2004-06-24 21:10:31 +00:00
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/*---
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This software is copyrighted by the Regents of the University of
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California, and other parties. The following terms apply to all files
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associated with the software unless explicitly disclaimed in
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individual files.
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The authors hereby grant permission to use, copy, modify, distribute,
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and license this software and its documentation for any purpose,
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provided that existing copyright notices are retained in all copies
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and that this notice is included verbatim in any distributions. No
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written agreement, license, or royalty fee is required for any of the
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authorized uses. Modifications to this software may be copyrighted by
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their authors and need not follow the licensing terms described here,
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provided that the new terms are clearly indicated on the first page of
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each file where they apply.
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IN NO EVENT SHALL THE AUTHORS OR DISTRIBUTORS BE LIABLE TO ANY PARTY
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FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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ARISING OUT OF THE USE OF THIS SOFTWARE, ITS DOCUMENTATION, OR ANY
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DERIVATIVES THEREOF, EVEN IF THE AUTHORS HAVE BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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THE AUTHORS AND DISTRIBUTORS SPECIFICALLY DISCLAIM ANY WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND
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NON-INFRINGEMENT. THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, AND
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THE AUTHORS AND DISTRIBUTORS HAVE NO OBLIGATION TO PROVIDE
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MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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GOVERNMENT USE: If you are acquiring this software on behalf of the
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U.S. government, the Government shall have only "Restricted Rights" in
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the software and related documentation as defined in the Federal
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Acquisition Regulations (FARs) in Clause 52.227.19 (c) (2). If you are
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acquiring the software on behalf of the Department of Defense, the
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software shall be classified as "Commercial Computer Software" and the
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Government shall have only "Restricted Rights" as defined in Clause
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252.227-7013 (c) (1) of DFARs. Notwithstanding the foregoing, the
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authors grant the U.S. Government and others acting in its behalf
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permission to use and distribute the software in accordance with the
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terms specified in this license.
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---*/
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/******************************
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* $Id$
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*
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* simple linked list
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*****************************/
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2004-07-06 01:22:18 +00:00
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#include <config.h>
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#include <lladd/common.h>
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2004-06-24 21:10:31 +00:00
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#include "linkedlist.h"
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2004-07-06 01:22:18 +00:00
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#include <stdio.h>
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2004-06-24 21:10:31 +00:00
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#ifndef NULL
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#define NULL 0
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#endif
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void printList(LinkedList *l) {
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LinkedListPtr tmp = l;
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printf ("List is ");
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while (tmp!=NULL) {
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printf ("%d ", tmp->val);
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tmp = tmp->next;
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}
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printf (".\n");
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}
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void addVal(LinkedList **list, int val) {
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LinkedListPtr new = (LinkedListPtr)malloc(sizeof(LinkedList));
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new->val = val;
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new->next = NULL;
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if (*list==NULL) {
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*list = new;
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}
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else {
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new->next = *list;
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*list = new;
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}
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}
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void removeVal(LinkedList **list, int val) {
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LinkedListPtr tmp, tmpprev;
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if (*list==NULL) return;
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if ((*list!=NULL) && ((*list)->val==val)) {
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tmp = *list;
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*list = (*list)->next;
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free(tmp);
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return;
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}
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tmp = (*list)->next;
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tmpprev = *list;
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while (tmp!=NULL) {
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if (tmp->val==val) {
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tmpprev->next = tmp->next;
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free(tmp);
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return;
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}
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tmpprev = tmp;
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tmp = tmp->next;
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}
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}
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int popMaxVal(LinkedList **list) {
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LinkedListPtr tmp;
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int tmpval;
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if (*list!=NULL) {
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tmp = *list;
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(*list) = (*list)->next;
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tmpval = tmp->val;
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free(tmp);
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return tmpval;
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}
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else return -1; /*this should be an error! */
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}
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void addSortedVal(LinkedList **list, int val) {
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LinkedListPtr tmp, tmpprev;
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LinkedListPtr new = (LinkedListPtr)malloc(sizeof(LinkedList));
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new->val = val;
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/*see if new entry should come in the beginning*/
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if ((*list==NULL) || ((*list)->val<val)) {
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new->next = *list;
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*list = new;
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return;
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}
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/*else determine where to put new entry*/
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tmp = (*list)->next;
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tmpprev = *list;
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while (tmp!=NULL) {
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if (tmp->val<val) {
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tmpprev->next = new;
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new->next = tmp;
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return;
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}
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tmpprev = tmp;
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tmp = tmp->next;
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}
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/*if gotten here, tmp is null so put item at the end of the list*/
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new->next = NULL;
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tmpprev->next = new;
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}
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/*
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return 1 if val is in the list, 0 otherwise
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*/
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int findVal(LinkedList *list, int val) {
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LinkedListPtr tmp = list;
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while (tmp!=NULL) {
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if (tmp->val==val)
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return 1;
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tmp = tmp->next;
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}
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return 0;
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}
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/* Deallocates all nodes in the list, and sets list to null
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*/
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void destroyList (LinkedList *list) {
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LinkedListPtr tmp;
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while (list!=NULL) {
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tmp = list->next;
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free(list);
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list=tmp;
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}
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list = NULL;
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}
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