9eac774eb1
Compute balanced thread count between chunk threads and algo threads Generic way to handle querying algorithm parameters Clean up unnecessary includes
54 lines
1 KiB
C
54 lines
1 KiB
C
// Common/MyGuidDef.h
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#ifndef GUID_DEFINED
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#define GUID_DEFINED
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#include "Types.h"
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typedef struct {
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UInt32 Data1;
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UInt16 Data2;
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UInt16 Data3;
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unsigned char Data4[8];
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} GUID;
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#ifdef __cplusplus
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#define REFGUID const GUID &
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#else
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#define REFGUID const GUID *
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#endif
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#define REFCLSID REFGUID
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#define REFIID REFGUID
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#ifdef __cplusplus
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inline int operator==(REFGUID g1, REFGUID g2)
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{
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for (int i = 0; i < (int)sizeof(g1); i++)
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if (((unsigned char *)&g1)[i] != ((unsigned char *)&g2)[i])
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return 0;
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return 1;
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}
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inline int operator!=(REFGUID g1, REFGUID g2) { return !(g1 == g2); }
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#endif
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#ifdef __cplusplus
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#define MY_EXTERN_C extern "C"
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#else
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#define MY_EXTERN_C extern
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#endif
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#endif
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#ifdef DEFINE_GUID
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#undef DEFINE_GUID
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#endif
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#ifdef INITGUID
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#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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MY_EXTERN_C const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
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#else
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#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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MY_EXTERN_C const GUID name
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#endif
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