS2Indx[i] = (Byte)m; if (--k == 0) k = (++m) - 4; } } void Ppmd8_Free(CPpmd8 *p, ISzAlloc *alloc) { alloc->Free(alloc, p->Base); p->Size = 0; p->Base = 0; } Bool Ppmd8_Alloc(CPpmd8 *p, UInt32 size, ISzAlloc *alloc) { if (p->Base == 0 || p->Size != size) { Ppmd8_Free(p, alloc); p->AlignOffset = #ifdef PPMD_32BIT (4 - size) & 3; #else 4 - (size & 3); #endif if ((p->Base = (Byte *)alloc->Alloc(alloc, p->AlignOffset + size)) == 0) return False; p->Size = size; } return True; } static void InsertNode(CPpmd8 *p, void *node, unsigned indx) { ((CPpmd8_Node *)node)->Stamp = EMPTY_NODE; ((CPpmd8_Node *)node)->Next = (CPpmd8_Node_Ref)p->FreeList[indx]; ((CPpmd8_Node *)node)->NU = I2U(indx); p->FreeList[indx] = REF(node); p->Stamps[indx]++; } static void *RemoveNode(CPpmd8 *p, unsigned indx) { CPpmd8_Node *node = NODE((CPpmd8_Node_Ref)p->FreeList[indx]); p->FreeList[indx] = node->Next; p->Stamps[indx]--; return node; } static void SplitBlock(CPpmd8 *p, void *ptr, unsigned oldIndx, unsigned newIndx) { unsigned i, nu = I2U(oldIndx) - I2U(newIndx); ptr = (Byte *)ptr + U2B(I2U(newIndx)); if (I2U(i = U2I(nu)) != nu) { unsigned k = I2U(--i); InsertNode(p, ((Byte *)ptr) + U2B(k), nu - k - 1); } InsertNode(p, ptr, i); } static void GlueFreeBlocks(CPpmd8 *p) { CPpmd8_Node_Ref head = 0; CPpmd8_Node_Ref *prev = &head; unsigned i; p->GlueCount = 1 << 13; memset(p->Stamps, 0, sizeof(p->Stamps)); /* Order-0 context is always at top UNIT, so we don't need guard NODE at the end. All blocks up to p->LoUnit can be free, so we need guard NODE at LoUnit. */ if (p->LoUnit != p->HiUnit) ((CPpmd8_Node *)p->LoUnit)->Stamp = 0; /* Glue free blocks */ for (i = 0; i < PPMD_NUM_INDEXES; i++) { CPpmd8_Node_Ref next = (CPpmd8_Node_Ref)p->FreeList[i]; p->FreeList[i] = 0; while (next != 0) { CPpmd8_Node *node = NODE(next); if (node->NU != 0) { CPpmd8_Node *node2; *prev = next; prev = &(node->Next); while ((node2 = node + node->NU)->Stamp == EMPTY_NODE) { node->NU += node2->NU; node2->NU = 0; } } next = node->Next; } } *prev = 0; /* Fill lists of free blocks */ while (head != 0) { CPpmd8_Node *node = NODE(head); unsigned nu; head = node->Next; nu = node->NU; if (nu == 0) continue; for (; nu > 128; nu -= 128, node += 128) InsertNode(p, node, PPMD_NUM_INDEXES - 1); if (I2U(i = U2I(nu)) != nu) { unsigned k = I2U(--i); InsertNode(p, node + k, nu - k - 1); } InsertNode(p, node, i); } } static void *AllocUnitsRare(CPpmd8 *p, unsigned indx) { unsigned i; void *retVal; if (p->GlueCount == 0) { GlueFreeBlocks(p); if (p->FreeList[indx] != 0) return RemoveNode(p, indx); } i = indx; do { if (++i == PPMD_NUM_INDEXES) { UInt32 numBytes = U2B(I2U(indx)); p->GlueCount--; return ((UInt32)(p->UnitsStart - p->Text) > numBytes) ? (p->UnitsStart -= numBytes) : (NULL); } } while (p->FreeList[i] == 0); retVal = RemoveNode(p, i); SplitBlock(p, retVal, i, indx); return retVal; } static void *AllocUnits(CPpmd8 *p, unsigned indx) { UInt32 numBytes; if (p->FreeList[indx] != 0) return RemoveNode(p, indx); numBytes = U2B(I2U(indx)); if (numBytes <= (UInt32)(p->HiUnit - p->LoUnit)) { void *retVal = p->LoUnit; p->LoUnit += numBytes; return retVal; } return AllocUnitsRare(p, indx); } #define MyMem12Cpy(dest, src, num) \ { UInt32 *d = (UInt32 *)dest; const UInt32 *s = (const UInt32 *)src; UInt32 n = num; \ do { d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; s += 3; d += 3; } while(--n); } static void *ShrinkUnits(CPpmd8 *p, void *oldPtr, unsigned oldNU, unsigned newNU) { unsigned i0 = U2I(oldNU); unsigned i1 = U2I(newNU); if (i0 == i1) return oldPtr; if (p->FreeList[i1] != 0) { void *ptr = RemoveNode(p, i1); MyMem12Cpy(ptr, oldPtr, newNU); InsertNode(p, oldPtr, i0); return ptr; } SplitBlock(p, oldPtr, i0, i1); return oldPtr; } static void FreeUnits(CPpmd8 *p, void *ptr, unsigned nu) { InsertNode(p, ptr, U2I(nu)); } static void SpecialFreeUnit(CPpmd8 *p, void *ptr) { if ((Byte *)ptr != p->UnitsStart) InsertNode(p, ptr, 0); else { #ifdef PPMD8_FREEZE_SUPPORT *(UInt32 *)ptr = EMPTY_NODE; /* it's used for (Flags == 0xFF) check in RemoveBinContexts */ #endif p->UnitsStart += UNIT_SIZE; } } static void *MoveUnitsUp(CPpmd8 *p, void *oldPtr, unsigned nu) { unsigned indx = U2I(nu); void *ptr; if ((Byte *)oldPtr > p->UnitsStart + 16 * 1024 || REF(oldPtr) > p->FreeList[indx]) return oldPtr; ptr = RemoveNode(p, indx); MyMem12Cpy(ptr, oldPtr, nu); if ((Byte*)oldPtr != p->UnitsStart) InsertNode(p, oldPtr, indx); else p->UnitsStart += U2B(I2U(indx)); return ptr; } static void ExpandTextArea(CPpmd8 *p) { UInt32 count[PPMD_NUM_INDEXES]; unsigned i; memset(count, 0, sizeof(count)); if (p->LoUnit != p->HiUnit) ((CPpmd8_Node *)p->LoUnit)->Stamp = 0; { CPpmd8_Node *node = (CPpmd8_Node *)p->UnitsStart; for (; node->Stamp == EMPTY_NODE; node += node->NU) { node->Stamp = 0; count[U2I(node->NU)]++; } p->UnitsStart = (Byte *)node; } for (i = 0; i < PPMD_NUM_INDEXES; i++) { CPpmd8_Node_Ref *next = (CPpmd8_Node_Ref *)&p->FreeList[i]; while (count[i] != 0) { CPpmd8_Node *node = NODE(*next); while (node->Stamp == 0) { *next = node->Next; node = NODE(*next); p->Stamps[i]--; if (--count[i] == 0) break; } next = &node->Next; } } } #define SUCCESSOR(p) ((CPpmd_Void_Ref)((p)->SuccessorLow | ((UInt32)(p)->SuccessorHigh << 16))) static void SetSuccessor(CPpmd_State *p, CPpmd_Void_Ref v) { (p)->SuccessorLow = (UInt16)((UInt32)(v) & 0xFFFF); (p)->SuccessorHigh = (UInt16)(((UInt32)(v) >> 16) & 0xFFFF); } #define RESET_TEXT(offs) { p->Text = p->Base + p->AlignOffset + (offs); } static void RestartModel(CPpmd8 *p) { unsigned i, k, m, r; memset(p->FreeList, 0, sizeof(p->FreeList)); memset(p->Stamps, 0, sizeof(p->Stamps)); RESET_TEXT(0); p->HiUnit = p->Text + p->Size; p->LoUnit = p->UnitsStart = p->HiUnit - p->Size / 8 / UNIT_SIZE * 7 * UNIT_SIZE; p->GlueCount = 0; p->OrderFall = p->MaxOrder; p->RunLength = p->InitRL = -(Int32)((p->MaxOrder < 12) ? p->MaxOrder : 12) - 1; p->PrevSuccess = 0; p->MinContext = p->MaxContext = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); /* AllocContext(p); */ p->MinContext->Suffix = 0; p->MinContext->NumStats = 255; p->MinContext->Flags = 0; p->MinContext->SummFreq = 256 + 1; p->FoundState = (CPpmd_State *)p->LoUnit; /* AllocUnits(p, PPMD_NUM_INDEXES - 1); */ p->LoUnit += U2B(256 / 2); p->MinContext->Stats = REF(p->FoundState); for (i = 0; i < 256; i++) { CPpmd_State *s = &p->FoundState[i]; s->Symbol = (Byte)i; s->Freq = 1; SetSuccessor(s, 0); } for (i = m = 0; m < 25; m++) { while (p->NS2Indx[i] == m) i++; for (k = 0; k < 8; k++) { UInt16 val = (UInt16)(PPMD_BIN_SCALE - kInitBinEsc[k] / (i + 1)); UInt16 *dest = p->BinSumm[m] + k; for (r = 0; r < 64; r += 8) dest[r] = val; } } for (i = m = 0; m < 24; m++) { while (p->NS2Indx[i + 3] == m + 3) i++; for (k = 0; k < 32; k++) { CPpmd_See *s = &p->See[m][k]; s->Summ = (UInt16)((2 * i + 5) << (s->Shift = PPMD_PERIOD_BITS - 4)); s->Count = 7; } } } void Ppmd8_Init(CPpmd8 *p, unsigned maxOrder, unsigned restoreMethod) { p->MaxOrder = maxOrder; p->RestoreMethod = restoreMethod; RestartModel(p); p->DummySee.Shift = PPMD_PERIOD_BITS; p->DummySee.Summ = 0; /* unused */ p->DummySee.Count = 64; /* unused */ } static void Refresh(CPpmd8 *p, CTX_PTR ctx, unsigned oldNU, unsigned scale) { unsigned i = ctx->NumStats, escFreq, sumFreq, flags; CPpmd_State *s = (CPpmd_State *)ShrinkUnits(p, STATS(ctx), oldNU, (i + 2) >> 1); ctx->Stats = REF(s); #ifdef PPMD8_FREEZE_SUPPORT /* fixed over Shkarin's code. Fixed code is not compatible with original code for some files in FREEZE mode. */ scale |= (ctx->SummFreq >= ((UInt32)1 << 15)); #endif flags = (ctx->Flags & (0x10 + 0x04 * scale)) + 0x08 * (s->Symbol >= 0x40); escFreq = ctx->SummFreq - s->Freq; sumFreq = (s->Freq = (Byte)((s->Freq + scale) >> scale)); do { escFreq -= (++s)->Freq; sumFreq += (s->Freq = (Byte)((s->Freq + scale) >> scale)); flags |= 0x08 * (s->Symbol >= 0x40); } while (--i); ctx->SummFreq = (UInt16)(sumFreq + ((escFreq + scale) >> scale)); ctx->Flags = (Byte)flags; } static void SwapStates(CPpmd_State *t1, CPpmd_State *t2) { CPpmd_State tmp = *t1; *t1 = *t2; *t2 = tmp; } static CPpmd_Void_Ref CutOff(CPpmd8 *p, CTX_PTR ctx, unsigned order) { int i; unsigned tmp; CPpmd_State *s; if (!ctx->NumStats) { s = ONE_STATE(ctx); if ((Byte *)Ppmd8_GetPtr(p, SUCCESSOR(s)) >= p->UnitsStart) { if (order < p->MaxOrder) SetSuccessor(s, CutOff(p, CTX(SUCCESSOR(s)), order + 1)); else SetSuccessor(s, 0); if (SUCCESSOR(s) || order <= 9) /* O_BOUND */ return REF(ctx); } SpecialFreeUnit(p, ctx); return 0; } ctx->Stats = STATS_REF(MoveUnitsUp(p, STATS(ctx), tmp = ((unsigned)ctx->NumStats + 2) >> 1)); for (s = STATS(ctx) + (i = ctx->NumStats); s >= STATS(ctx); s--) if ((Byte *)Ppmd8_GetPtr(p, SUCCESSOR(s)) < p->UnitsStart) { CPpmd_State *s2 = STATS(ctx) + (i--); SetSuccessor(s, 0); SwapStates(s, s2); } else if (order < p->MaxOrder) SetSuccessor(s, CutOff(p, CTX(SUCCESSOR(s)), order + 1)); else SetSuccessor(s, 0); if (i != ctx->NumStats && order) { ctx->NumStats = (Byte)i; s = STATS(ctx); if (i < 0) { FreeUnits(p, s, tmp); SpecialFreeUnit(p, ctx); return 0; } if (i == 0) { ctx->Flags = (ctx->Flags & 0x10) + 0x08 * (s->Symbol >= 0x40); *ONE_STATE(ctx) = *s; FreeUnits(p, s, tmp); ONE_STATE(ctx)->Freq = (Byte)((unsigned)ONE_STATE(ctx)->Freq + 11) >> 3; } else Refresh(p, ctx, tmp, ctx->SummFreq > 16 * i); } return REF(ctx); } #ifdef PPMD8_FREEZE_SUPPORT static CPpmd_Void_Ref RemoveBinContexts(CPpmd8 *p, CTX_PTR ctx, unsigned order) { CPpmd_State *s; if (!ctx->NumStats) { s = ONE_STATE(ctx); if ((Byte *)Ppmd8_GetPtr(p, SUCCESSOR(s)) >= p->UnitsStart && order < p->MaxOrder) SetSuccessor(s, RemoveBinContexts(p, CTX(SUCCESSOR(s)), order + 1)); else SetSuccessor(s, 0); /* Suffix context can be removed already, since different (high-order) Successors may refer to same context. So we check Flags == 0xFF (Stamp == EMPTY_NODE) */ if (!SUCCESSOR(s) && (!SUFFIX(ctx)->NumStats || SUFFIX(ctx)->Flags == 0xFF)) { FreeUnits(p, ctx, 1); return 0; } else return REF(ctx); } for (s = STATS(ctx) + ctx->NumStats; s >= STATS(ctx); s--) if ((Byte *)Ppmd8_GetPtr(p, SUCCESSOR(s)) >= p->UnitsStart && order < p->MaxOrder) SetSuccessor(s, RemoveBinContexts(p, CTX(SUCCESSOR(s)), order + 1)); else SetSuccessor(s, 0); return REF(ctx); } #endif static UInt32 GetUsedMemory(const CPpmd8 *p) { UInt32 v = 0; unsigned i; for (i = 0; i < PPMD_NUM_INDEXES; i++) v += p->Stamps[i] * I2U(i); return p->Size - (UInt32)(p->HiUnit - p->LoUnit) - (UInt32)(p->UnitsStart - p->Text) - U2B(v); } #ifdef PPMD8_FREEZE_SUPPORT #define RESTORE_MODEL(c1, fSuccessor) RestoreModel(p, c1, fSuccessor) #else #define RESTORE_MODEL(c1, fSuccessor) RestoreModel(p, c1) #endif static void RestoreModel(CPpmd8 *p, CTX_PTR c1 #ifdef PPMD8_FREEZE_SUPPORT , CTX_PTR fSuccessor #endif ) { CTX_PTR c; CPpmd_State *s; RESET_TEXT(0); for (c = p->MaxContext; c != c1; c = SUFFIX(c)) if (--(c->NumStats) == 0) { s = STATS(c); c->Flags = (c->Flags & 0x10) + 0x08 * (s->Symbol >= 0x40); *ONE_STATE(c) = *s; SpecialFreeUnit(p, s); ONE_STATE(c)->Freq = (ONE_STATE(c)->Freq + 11) >> 3; } else Refresh(p, c, (c->NumStats+3) >> 1, 0); for (; c != p->MinContext; c = SUFFIX(c)) if (!c->NumStats) ONE_STATE(c)->Freq -= ONE_STATE(c)->Freq >> 1; else if ((c->SummFreq += 4) > 128 + 4 * c->NumStats) Refresh(p, c, (c->NumStats + 2) >> 1, 1); #ifdef PPMD8_FREEZE_SUPPORT if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE) { p->MaxContext = fSuccessor; p->GlueCount += !(p->Stamps[1] & 1); } else if (p->RestoreMethod == PPMD8_RESTORE_METHOD_FREEZE) { while (p->MaxContext->Suffix) p->MaxContext = SUFFIX(p->MaxContext); RemoveBinContexts(p, p->MaxContext, 0); p->RestoreMethod++; p->GlueCount = 0; p->OrderFall = p->MaxOrder; } else #endif if (p->RestoreMethod == PPMD8_RESTORE_METHOD_RESTART || GetUsedMemory(p) < (p->Size >> 1)) RestartModel(p); else { while (p->MaxContext->Suffix) p->MaxContext = SUFFIX(p->MaxContext); do { CutOff(p, p->MaxContext, 0); ExpandTextArea(p); } while (GetUsedMemory(p) > 3 * (p->Size >> 2)); p->GlueCount = 0; p->OrderFall = p->MaxOrder; } } static CTX_PTR CreateSuccessors(CPpmd8 *p, Bool skip, CPpmd_State *s1, CTX_PTR c) { CPpmd_State upState; Byte flags; CPpmd_Byte_Ref upBranch = (CPpmd_Byte_Ref)SUCCESSOR(p->FoundState); /* fixed over Shkarin's code. Maybe it could work without + 1 too. */ CPpmd_State *ps[PPMD8_MAX_ORDER + 1]; unsigned numPs = 0; if (!skip) ps[numPs++] = p->FoundState; while (c->Suffix) { CPpmd_Void_Ref successor; CPpmd_State *s; c = SUFFIX(c); if (s1) { s = s1; s1 = NULL; } else if (c->NumStats != 0) { for (s = STATS(c); s->Symbol != p->FoundState->Symbol; s++); if (s->Freq < MAX_FREQ - 9) { s->Freq++; c->SummFreq++; } } else { s = ONE_STATE(c); s->Freq += (!SUFFIX(c)->NumStats & (s->Freq < 24)); } successor = SUCCESSOR(s); if (successor != upBranch) { c = CTX(successor); if (numPs == 0) return c; break; } ps[numPs++] = s; } upState.Symbol = *(const Byte *)Ppmd8_GetPtr(p, upBranch); SetSuccessor(&upState, upBranch + 1); flags = 0x10 * (p->FoundState->Symbol >= 0x40) + 0x08 * (upState.Symbol >= 0x40); if (c->NumStats == 0) upState.Freq = ONE_STATE(c)->Freq; else { UInt32 cf, s0; CPpmd_State *s; for (s = STATS(c); s->Symbol != upState.Symbol; s++); cf = s->Freq - 1; s0 = c->SummFreq - c->NumStats - cf; upState.Freq = (Byte)(1 + ((2 * cf <= s0) ? (5 * cf > s0) : ((cf + 2 * s0 - 3) / s0))); } do { /* Create Child */ CTX_PTR c1; /* = AllocContext(p); */ if (p->HiUnit != p->LoUnit) c1 = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); else if (p->FreeList[0] != 0) c1 = (CTX_PTR)RemoveNode(p, 0); else { c1 = (CTX_PTR)AllocUnitsRare(p, 0); if (!c1) return NULL; } c1->NumStats = 0; c1->Flags = flags; *ONE_STATE(c1) = upState; c1->Suffix = REF(c); SetSuccessor(ps[--numPs], REF(c1)); c = c1; } while (numPs != 0); return c; } static CTX_PTR ReduceOrder(CPpmd8 *p, CPpmd_State *s1, CTX_PTR c) { CPpmd_State *s = NULL; CTX_PTR c1 = c; CPpmd_Void_Ref upBranch = REF(p->Text); #ifdef PPMD8_FREEZE_SUPPORT /* The BUG in Shkarin's code was fixed: ps could overflow in CUT_OFF mode. */ CPpmd_State *ps[PPMD8_MAX_ORDER + 1]; unsigned numPs = 0; ps[numPs++] = p->FoundState; #endif SetSuccessor(p->FoundState, upBranch); p->OrderFall++; for (;;) { if (s1) { c = SUFFIX(c); s = s1; s1 = NULL; } else { if (!c->Suffix) { #ifdef PPMD8_FREEZE_SUPPORT if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE) { do { SetSuccessor(ps[--numPs], REF(c)); } while (numPs); RESET_TEXT(1); p->OrderFall = 1; } #endif return c; } c = SUFFIX(c); if (c->NumStats) { if ((s = STATS(c))->Symbol != p->FoundState->Symbol) do { s++; } while (s->Symbol != p->FoundState->Symbol); if (s->Freq < MAX_FREQ - 9) { s->Freq += 2; c->SummFreq += 2; } } else { s = ONE_STATE(c); s->Freq += (s->Freq < 32); } } if (SUCCESSOR(s)) break; #ifdef PPMD8_FREEZE_SUPPORT ps[numPs++] = s; #endif SetSuccessor(s, upBranch); p->OrderFall++; } #ifdef PPMD8_FREEZE_SUPPORT if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE) { c = CTX(SUCCESSOR(s)); do { SetSuccessor(ps[--numPs], REF(c)); } while (numPs); RESET_TEXT(1); p->OrderFall = 1; return c; } else #endif if (SUCCESSOR(s) <= upBranch) { CTX_PTR successor; CPpmd_State *s1 = p->FoundState; p->FoundState = s; successor = CreateSuccessors(p, False, NULL, c); if (successor == NULL) SetSuccessor(s, 0); else SetSuccessor(s, REF(successor)); p->FoundState = s1; } if (p->OrderFall == 1 && c1 == p->MaxContext) { SetSuccessor(p->FoundState, SUCCESSOR(s)); p->Text--; } if (SUCCESSOR(s) == 0) return NULL; return CTX(SUCCESSOR(s)); } static void UpdateModel(CPpmd8 *p) { CPpmd_Void_Ref successor, fSuccessor = SUCCESSOR(p->FoundState); CTX_PTR c; unsigned s0, ns, fFreq = p->FoundState->Freq; Byte flag, fSymbol = p->FoundState->Symbol; CPpmd_State *s = NULL; if (p->FoundState->Freq < MAX_FREQ / 4 && p->MinContext->Suffix != 0) { c = SUFFIX(p->MinContext); if (c->NumStats == 0) { s = ONE_STATE(c); if (s->Freq < 32) s->Freq++; } else { s = STATS(c); if (s->Symbol != p->FoundState->Symbol) { do { s++; } while (s->Symbol != p->FoundState->Symbol); if (s[0].Freq >= s[-1].Freq) { SwapStates(&s[0], &s[-1]); s--; } } if (s->Freq < MAX_FREQ - 9) { s->Freq += 2; c->SummFreq += 2; } } } c = p->MaxContext; if (p->OrderFall == 0 && fSuccessor) { CTX_PTR cs = CreateSuccessors(p, True, s, p->MinContext); if (cs == 0) { SetSuccessor(p->FoundState, 0); RESTORE_MODEL(c, CTX(fSuccessor)); } else { SetSuccessor(p->FoundState, REF(cs)); p->MaxContext = cs; } return; } *p->Text++ = p->FoundState->Symbol; successor = REF(p->Text); if (p->Text >= p->UnitsStart) { RESTORE_MODEL(c, CTX(fSuccessor)); /* check it */ return; } if (!fSuccessor) { CTX_PTR cs = ReduceOrder(p, s, p->MinContext); if (cs == NULL) { RESTORE_MODEL(c, 0); return; } fSuccessor = REF(cs); } else if ((Byte *)Ppmd8_GetPtr(p, fSuccessor) < p->UnitsStart) { CTX_PTR cs = CreateSuccessors(p, False, s, p->MinContext); if (cs == NULL) { RESTORE_MODEL(c, 0); return; } fSuccessor = REF(cs); } if (--p->OrderFall == 0) { successor = fSuccessor; p->Text -= (p->MaxContext != p->MinContext); } #ifdef PPMD8_FREEZE_SUPPORT else if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE) { successor = fSuccessor; RESET_TEXT(0); p->OrderFall = 0; } #endif s0 = p->MinContext->SummFreq - (ns = p->MinContext->NumStats) - fFreq; flag = 0x08 * (fSymbol >= 0x40); for (; c != p->MinContext; c = SUFFIX(c)) { unsigned ns1; UInt32 cf, sf; if ((ns1 = c->NumStats) != 0) { if ((ns1 & 1) != 0) { /* Expand for one UNIT */ unsigned oldNU = (ns1 + 1) >> 1; unsigned i = U2I(oldNU); if (i != U2I(oldNU + 1)) { void *ptr = AllocUnits(p, i + 1); void *oldPtr; if (!ptr) { RESTORE_MODEL(c, CTX(fSuccessor)); return; } oldPtr = STATS(c); MyMem12Cpy(ptr, oldPtr, oldNU); InsertNode(p, oldPtr, i); c->Stats = STATS_REF(ptr); } } c->SummFreq = (UInt16)(c->SummFreq + (3 * ns1 + 1 < ns)); } else { CPpmd_State *s = (CPpmd_State*)AllocUnits(p, 0); if (!s) { RESTORE_MODEL(c, CTX(fSuccessor)); return; } *s = *ONE_STATE(c); c->Stats = REF(s); if (s->Freq < MAX_FREQ / 4 - 1) s->Freq <<= 1; else s->Freq = MAX_FREQ - 4; c->SummFreq = (UInt16)(s->Freq + p->InitEsc + (ns > 2)); } cf = 2 * fFreq * (c->SummFreq + 6); sf = (UInt32)s0 + c->SummFreq; if (cf < 6 * sf) { cf = 1 + (cf > sf) + (cf >= 4 * sf); c->SummFreq += 4; } else { cf = 4 + (cf > 9 * sf) + (cf > 12 * sf) + (cf > 15 * sf); c->SummFreq = (UInt16)(c->SummFreq + cf); } { CPpmd_State *s = STATS(c) + ns1 + 1; SetSuccessor(s, successor); s->Symbol = fSymbol; s->Freq = (Byte)cf; c->Flags |= flag; c->NumStats = (Byte)(ns1 + 1); } } p->MaxContext = p->MinContext = CTX(fSuccessor); } static void Rescale(CPpmd8 *p) { unsigned i, adder, sumFreq, escFreq; CPpmd_State *stats = STATS(p->MinContext); CPpmd_State *s = p->FoundState; { CPpmd_State tmp = *s; for (; s != stats; s--) s[0] = s[-1]; *s = tmp; } escFreq = p->MinContext->SummFreq - s->Freq; s->Freq += 4; adder = (p->OrderFall != 0 #ifdef PPMD8_FREEZE_SUPPORT || p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE #endif ); s->Freq = (Byte)((s->Freq + adder) >> 1); sumFreq = s->Freq; i = p->MinContext->NumStats; do { escFreq -= (++s)->Freq; s->Freq = (Byte)((s->Freq + adder) >> 1); sumFreq += s->Freq; if (s[0].Freq > s[-1].Freq) { CPpmd_State *s1 = s; CPpmd_State tmp = *s1; do s1[0] = s1[-1]; while (--s1 != stats && tmp.Freq > s1[-1].Freq); *s1 = tmp; } } while (--i); if (s->Freq == 0) { unsigned numStats = p->MinContext->NumStats; unsigned n0, n1; do { i++; } while ((--s)->Freq == 0); escFreq += i; p->MinContext->NumStats = (Byte)(p->MinContext->NumStats - i); if (p->MinContext->NumStats == 0) { CPpmd_State tmp = *stats; tmp.Freq = (Byte)((2 * tmp.Freq + escFreq - 1) / escFreq); if (tmp.Freq > MAX_FREQ / 3) tmp.Freq = MAX_FREQ / 3; InsertNode(p, stats, U2I((numStats + 2) >> 1)); p->MinContext->Flags = (p->MinContext->Flags & 0x10) + 0x08 * (tmp.Symbol >= 0x40); *(p->FoundState = ONE_STATE(p->MinContext)) = tmp; return; } n0 = (numStats + 2) >> 1; n1 = (p->MinContext->NumStats + 2) >> 1; if (n0 != n1) p->MinContext->Stats = STATS_REF(ShrinkUnits(p, stats, n0, n1)); p->MinContext->Flags &= ~0x08; p->MinContext->Flags |= 0x08 * ((s = STATS(p->MinContext))->Symbol >= 0x40); i = p->MinContext->NumStats; do { p->MinContext->Flags |= 0x08*((++s)->Symbol >= 0x40); } while (--i); } p->MinContext->SummFreq = (UInt16)(sumFreq + escFreq - (escFreq >> 1)); p->MinContext->Flags |= 0x4; p->FoundState = STATS(p->MinContext); } CPpmd_See *Ppmd8_MakeEscFreq(CPpmd8 *p, unsigned numMasked1, UInt32 *escFreq) { CPpmd_See *see; if (p->MinContext->NumStats != 0xFF) { see = p->See[p->NS2Indx[p->MinContext->NumStats + 2] - 3] + (p->MinContext->SummFreq > 11 * ((unsigned)p->MinContext->NumStats + 1)) + 2 * (2 * (unsigned)p->MinContext->NumStats < ((unsigned)SUFFIX(p->MinContext)->NumStats + numMasked1)) + p->MinContext->Flags; { unsigned r = (see->Summ >> see->Shift); see->Summ = (UInt16)(see->Summ - r); *escFreq = r + (r == 0); } } else { see = &p->DummySee; *escFreq = 1; } return see; } static void NextContext(CPpmd8 *p) { CTX_PTR c = CTX(SUCCESSOR(p->FoundState)); if (p->OrderFall == 0 && (Byte *)c >= p->UnitsStart) p->MinContext = p->MaxContext = c; else { UpdateModel(p); p->MinContext = p->MaxContext; } } void Ppmd8_Update1(CPpmd8 *p) { CPpmd_State *s = p->FoundState; s->Freq += 4; p->MinContext->SummFreq += 4; if (s[0].Freq > s[-1].Freq) { SwapStates(&s[0], &s[-1]); p->FoundState = --s; if (s->Freq > MAX_FREQ) Rescale(p); } NextContext(p); } void Ppmd8_Update1_0(CPpmd8 *p) { p->PrevSuccess = (2 * p->FoundState->Freq >= p->MinContext->SummFreq); p->RunLength += p->PrevSuccess; p->MinContext->SummFreq += 4; if ((p->FoundState->Freq += 4) > MAX_FREQ) Rescale(p); NextContext(p); } void Ppmd8_UpdateBin(CPpmd8 *p) { p->FoundState->Freq = (Byte)(p->FoundState->Freq + (p->FoundState->Freq < 196)); p->PrevSuccess = 1; p->RunLength++; NextContext(p); } void Ppmd8_Update2(CPpmd8 *p) { p->MinContext->SummFreq += 4; if ((p->FoundState->Freq += 4) > MAX_FREQ) Rescale(p); p->RunLength = p->InitRL; UpdateModel(p); p->MinContext = p->MaxContext; } /* H->I changes: NS2Indx GlewCount, and Glue method BinSum See / EscFreq CreateSuccessors updates more suffix contexts UpdateModel consts. PrevSuccess Update */