snapshot v2/p5; remove
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parent
128e134b32
commit
cc28920ada
1 changed files with 78 additions and 59 deletions
137
include/sl.h
137
include/sl.h
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@ -436,9 +436,76 @@
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return len; \
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} \
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\
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/* -- __skip_preserve_ \
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* Preserve nodes for snapshots if necessary. Returns > 0 are \
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* errors, 0 means nothing preserved, negative number represents \
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* the number of nodes preserved. \
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* \
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* ALGORITHM: \
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* Foreach node in `path`, if the generation in that element \
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* is less than the current generation for the list then \
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* that node must be preserved before being mutated for this \
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* insert. So we: \
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* a) allocate a new node and copy this node into it without \
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* copying the user-supplied additional memory (that will \
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* happen iff an _update() is called on the node). \
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* b) zero out the next sle.prev/next[] pointers \
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* c) determine if this is a duplicate, if so we set the \
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* sle.next[1] field to 0x1 as a reminder to re-insert \
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* this element as a duplicate in the restore function. \
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* d) insert the node's copy into the slh_pres singly-linked \
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* list. \
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* Meanwhile, don't duplicate head and the tail nodes if they \
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* are in the path[]. \
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*/ \
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static int __skip_preserve_##decl(decl##_t *slist, decl##_node_t **path, size_t len) \
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{ \
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int rc = 0, n = 0; \
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size_t i; \
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decl##_node_t *node = path[0]; \
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\
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for (i = 0; i < len; i++) { \
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if (path[i]->field.sle.gen < slist->gen) { \
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if (path[i] == slist->slh_head || path[i] == slist->slh_tail) \
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continue; \
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decl##_node_t *src = node, *dest, *this; \
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size_t amt = sizeof(src); \
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char *d = NULL; \
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const char *s = (const char *)src; \
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rc = prefix##skip_alloc_node_##decl(slist, &dest); \
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if (rc) \
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return rc; \
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d = (char *)dest; \
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for (size_t i = 0; i < amt; i++) \
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d[i] = s[i]; \
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\
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this = dest; \
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this->field.sle.prev = NULL; \
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__SKIP_NEXT_ENTRIES_B2T(field, this) \
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{ \
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this->field.sle.next[lvl] = NULL; \
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} \
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\
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if (__skip_key_compare_##decl(slist, dest, dest->field.sle.next[0], slist->aux) == 0 || \
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__skip_key_compare_##decl(slist, dest, dest->field.sle.prev, slist->aux) == 0) \
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dest->field.sle.next[0] = (decl##_node_t *)0x1; \
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\
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if (slist->slh_pres == NULL) \
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slist->slh_pres = dest; \
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else { \
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dest->field.sle.next[0] = slist->slh_pres; \
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slist->slh_pres = dest; \
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} \
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n++; \
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} \
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} \
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return -n; \
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} \
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\
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/* -- __skip_insert_ */ \
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static int __skip_insert_##decl(decl##_t *slist, decl##_node_t *n, int flags) \
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{ \
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int rc = 0; \
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static decl##_node_t apath[SKIPLIST_MAX_HEIGHT + 1]; \
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size_t i, len, level; \
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decl##_node_t *node, **path = (decl##_node_t **)&apath; \
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@ -463,62 +530,9 @@
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level = __skip_toss_##decl(slist->max - 1); \
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n->field.sle.gen = slist->gen; \
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n->field.sle.height = level; \
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\
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/* preserve nodes for snapshots if necessary \
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* \
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* ALGORITHM: \
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* Foreach node in `path`, if the generation in that element \
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* is less than the current generation for the list then \
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* that node must be preserved before being mutated for this \
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* insert. So we: \
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* a) allocate a new node and copy this node into it without \
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* copying the user-supplied additional memory (that will \
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* happen iff an _update() is called on the node). \
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* b) zero out the next sle.prev/next[] pointers \
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* c) determine if this is a duplicate, if so we set the \
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* sle.next[1] field to 0x1 as a reminder to re-insert \
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* this element as a duplicate in the restore function. \
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* d) insert the node's copy into the slh_pres singly-linked \
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* list. \
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* Meanwhile, don't duplicate head and the tail nodes if they \
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* are in the path[]. \
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*/ \
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for (i = 0; i < len; i++) { \
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if (path[i]->field.sle.gen < slist->gen) { \
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if (path[i] == slist->slh_head || path[i] == slist->slh_tail) \
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continue; \
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int rc; \
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decl##_node_t *src = node, *dest, *this; \
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size_t amt = sizeof(src); \
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char *d = NULL; \
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const char *s = (const char *)src; \
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rc = prefix##skip_alloc_node_##decl(slist, &dest); \
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if (rc) \
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return rc; \
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d = (char *)dest; \
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for (size_t i = 0; i < amt; i++) \
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d[i] = s[i]; \
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\
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this = dest; \
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this->field.sle.prev = NULL; \
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__SKIP_NEXT_ENTRIES_B2T(field, this) \
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{ \
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this->field.sle.next[lvl] = NULL; \
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} \
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\
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if (__skip_key_compare_##decl(slist, dest, dest->field.sle.next[0], slist->aux) == 0 || \
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__skip_key_compare_##decl(slist, dest, dest->field.sle.prev, slist->aux) == 0) \
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dest->field.sle.next[0] = (decl##_node_t *)0x1; \
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\
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if (slist->slh_pres == NULL) \
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slist->slh_pres = dest; \
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else { \
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dest->field.sle.next[0] = slist->slh_pres; \
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slist->slh_pres = dest; \
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} \
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} \
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} \
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\
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rc = __skip_preserve_##decl(slist, path, len); \
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if (rc > 0) \
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return rc; \
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for (i = slist->slh_head->field.sle.height + 1; i < n->field.sle.height + 1; i++) { \
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path[i + 1] = slist->slh_tail; \
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} \
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@ -540,7 +554,7 @@
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if (SKIPLIST_MAX_HEIGHT == 1) \
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free(path); \
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} \
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return 0; \
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return rc; \
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} \
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\
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/* -- skip_insert_ */ \
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@ -784,8 +798,9 @@
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/* -- skip_remove_node_ */ \
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int prefix##skip_remove_node_##decl(decl##_t *slist, decl##_node_t *n) \
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{ \
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static decl##_node_t apath[SKIPLIST_MAX_HEIGHT + 1]; \
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int np = 0; \
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size_t i, len, level; \
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static decl##_node_t apath[SKIPLIST_MAX_HEIGHT + 1]; \
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decl##_node_t *node, **path = (decl##_node_t **)&apath; \
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\
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if (slist == NULL || n == NULL) \
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@ -803,6 +818,9 @@
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len = __skip_locate_##decl(slist, n, path); \
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node = path[0]; \
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if (node) { \
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np = __skip_preserve_##decl(slist, path, len); \
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if (np > 0) \
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return np; \
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node->field.sle.next[0]->field.sle.prev = node->field.sle.prev; \
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for (i = 1; i <= len; i++) { \
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if (path[i]->field.sle.next[i - 1] != node) \
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} \
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if (SKIPLIST_MAX_HEIGHT == 1) \
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free(path); \
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free_node_blk; \
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if (np == 0) \
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free_node_blk; \
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\
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/* Find all levels in the first element in the list that point \
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at the tail and shrink the level. */ \
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