1595 lines
79 KiB
TeX
1595 lines
79 KiB
TeX
% This is "sig-alternate.tex" V1.3 OCTOBER 2002
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% This file should be compiled with V1.6 of "sig-alternate.cls" OCTOBER 2002
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%
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% This example file demonstrates the use of the 'sig-alternate.cls'
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% V1.6 LaTeX2e document class file. It is for those submitting
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% articles to ACM Conference Proceedings WHO DO NOT WISH TO
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% STRICTLY ADHERE TO THE SIGS (PUBS-BOARD-ENDORSED) STYLE.
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% The 'sig-alternate.cls' file will produce a similar-looking,
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% albeit, 'tighter' paper resulting in, invariably, fewer pages.
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%
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% ----------------------------------------------------------------------------------------------------------------
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% This .tex file (and associated .cls V1.6) produces:
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% 1) The Permission Statement
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% the source .tex file, over both the CopyrightYear
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% (defaulted to 2002) and the ACM Copyright Data
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% (defaulted to X-XXXXX-XX-X/XX/XX).
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% e.g.
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% \CopyrightYear{2003} will cause 2002 to appear in the copyright line.
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% This .tex source is an example which *does* use
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% the .bib file (from which the .bbl file % is produced).
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% REMEMBER HOWEVER: After having produced the .bbl file,
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% and prior to final submission, you *NEED* to 'insert'
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% your .bbl file into your source .tex file so as to provide
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% ONE 'self-contained' source file.
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%
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% ================= IF YOU HAVE QUESTIONS =======================
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% Questions regarding the SIGS styles, SIGS policies and
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% procedures, Conferences etc. should be sent to
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% Adrienne Griscti (griscti@acm.org)
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%
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% Technical questions _only_ to
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% Gerald Murray (murray@acm.org)
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% ===============================================================
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%
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% For tracking purposes - this is V1.3 - OCTOBER 2002
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\documentclass{vldb}
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\usepackage{xspace,color}
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\usepackage{graphicx}
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\newcommand{\rows}{Rose\xspace}
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\newcommand{\rowss}{Rose's\xspace}
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\begin{document}
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\title{{\ttlit \rows}: Compressed, log-structured replication}
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%
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% You need the command \numberofauthors to handle the "boxing"
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% and alignment of the authors under the title, and to add
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% a section for authors number 4 through n.
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%
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\numberofauthors{3}
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\author{
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\alignauthor
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Russell Sears\\
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\affaddr{UC Berkeley}
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\alignauthor
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Mark Callaghan\\
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\affaddr{Google}
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\alignauthor
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Eric Brewer\\
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\affaddr{UC Berkeley}
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%\author{Russell Sears \and Mark Callaghan \and Eric Brewer}
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}
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\maketitle
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\begin{abstract}
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This paper describes \rows\footnote{Replication Oriented Storage Engine}, a database
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storage engine designed for high-throughput replication. It targets
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applications with seek-limited, write-intensive transaction
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processing workloads and near-realtime decision support and analytical
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processing queries. \rows uses {\em log structured merge} (LSM) trees
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to create full database replicas using purely sequential I/O. Unlike B-Trees and many log-structured storage systems, sequential scans over \rows never resort to random I/O. \rows
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provides access to inconsistent data in real-time and consistent data
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with a few seconds delay, while providing orders of magnitude more
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replication bandwidth than conventional approaches.
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%%\rows was written to support micropayment
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%%transactions.
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A \rows replica serves two purposes. First, by avoiding seeks, \rows
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reduces the load on the replicas' disks. This leaves surplus I/O capacity
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for read-only queries and allows inexpensive hardware to replicate
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workloads produced by expensive machines that are equipped with many disks.
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Affordable, read-only replication allows decision support and OLAP queries to
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scale linearly with the number of machines, regardless of lock
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contention and other bottlenecks associated with distributed
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transactional updates. Second, a group of \rows replicas provides a highly
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available copy of the database. In many Internet-scale environments,
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decision support query availability is more important than update availability.
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%\rows targets seek-limited update-in-place OLTP applications, and uses
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%a {\em log structured merge} (LSM) tree to trade disk bandwidth for
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%seeks. LSM-Trees translate random updates into sequential scans and
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%bulk loads. Their performance is limited by the sequential I/O
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%bandwidth required by a vacuumer analogous to merges in
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%sort-merge join. \rows uses column compression to reduce this
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%bottleneck.
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\rowss throughput is limited by sequential I/O bandwidth. We use
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column compression to reduce this bottleneck. Rather than reassemble
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rows from a column-oriented disk layout, we adapt existing column
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compression algorithms to a simple row-oriented data layout. This
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approach to database compression introduces negligible space overhead
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and can be applied to most single-pass, randomly accessible
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compression formats. Our prototype uses lightweight (superscalar)
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column compression algorithms.
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Existing analytical models and our hybrid of the TPC-C and TPC-H
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benchmarks reveal that, for applications with write sets larger than
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RAM, \rows provides orders of magnitude greater throughput than
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conventional replication techniques.
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\end{abstract}
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%% SIGMOD DOESN'T USE THESE
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% A category with the (minimum) three required fields
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%\category{H.4}{Information Systems Applications}{Miscellaneous}
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%A category including the fourth, optional field follows...
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%\category{D.2.8}{Software Engineering}{Metrics}[complexity measures, performance measures]
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%\terms{Delphi theory}
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%\keywords{ACM proceedings, \LaTeX, text tagging}
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\section{Introduction}
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\rows is a database replication engine for workloads with high volumes
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of in-place updates. It is designed to provide high-throughput,
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general purpose replication of transactional updates regardless of
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database size, query contention or access patterns. In particular, it
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is designed to run real-time decision support and analytical
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processing queries against some of today's largest TPC-C style online
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transaction processing applications.
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Traditional database replication technologies provide acceptible
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performance if the application write set fits in RAM, or if the
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storage system is able to update data in place quickly enough to keep
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up with the replication workload. Transaction processing (OLTP)
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systems are optimized for small, low-latency reads and writes, and allow tables to become fragmented. They scale by
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increasing memory size and adding additional drives for increased
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storage throughput. Analytical processing technologies introduce
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latency, allowing them to sort, or otherwise reorganize data for bulk
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insertion. \rows is designed to service analytical processing queries
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over transaction processing workloads in real time. It does so
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while maintaining an optimal disk layout, and without resorting to
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expensive disk or memory arrays or introducing write latency.
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%% When faced with random access patterns, traditional database
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%% scalability is limited by the size of memory. If the system's working
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%% set does not fit in RAM, any attempt to update data in place is
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%% limited by the latency of hard disk seeks. This bottleneck can be
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%% alleviated by adding more drives, which increases cost and decreases
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%% reliability. Alternatively, the database can run on a cluster of
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%% machines, increasing the amount of available memory, CPUs and disk
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%% heads, but introducing the overhead and complexity of distributed
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%% transactions and partial failure.
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%% These problems lead to large-scale database installations that partition
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%% their workloads across multiple servers, allowing linear scalability,
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%% but sacrificing consistency between data stored in different
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%% partitions. Fortunately, updates often deal with well-defined subsets
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%% of the data; with an appropriate partitioning scheme, one can achieve
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%% linear scalability for localized updates.
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%% The cost of partitioning is that no globally coherent version of the
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%% data exists. In the best case, queries that rely on a global view of
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%% the data run against each master database instance, then attempt to
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%% reconcile inconsistencies in their results. If the queries are
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%% too expensive to run on master database instances they are delegated
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%% to data warehousing systems and produce stale results.
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%% In order to address the needs of such workloads, \rows gives up the ability to
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%% directly process SQL updates. In exchange, it is able to replicate
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%% conventional database instances at a small fraction of the cost of a
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%% general-purpose database server.
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%% Like a data warehousing solution, this decreases the cost of large,
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%% read-only analytical processing and decision support queries, and scales to extremely
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%% large database instances with high-throughput updates. Unlike data
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%% warehousing solutions, \rows does this without introducing significant
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%% replication latency.
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Conventional database replicas provide low-latency replication at a
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cost comparable to that of the master database. In contrast, our
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experiments show that \rows replica maintenance can be orders of
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magnitude more efficient than conventional replication techniques.
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Furthermore, \rows index scans never resort to random I/O, making them
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considerably less expensive than B-Tree index scans.
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However, \rows does not provide highly-optimized single tuple lookups
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requred by an OLTP master database. \rowss random tuple lookups are
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approximately two times slower than in a conventional B-Tree, and therefore
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up to two to three orders of magnitude slower than \rowss tuple
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modification primitives.
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During replication, writes are performed without reads, and the overhead of random index probes can easily be offset by
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\rowss decreased update range scan costs, especially in situtations where the
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database master must resort to partitioning or large disk arrays to
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keep up with the workload. Because \rows provides much greater write
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throughput than the database master would on comparable hardware, a
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single \rows replica can use a small number of disks to replicate
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multiple database partitions.
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Therefore, unlike existing approaches, \rows provides scalable,
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real-time analytical processing queries over transaction processing
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workloads.
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%% The expense associated with such systems
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%% prevents conventional database replicas from scaling. The additional
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%% read throughput they provide is nearly as expensive as read throughput
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%% on the master. Because their performance is comparable to that of the
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%% master database, they are unable to consolidate multiple database
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%% instances for centralized processing.
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%% Unlike existing systems, \rows provides inexpensive, low-latency, and
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%% scalable replication of write-intensive relational databases,
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%% regardless of workload contention, database size, or update patterns.
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%% \subsection{Fictional \rows deployment}
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%% Imagine a classic, disk-bound TPC-C installation. On modern hardware,
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%% such a system would have tens of disks, and would be seek limited.
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%% Consider the problem of producing a read-only, low-latency replica of
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%% the system for analytical processing, decision support, or some other
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%% expensive read-only workload. If the replica uses the same storage
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%% engine as the master, its hardware resources would be comparable to
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%% (certainly within an order of magnitude) those of the master database
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%% instances. Worse, a significant fraction of these resources would be
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%% devoted to replaying updates from the master. As we show below,
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%% the I/O cost of maintaining a \rows replica can be less than 1\% of
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%% the cost of maintaining the master database.
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%% Therefore, unless the replica's read-only query workload is seek
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%% limited, a \rows replica requires many fewer disks than the
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%% master database instance. If the replica must service seek-limited
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%% queries, it will likely need to run on a machine similar to the master
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%% database, but will use almost none of its (expensive) I/O capacity for
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%% replication, increasing the resources available to queries.
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%% Furthermore, \rowss indices are allocated sequentially, reducing the
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%% cost of index scans, and \rowss buffer pool stores compressed
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%% pages, increasing the effective size of system memory.
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%% The primary drawback of this approach is that it roughly doubles the
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%% cost of each random index lookup. Therefore, the attractiveness of
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%% \rows hinges on two factors: the fraction of the workload devoted to
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%% random tuple lookups, and the premium one would have paid for a piece
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%% of specialized storage hardware that \rows replaces.
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\subsection{Paper structure}
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We begin by providing an overview of \rowss system design and then
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present a simplified analytical model of LSM-Tree I/O behavior. We
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apply this model to our test hardware, and predict that \rows will
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greatly outperform database replicas that store data in B-Trees. We
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proceed to present a row-oriented page layout that allows many
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database compression schemes to be used in \rows. Any scheme that can
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incrementally compress data in a single pass, produce independent
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compressed pages, and provide random access to compressed tuples will
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work.
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Next, we
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evaluate \rowss replication performance on a hybrid of the TPC-C and
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TPC-H workloads, and demonstrate orders of magnitude improvement over
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a MySQL InnoDB B-Tree index. Our performance evaluations conclude
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with an analysis of our prototype's performance and shortcomings. We
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defer related work to the end of the paper, as recent research
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suggests a number of ways in which \rows could be improved.
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\section{System overview}
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A \rows replica takes a replication log as input, and stores the
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changes it contains in a {\em log structured merge} (LSM)
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tree\cite{lsm}.
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An LSM-Tree is an index method that consists of multiple sub-trees
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(components). The smallest component, $C0$ is a memory resident
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binary search tree. The next smallest component, $C1$, is a bulk
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loaded B-Tree. Updates are inserted directly into $C0$. As $C0$ grows,
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it is merged with $C1$. The merge process consists of index scans,
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and produces a new (bulk loaded) version of $C1$ that contains the
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updates from $C0$. LSM-Trees can have arbitrarily many components,
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though three components (two on-disk tress) are generally adequate.
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The memory-resident component, $C0$, is updated in place. All other
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components are produced by repeated merges with the next smaller
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component. Therefore, LSM-Trees are updated without resorting to
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random disk I/O.
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Unlike the original LSM work, \rows compresses the data using
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techniques from column-oriented databases, and is designed exclusively
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for database replication. Merge throughput is bounded by sequential
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I/O bandwidth, and lookup performance is limited by the amount of
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available memory. \rows uses compression to trade surplus
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computational power for scarce storage bandwidth.
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The replication log should record each transaction {\tt begin}, {\tt commit}, and
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{\tt abort} performed by the master database, along with the pre- and
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post-images associated with each tuple update. The ordering of these
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entries must match the order in which they are applied at the
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database master.
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Upon receiving a log entry, \rows applies it to an in-memory tree, and
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the update is immediately available to queries that do not require a
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consistent view of the data. \rows provides snapshot consistency to
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readers that require transactional isolation. It does so in a
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lock-free manner; transactions' reads and writes are not tracked, and
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no \rows transaction can cause another to block or abort.
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%When
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%given appropriate workloads, \rows provides extremely low-latency
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%replication.
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Transactionally consistent data becomes available after
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a delay on the order of the duration of a few update transactions.
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The details of \rowss concurrency control mechanisms are provided in
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Section~\ref{sec:isolation}.
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%To prevent the in-memory tree from growing without bound, a merge
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%process iterates over the (sorted) tree entries, and merges them with
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%existing on-disk tree entries. As the database increases in size, the
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%on disk tree grows, forcing \rows to compare an ever-increasing number
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%of existing tuples with each new tuple. To mitigate this effect, the
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%on-disk tree is periodically emptied by merging it with a second,
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%larger tree.
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In order to look up a tuple stored in \rows, a query must examine all
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three tree components, typically starting with the in-memory (fastest, and most
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up-to-date) component, and then moving on to progressively larger and
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out-of-date trees. Queries can initiate range scans or wait until the next round
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of merging occurs. By waiting until the tuples are due to be merged, the
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range scan can proceed with zero I/O cost, at the expense of significant
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delay.
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\rows merges LSM-Tree components in background threads. This allows
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it to continuously process updates and service index lookup requests.
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In order to minimize the overhead of thread synchronization, index
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lookups lock entire tree components at a time. Because on-disk tree
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components are read-only, these latches only block tree deletion,
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allowing merges and lookups to occur concurrently. $C0$ is
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updated in place, preventing inserts from occurring concurrently with
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merges and lookups. However, operations on $C0$ are comparatively
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fast, reducing contention for $C0$'s latch.
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Recovery, space management and atomic updates to \rowss metadata are
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handled by Stasis [XXX cite], an extensible transactional storage system. \rows is
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implemented as a set of custom Stasis page formats and tree structures.
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%an extension to the transaction system and stores its
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%data in a conventional database page file. \rows does not use the
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%underlying transaction system to log changes to its tree components.
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%Instead, it force writes tree components to disk after each merge completes, ensuring
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%durability without significant logging overhead.
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\rows tree components are forced to disk at commit, providing
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coarse-grained durabilility without generating a significant amount of
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log data. \rows data that is updated in place (such as tree component
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positions, and index metadata) uses prexisting Stasis transactional
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storage primitives. Tree components are allocated, written, and
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registered with \rows within a single Stasis transaction. During
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recovery, any partially written \rows tree components are be
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deallocated and unregistered, leaving \rows in a consistent state.
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Stasis transactions are not visible to end users, and may contain many
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\rows transactions. Therefore, after Stasis recovery completes, \rows
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uses the replication log to reapply any transactions lost because of the
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crash.
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As far as we know, \rows is the first LSM-Tree implementation. This
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section provides an overview of LSM-Trees, and explains how we
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quantify the cost of tuple insertions. It then steps through a rough
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analysis of LSM-Tree performance on current hardware (we refer the
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reader to the original LSM work for a thorough analytical discussion
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of LSM performance). Finally, we explain how our implementation
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provides transactional isolation, exploits hardware parallelism, and
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supports crash recovery. The adaptation of LSM-Trees to database
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replication is an important contribution of this work, and is the
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focus of the rest of this section. We defer discussion of compression
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to the next section.
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\subsection{Tree merging}
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% XXX figures?
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%An LSM-Tree consists of a number of underlying trees.
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For simplicity,
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this paper considers three component LSM-Trees. Component zero ($C0$)
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is an in-memory binary search tree. Components one and two ($C1$,
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$C2$) are read-only, bulk-loaded B-Trees.
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%Only $C0$ is updated in place.
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Each update is handled in three stages. In the first stage, the
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update is applied to the in-memory tree. Once enough updates
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have been applied, a tree merge is initiated, and the tuple is
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eventually merged with existing tuples in $C1$. The merge process
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performs a sequential scan over the in-memory tree and $C1$, producing
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a new version of $C1$.
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When the merge is complete, $C1$ is atomically replaced
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with the new tree, and $C0$ is atomically replaced with an empty tree.
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The process is then eventually repeated when $C1$ and $C2$ are merged.
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Although our prototype replaces entire trees at once, this approach
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introduces a number of performance problems. The original LSM work
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proposes a more sophisticated scheme that addresses some of these
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issues. Instead of replacing entire trees at once, it replaces one
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subtree at a time. This reduces peak storage and memory requirements.
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Truly atomic replacement of portions of an LSM-Tree would cause ongoing
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merges to block insertions, and force the mergers to run in lock step.
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(This problem is mentioned in the LSM
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paper.) We address this issue by allowing data to be inserted into
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the new version of the smaller component before the merge completes.
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This forces \rows to check both versions of components $C0$ and $C1$
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in order to look up each tuple, but it handles concurrency between merge steps
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without resorting to fine-grained latches. Applying this
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approach to subtrees would reduce the impact of these extra lookups,
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which could be filtered out with a range comparison in the common
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case.
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\subsection{Amortized insertion cost}
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In order to compute the amortized cost of insertion into an LSM-Tree,
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we need only consider the cost of comparing the inserted tuple with
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older tuples (otherwise, we would count the cost of each comparison
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twice). Therefore, we say that each tuple insertion ultimately causes
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two rounds of I/O operations; one for the merge into $C1$, and another
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to merge into $C2$. Once a tuple reaches $C2$ it does not contribute
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to the initiation of more I/O (For simplicity, we assume the LSM-Tree
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has reached a steady state).
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In a populated LSM-Tree $C2$ is the largest component, and $C0$ is the
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smallest component. The original LSM-Tree work proves that throughput
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is maximized when the ratio of the sizes of $C1$ to $C0$ is equal to
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the ratio between $C2$ and $C1$. They call this ratio $R$. Note that
|
|
(on average in a steady state) for every $C0$ tuple consumed by a
|
|
merge, $R$ tuples from $C1$ must be examined. Similarly, each time a
|
|
tuple in $C1$ is consumed, $R$ tuples from $C2$ are examined.
|
|
Therefore, in a steady state, insertion rate times the sum of $R *
|
|
cost_{read~and~write~C2}$ and $R * cost_{read~and~write~C1}$ cannot
|
|
exceed the drive's sequential I/O bandwidth. Note that the total size
|
|
of the tree is approximately $R^2 * |C0|$ (neglecting the data stored
|
|
in $C0$ and $C1$)\footnote{The proof that keeping R constant across
|
|
our three tree components follows from the fact that the mergers
|
|
compete for I/O bandwidth and $x(1-x)$ is maximized when $x=0.5$.
|
|
The LSM-Tree paper proves the general case.}.
|
|
|
|
\subsection{Replication Throughput}
|
|
|
|
LSM-Trees have different asymptotic performance characteristics than
|
|
conventional index structures. In particular, the amortized cost of
|
|
insertion is $O(\sqrt{n})$ in the size of the data. This cost is
|
|
$O(log~n)$ for a B-Tree. The relative costs of sequential and random
|
|
I/O determine whether or not \rows is able to outperform B-Trees in
|
|
practice. This section describes the impact of compression on B-Tree
|
|
and LSM-Tree performance using (intentionally simplistic) models of
|
|
their performance characteristics.
|
|
|
|
Starting with the (more familiar) B-Tree case, in the steady state we
|
|
can expect each index update to perform two random disk accesses (one
|
|
evicts a page, the other reads a page). Tuple compression does not
|
|
reduce the number of disk seeks:
|
|
\[
|
|
cost_{Btree~update}=2~cost_{random~io}
|
|
\]
|
|
(We assume that the upper levels of the B-Tree are memory resident.) If
|
|
we assume uniform access patterns, 4 KB pages and 100 byte tuples,
|
|
this means that an uncompressed B-Tree would keep $\sim2.5\%$ of the
|
|
tuples in memory. Prefix compression and a skewed update distribution
|
|
would improve the situation significantly, but are not considered
|
|
here. Without a skewed update distribution, batching I/O into
|
|
sequential writes only helps if a significant fraction of the tree's
|
|
data fits in RAM.
|
|
|
|
In \rows, we have:
|
|
\[
|
|
cost_{LSMtree~update}=2*2*2*R*\frac{cost_{sequential~io}}{compression~ratio} %% not S + sqrt S; just 2 sqrt S.
|
|
\]
|
|
where $R$ is the ratio of adjacent tree component sizes
|
|
($R^2=\frac{|tree|}{|mem|}$). We multiply by $2R$ because each new
|
|
tuple is eventually merged into both of the larger components, and
|
|
each merge involves $R$ comparisons with existing tuples on average.
|
|
|
|
An update of a tuple is handled as a deletion of the old tuple (an
|
|
insertion of a tombstone), and an insertion of the new tuple, leading
|
|
to a second factor of two. The third reflects the fact that the
|
|
merger must read existing tuples into memory before writing them back
|
|
to disk.
|
|
|
|
The $compression~ratio$ is
|
|
$\frac{uncompressed~size}{compressed~size}$, so improved compression
|
|
leads to less expensive LSM-Tree updates. For simplicity, we assume
|
|
that the compression ratio is the same throughout each component of
|
|
the LSM-Tree; \rows addresses this at run-time by reasoning in terms
|
|
of the number of pages used by each component.
|
|
|
|
Our test hardware's hard drive is a 7200RPM, 750 GB Seagate Barracuda
|
|
ES.
|
|
%has a manufacturer-reported average rotational latency of
|
|
%$4.16~msec$, seek times of $8.5/9.5~msec$ (read/write), and a maximum
|
|
%sustained throughput of $78~MB/s$.
|
|
Third party
|
|
benchmarks\cite{hdBench} %\footnote{http://www.storagereview.com/ST3750640NS.sr}
|
|
report random access times of $12.3/13.5~msec$ and $44.3-78.5~MB/s$
|
|
sustained throughput. Timing {\tt dd if=/dev/zero of=file; sync} on an
|
|
empty ext3 file system suggests our test hardware provides $57.5MB/s$ of
|
|
storage bandwidth.
|
|
|
|
%We used two hard drives for our tests, a smaller, high performance drive with an average seek time of $9.3~ms$, a
|
|
%rotational latency of $4.2~ms$, and a manufacturer reported raw
|
|
%throughput of $150~mb/s$. Our buffer manager achieves $\sim 27~mb/s$
|
|
%throughput; {\tt dd if=/dev/zero of=file} writes at $\sim 30.5~mb/s$.
|
|
|
|
Assuming a fixed hardware configuration, and measuring cost in disk
|
|
time, we have:
|
|
%\[
|
|
% cost_{sequential~io}=\frac{|tuple|}{30.5*1024^2}=0.000031268~msec
|
|
%\]
|
|
%% 12.738854
|
|
\[
|
|
cost_{sequential}=\frac{|tuple|}{78.5MB/s}=12.7~|tuple|~~nsec/tuple~(min)
|
|
\]
|
|
%% 22.573363
|
|
\[
|
|
cost_{sequential}=\frac{|tuple|}{44.3MB/s}=22.6~|tuple|~~nsec/tuple~(max)
|
|
\]
|
|
and
|
|
\[
|
|
cost_{random}=\frac{12.3+13.5}{2} = 12.9~msec/tuple
|
|
\]
|
|
Pessimistically setting
|
|
\[
|
|
2~cost_{random}\approx1,000,000\frac{cost_{sequential}}{|tuple|}
|
|
\] yields: \[
|
|
\frac{cost_{LSMtree~update}}{cost_{Btree~update}}=\frac{2*2*2*R*cost_{sequential}}{compression~ratio*2*cost_{random}}
|
|
% \frac{cost_{LSMtree~update}}{cost_{Btree~update}} \approx \frac{(S + \sqrt{S})}{|tuple|~compression~ratio~250,000}
|
|
\]
|
|
\[
|
|
\approx\frac{R*|tuple|}{250,000*compression~ratio}
|
|
\]
|
|
If tuples are 100 bytes and we assume a compression ratio of 4 (lower
|
|
than we expect to see in practice, but numerically convenient), the
|
|
LSM-Tree outperforms the B-Tree when:
|
|
\[
|
|
R < \frac{250,000*compression~ratio}{|tuple|}
|
|
\]
|
|
\[
|
|
R < 10,000
|
|
\]
|
|
%750 gb throughput = 1 / (((8 * 27 * 22.6 * 100) / 4) * (ns)) = 8.00198705 khz
|
|
% 1 / (((8 * 2.73 * 100 * 22.6) / 4) * (ns))
|
|
on a machine that can store 1 GB in an in-memory tree, this yields a
|
|
maximum ``interesting'' tree size of $R^2*1GB = $ 100 petabytes, well
|
|
above the actual drive capacity of $750~GB$. A $750~GB$ tree would
|
|
have a $C2$ component 750 times larger than the 1GB $C0$ component.
|
|
Therefore, it would have an R of $\sqrt{750}\approx27$; we would
|
|
expect such a tree to have a sustained insertion throughput of
|
|
approximately 8000 tuples / second, or 800 kbyte/sec\footnote{It would
|
|
take 11 days to overwrite every tuple on the drive in random order.}
|
|
given our 100 byte tuples.
|
|
|
|
Our hard drive's average access time tells
|
|
us that we can expect the drive to deliver 83 I/O operations per
|
|
second. Therefore, we can expect an insertion throughput of 41.5
|
|
tuples / sec from a B-Tree with a $18.5~GB$ buffer pool. With just $1GB$ of RAM, \rows should outperform the
|
|
B-Tree by more than two orders of magnitude. Increasing \rowss system
|
|
memory to cache $10 GB$ of tuples would increase write performance by a
|
|
factor of $\sqrt{10}$.
|
|
|
|
% 41.5/(1-80/750) = 46.4552239
|
|
|
|
Increasing memory another ten fold to 100GB would yield an LSM-Tree
|
|
with an R of $\sqrt{750/100} = 2.73$ and a throughput of 81,000
|
|
tuples/sec. In contrast, the B-Tree could cache roughly 80GB of leaf pages
|
|
in memory, and write approximately $\frac{41.5}{(1-(80/750)} = 46.5$
|
|
tuples/sec. Increasing memory further yields a system that
|
|
is no longer disk bound.
|
|
|
|
Assuming that the CPUs are fast enough to allow \rows
|
|
compression and merge routines to keep up with the bandwidth supplied
|
|
by the disks, we conclude that \rows will provide significantly higher
|
|
replication throughput for disk bound applications.
|
|
|
|
\subsection{Indexing}
|
|
|
|
Our analysis ignores the cost of allocating and initializing our
|
|
LSM-Trees' internal nodes. The compressed data constitutes the leaf
|
|
pages of the tree. Each time the compression process fills a page, it
|
|
inserts an entry into the leftmost entry in the tree, allocating
|
|
additional internal nodes if necessary. Our prototype does not compress
|
|
internal tree nodes\footnote{This is a limitation of our prototype;
|
|
not our approach. Internal tree nodes are append-only and, at the
|
|
very least, the page ID data is amenable to compression. Like B-Tree
|
|
compression, this would decrease the memory used by lookups.},
|
|
so it writes one tuple into the tree's internal nodes per compressed
|
|
page. \rows inherits a default page size of 4KB from the transaction
|
|
system we based it upon. Although 4KB is fairly small by modern
|
|
standards, \rows is not particularly sensitive to page size; even with
|
|
4KB pages, \rowss per-page overheads are acceptable. Assuming tuples
|
|
are 400 bytes, $\sim\frac{1}{10}$th of our pages are dedicated to the
|
|
lowest level of tree nodes, with $\frac{1}{10}$th that number devoted
|
|
to the next highest level, and so on. See
|
|
Table~\ref{table:treeCreationTwo} for a comparison of compression
|
|
performance with and without tree creation enabled\footnote{Our
|
|
analysis ignores page headers, per-column, and per-tuple overheads;
|
|
these factors account for the additional indexing overhead.}. The
|
|
data was generated by applying \rowss compressors to randomly
|
|
generated five column, 1,000,000 row tables. Across five runs, in
|
|
Table~\ref{table:treeCreation} RLE's page count had a standard
|
|
deviation of $\sigma=2.35$; the other values had $\sigma=0$. In
|
|
Table~\ref{table:treeCreationTwo}, $\sigma < 7.26$ pages.
|
|
|
|
%Throughput's $\sigma<6MB/s$.
|
|
|
|
|
|
\begin{table}
|
|
\caption{Tree creation overhead - five column (20 bytes/column)}
|
|
\centering
|
|
\label{table:treeCreation}
|
|
\begin{tabular}{|l|c|c|c|} \hline
|
|
Format & Compression & Page count \\ \hline %& Throughput\\ \hline
|
|
PFOR & 1.96x & 2494 \\ \hline %& 133.4 MB/s \\ \hline
|
|
PFOR + tree & 1.94x & +80 \\ \hline %& 129.8 MB/s \\ \hline
|
|
RLE & 3.24x & 1505 \\ \hline %& 150.6 MB/s \\ \hline
|
|
RLE + tree & 3.22x & +21 \\ %& 148.4 MB/s \\
|
|
\hline\end{tabular}
|
|
\end{table}
|
|
\begin{table}
|
|
\caption{Tree creation overhead - 100 columns (400 bytes/column)}
|
|
\centering
|
|
\label{table:treeCreationTwo}
|
|
\begin{tabular}{|l|c|c|c|} \hline
|
|
Format & Compression & Page count \\ \hline %& Throughput\\ \hline
|
|
PFOR & 1.37x & 7143 \\ \hline %& 133.4 MB/s \\ \hline
|
|
PFOR + tree & 1.17x & 8335 \\ \hline %& 129.8 MB/s \\ \hline
|
|
RLE & 1.75x & 5591 \\ \hline %& 150.6 MB/s \\ \hline
|
|
RLE + tree & 1.50x & 6525 \\ %& 148.4 MB/s \\
|
|
|
|
\hline\end{tabular}
|
|
\end{table}
|
|
|
|
As the size of the tuples increases, the number of compressed pages
|
|
that each internal tree node points to decreases, increasing the
|
|
overhead of tree creation. In such circumstances, internal tree node
|
|
compression and larger pages should improve the situation.
|
|
|
|
\subsection{Isolation}
|
|
\label{sec:isolation}
|
|
\rows combines replicated transactions into snapshots. Each transaction
|
|
is assigned to a snapshot according to a timestamp; two snapshots are
|
|
active at any given time. \rows assigns incoming transactions to the
|
|
newer of the two active snapshots. Once all transactions in the older
|
|
snapshot have completed, that snapshot is marked inactive, exposing
|
|
its contents to new queries that request a consistent view of the
|
|
data. At this point a new active snapshot is created, and the process
|
|
continues.
|
|
|
|
The timestamp is simply the snapshot number. In the case of a tie
|
|
during merging (such as two tuples with the same primary key and
|
|
timestamp), the version from the newer (lower numbered) component is
|
|
taken.
|
|
|
|
This ensures that, within each snapshot, \rows applies all updates in the
|
|
same order as the primary database. Across snapshots, concurrent
|
|
transactions (which can write non-conflicting tuples in arbitrary
|
|
orders) lead to reordering of updates. However, these updates are
|
|
guaranteed to be applied in transaction order. The correctness of
|
|
this scheme hinges on the correctness of the timestamps applied to
|
|
each transaction.
|
|
|
|
If the master database provides snapshot isolation using multiversion
|
|
concurrency control (as is becoming increasingly popular), we can
|
|
simply reuse the timestamp it applies to each transaction. If the
|
|
master uses two phase locking, the situation becomes more complex, as
|
|
we have to use the commit time of each transaction\footnote{This assumes
|
|
all transactions use transaction-duration write locks, and lock
|
|
release and commit occur atomically. Transactions that obtain short
|
|
write locks can be treated as a set of single action transactions.}.
|
|
Until the commit time is known, \rows stores the transaction id in the
|
|
LSM-Tree. As transactions are committed, it records the mapping from
|
|
transaction id to snapshot. Eventually, the merger translates
|
|
transaction id's to snapshots, preventing the mapping from growing
|
|
without bound.
|
|
|
|
New snapshots are created in two steps. First, all transactions in
|
|
epoch $t-1$ must complete (commit or abort) so that they are
|
|
guaranteed to never apply updates to the database again. In the
|
|
second step, \rowss current snapshot number is incremented, new
|
|
read-only transactions are assigned to snapshot $t-1$, and new updates
|
|
are assigned to snapshot $t+1$. Each such transaction is granted a
|
|
shared lock on the existence of the snapshot, protecting that version
|
|
of the database from garbage collection. In order to ensure that new
|
|
snapshots are created in a timely and predictable fashion, the time
|
|
between them should be acceptably short, but still slightly longer
|
|
than the longest running transaction.
|
|
|
|
\subsubsection{Isolation performance impact}
|
|
|
|
Although \rowss isolation mechanisms never block the execution of
|
|
index operations, their performance degrades in the presence of long
|
|
running transactions. Long running updates block the creation of new
|
|
snapshots. Ideally, upon encountering such a transaction, \rows
|
|
simply asks the master database to abort the offending update. It
|
|
then waits until appropriate rollback (or perhaps commit) entries
|
|
appear in the replication log, and creates the new snapshot. While
|
|
waiting for the transactions to complete, \rows continues to process
|
|
replication requests by extending snapshot $t$.
|
|
|
|
Of course, proactively aborting long running updates is simply an
|
|
optimization. Without a surly database administrator to defend it
|
|
against application developers, \rows does not send abort requests,
|
|
but otherwise behaves identically. Read-only queries that are
|
|
interested in transactional consistency continue to read from (the
|
|
increasingly stale) snapshot $t-2$ until $t-1$'s long running
|
|
updates commit.
|
|
|
|
Long running queries present a different set of challenges to \rows.
|
|
Although \rows provides fairly efficient time-travel support,
|
|
versioning databases are not our target application. \rows
|
|
provides each new read-only query with guaranteed access to a
|
|
consistent version of the database. Therefore, long-running queries
|
|
force \rows to keep old versions of overwritten tuples around until
|
|
the query completes. These tuples increase the size of \rowss
|
|
LSM-Trees, increasing merge overhead. If the space consumed by old
|
|
versions of the data is a serious issue, long running queries should
|
|
be disallowed. Alternatively, historical, or long-running queries
|
|
could be run against certain snapshots (every 1000th, or the first
|
|
one of the day, for example), reducing the overhead of preserving
|
|
old versions of frequently updated data.
|
|
|
|
\subsubsection{Merging and Garbage collection}
|
|
|
|
\rows merges components by iterating over them in order, garbage collecting
|
|
obsolete and duplicate tuples and writing the rest into a new version
|
|
of the largest component. Because \rows provides snapshot consistency
|
|
to queries, it must be careful not to collect a version of a tuple that
|
|
is visible to any outstanding (or future) queries. Because \rows
|
|
never performs disk seeks to service writes, it handles deletions by
|
|
inserting special tombstone tuples into the tree. The tombstone's
|
|
purpose is to record the deletion event until all older versions of
|
|
the tuple have been garbage collected. Sometime after that point, the tombstone
|
|
is collected as well.
|
|
|
|
In order to determine whether or not a tuple can be collected, \rows
|
|
compares the tuple's timestamp with any matching tombstones (or record
|
|
creations, if the tuple is a tombstone), and with any tuples that
|
|
match on primary key. Upon encountering such candidates for garbage collection,
|
|
\rows compares their timestamps with the set of locked snapshots. If
|
|
there are no snapshots between the tuple being examined and the
|
|
updated version, then the tuple can be collected. Tombstone tuples can
|
|
also be collected once they reach $C2$ and any older matching tuples
|
|
have been removed.
|
|
|
|
Actual reclamation of pages is handled by the underlying transaction
|
|
system; once \rows completes its scan over existing components (and
|
|
registers new ones in their places), it tells the transaction system
|
|
to reclaim the regions of the page file that stored the old components.
|
|
|
|
\subsection{Parallelism}
|
|
|
|
\rows provides ample opportunities for parallelism. All of its
|
|
operations are lock-free; concurrent readers and writers work
|
|
independently, avoiding blocking, deadlock and livelock. Index probes
|
|
must latch $C0$ in order to perform a lookup, but the more costly
|
|
probes into $C1$ and $C2$ are against read-only trees; beyond locating
|
|
and pinning tree components against deallocation, probes of these
|
|
components do not interact with the merge processes.
|
|
|
|
Our prototype exploits replication's pipelined parallelism by running
|
|
each component's merge process in a separate thread. In practice,
|
|
this allows our prototype to exploit two to three processor cores
|
|
during replication. Remaining cores could be used by queries, or (as
|
|
hardware designers increase the number of processor cores per package)
|
|
by using data parallelism to split each merge across multiple threads.
|
|
Therefore, we expect the throughput of \rows replication to increase
|
|
with bus and disk bandwidth for the forseeable future.
|
|
|
|
%[XXX need experimental evidence...] During bulk
|
|
%load, the buffer manager, which uses Linux's {\tt sync\_file\_range}
|
|
%function allows \rows to asynchronously force regions [XXX currently,
|
|
% we do a synchronous force with sync\_file\_range....] of the page
|
|
%file to disk. \rows has control over region size; if the system is
|
|
%CPU bound \rows can ensure that the time spent waiting for synchronous
|
|
%page writes is negligible, by choosing an appropriate region size. On
|
|
%the other hand, if the system is disk bound, the same asynchronous
|
|
%force mechanism ensures that \rows overlaps computation with I/O. [XXX
|
|
% this is probably too detailed; we should just say that \rows uses
|
|
% standard techniques to overlap computation and I/O]
|
|
|
|
%% \subsection{Recovery}
|
|
|
|
%% Like other log structured storage systems, \rowss recovery process is
|
|
%% inexpensive and straightforward. However, \rows does not attempt to
|
|
%% ensure that transactions are atomically committed to disk, and is not
|
|
%% meant to replace the master database's recovery log.
|
|
|
|
%% Instead, recovery occurs in two steps. Whenever \rows writes a tree
|
|
%% component to disk, it does so by beginning a new transaction in the
|
|
%% underlying transaction system. Next, it allocates
|
|
%% contiguous regions of disk pages (generating one log entry per
|
|
%% region), and performs a bulk load of the new tree into
|
|
%% these regions (this bulk load does not produce any log entries).
|
|
%% Then, \rows forces the tree's regions to disk, and writes the list
|
|
%% of regions used by the tree and the location of the tree's root to
|
|
%% normal (write ahead logged) records. Finally, it commits the
|
|
%% underlying transaction.
|
|
|
|
%% After the underlying transaction system completes recovery, \rows
|
|
%% will have a set of intact and complete tree components. Space taken
|
|
%% up by partially written trees was allocated by an aborted
|
|
%% transaction, and has been reclaimed by the transaction system's
|
|
%% recovery mechanism. After the underlying recovery mechanisms
|
|
%% complete, \rows reads the last committed timestamp from the LSM-Tree
|
|
%% header, and begins playback of the replication log at the appropriate
|
|
%% position. Upon committing new components to disk, \rows allows the
|
|
%% appropriate portion of the replication log to be truncated.
|
|
|
|
\section{Row compression}
|
|
|
|
\rows uses compression to improve system throughput, and to increase
|
|
the effective size of the buffer pool. Conserving storage space is of
|
|
secondary concern. Sequential I/O throughput is \rowss primary
|
|
replication and table scan bottleneck, and is proportional to the
|
|
compression ratio. Furthermore, compression increases the effective
|
|
size of the buffer pool, which is the primary bottleneck for \rowss
|
|
random index lookups. Because \rows never updates data in place, it
|
|
is able to make use of read-only compression formats.
|
|
|
|
%% Disk heads are the primary
|
|
%% storage bottleneck for most OLTP environments, and disk capacity is of
|
|
%% secondary concern. Therefore, database compression is generally
|
|
%% performed to improve system performance, not capacity. In \rows,
|
|
%% sequential I/O throughput is the primary replication bottleneck; and
|
|
%% is proportional to the compression ratio.
|
|
|
|
Although \rows targets row-oriented updates, this allow us to use compression
|
|
techniques from column-oriented databases. These techniques often rely on the
|
|
assumptions that pages will not be updated and are indexed in an order that yields easily
|
|
compressible columns. \rowss compression formats are based on our
|
|
{\em multicolumn} compression format. In order to store data from
|
|
an $N$ column table, we divide the page into $N+1$ variable length
|
|
regions. $N$ of these regions each contain a compressed column. The
|
|
remaining region contains ``exceptional'' column data (potentially
|
|
from more than one column).
|
|
|
|
XXX figure here!!!
|
|
|
|
For example, a column might be encoded using the {\em frame of
|
|
reference} (FOR) algorithm, which stores a column of integers as a
|
|
single offset value and a list of deltas. When a value too different
|
|
from the offset to be encoded as a delta is encountered, an offset
|
|
into the exceptions region is stored. When applied to a page that
|
|
stores data from a single column, the resulting algorithm is MonetDB's
|
|
{\em patched frame of reference} (PFOR)~\cite{pfor}.
|
|
|
|
\rowss multicolumn pages extend this idea by allowing multiple columns
|
|
(each with its own compression algorithm) to coexist on each page.
|
|
[XXX figure reference here]
|
|
This reduces the cost of reconstructing tuples during index lookups,
|
|
and yields a new approach to superscalar compression with a number of
|
|
new, and potentially interesting properties.
|
|
|
|
We implemented two compression formats for \rowss multicolumn pages.
|
|
The first is PFOR, the other is {\em run length encoding}, which
|
|
stores values as a list of distinct values and repetition counts. We
|
|
chose these techniques because they are amenable to superscalar
|
|
implementation techniques; our implemetation makes heavy use of C++
|
|
templates, static code generation, and g++'s optimizer in order to
|
|
keep \rows from becoming CPU-bound. \rows includes a second, less
|
|
efficient implementation that uses dynamic method dispatch to support
|
|
runtime creation of new table schemas.
|
|
|
|
This section discusses the computational and storage overhead of our multicolumn
|
|
compression approach. We suspect this technique has been used in the
|
|
past, but this type of compression format is conspicuously absent in
|
|
the recent literature. [XXX cite]
|
|
|
|
\subsection{Multicolumn computational overhead}
|
|
|
|
\rows builds upon compression algorithms that are amenable to
|
|
superscalar optimization, and can achieve throughputs in excess of
|
|
1GB/s on current hardware.
|
|
|
|
%sears@davros:~/stasis/benchmarks$ ./rose -n 10 -p 0.01
|
|
%Compression scheme: Time trial (multiple engines)
|
|
%Page size: 4096
|
|
%P(bump): 0.010000
|
|
%Random seed: 0
|
|
%Column count: 10
|
|
|
|
%WARNING: Pstar will only use the first column.
|
|
|
|
%Compression scheme #pages ratio comp gb/s decom gb/s
|
|
%Pstar (For) 493 3.96x 0.544 2.982
|
|
%Multicolumn (For) 5129 3.81x 0.253 0.712
|
|
%Pstar (Rle) 40 48.83x 0.961 1.593
|
|
%Multicolumn (Rle) 416 46.95x 0.377 0.692
|
|
|
|
\begin{table}
|
|
\caption{Compressor throughput - Random data Mean of 5 runs, $\sigma<5\%$, except where noted}
|
|
\centering
|
|
\label{table:perf}
|
|
\begin{tabular}{|l|c|c|c|} \hline
|
|
Format (\#col) & Ratio & Comp. mb/s & Decomp. mb/s\\ \hline %& Throughput\\ \hline
|
|
PFOR (1) & 3.96x & 547 & 2959 \\ \hline %& 133.4 MB/s \\ \hline
|
|
PFOR (10) & 3.86x & 256 & 719 \\ \hline %& 129.8 MB/s \\ \hline
|
|
RLE (1) & 48.83x & 960 & 1493 $(12\%)$ \\ \hline %& 150.6 MB/s \\ \hline
|
|
RLE (10) & 47.60x & 358 $(9\%)$ & 659 $(7\%)$ \\ %& 148.4 MB/s \\
|
|
\hline\end{tabular}
|
|
\end{table}
|
|
|
|
|
|
Additional computational overhead is introduced in two areas. First,
|
|
\rows compresses each column in a separate buffer, then uses {\tt
|
|
memcpy()} to gather this data into a single page buffer before
|
|
writing it to disk. This {\tt memcpy()} occurs once per page
|
|
allocation.
|
|
|
|
Second, we need a way to translate requests to write a tuple into
|
|
calls to appropriate page formats and compression implementations.
|
|
Unless we hardcode our \rows executable to support a predefined set of
|
|
page formats (and table schemas), this invokes an extra {\tt for} loop
|
|
(over the columns) whose body contains a {\tt switch} statement (in
|
|
order to choose between column compressors) to each tuple compression
|
|
request.
|
|
|
|
This form of multicolumn support introduces significant overhead;
|
|
these variants of our compression algorithms run significantly slower
|
|
than versions hard-coded to work with single column data.
|
|
Table~\ref{table:perf} compares a fixed-format single column page
|
|
layout with \rowss dynamically dispatched (not custom generated code)
|
|
multicolumn format.
|
|
|
|
% explain how append works
|
|
|
|
\subsection{The {\tt \large append()} operation}
|
|
|
|
\rowss compressed pages provide a {\tt tupleAppend()} operation that
|
|
takes a tuple as input, and returns {\tt false} if the page does not have
|
|
room for the new tuple. {\tt tupleAppend()} consists of a dispatch
|
|
routine that calls {\tt append()} on each column in turn. Each
|
|
column's {\tt append()} routine secures storage space for the column
|
|
value, or returns {\tt false} if no space is available. {\tt append()} has the
|
|
following signature:
|
|
\begin{quote}
|
|
{\tt append(COL\_TYPE value, int* exception\_offset,
|
|
void* exceptions\_base, void* column\_base, int* freespace) }
|
|
\end{quote}
|
|
where {\tt value} is the value to be appended to the column, {\tt
|
|
exception\_offset} is a pointer to the first free byte in the
|
|
exceptions region, {\tt exceptions\_base} and {\tt column\_base} point
|
|
to (page sized) buffers used to store exceptions and column data as
|
|
the page is being written to. One copy of these buffers exists for
|
|
each page that \rows is actively writing to (one per disk-resident
|
|
LSM-Tree component); they do not significantly increase \rowss memory
|
|
requirements. Finally, {\tt freespace} is a pointer to the number of
|
|
free bytes remaining on the page. The multicolumn format initializes
|
|
these values when the page is allocated. As {\tt append()}
|
|
implementations are called they update this data accordingly.
|
|
|
|
%% Initially, our multicolumn module managed these values
|
|
%% and the exception space. This led to extra arithmetic operations and
|
|
%% conditionals and did not significantly simplify the code. Note that,
|
|
%% compared to techniques that store each tuple contiguously on the page,
|
|
%% our format avoids encoding the (variable) length of each tuple; instead
|
|
%% it encodes the length of each column.
|
|
|
|
% contrast with prior work
|
|
|
|
[XXX cite the paper that did this here...] The PFOR implementation
|
|
we based \rowss implementation upon assumes it has access to
|
|
a buffer of uncompressed data and that it is able to make multiple
|
|
passes over the data during compression. This allows it to remove
|
|
branches from loop bodies, improving compression throughput. We opted
|
|
to avoid this approach in \rows, as it would increase the complexity
|
|
of the {\tt append()} interface, and add a buffer to \rowss merge threads.
|
|
|
|
Instead, we reserve a portion of the page (typically the size of a
|
|
single uncompressible tuple) for speculative allocation. By allowing
|
|
compression implementations to slightly overallocate space, we reduce
|
|
the number of branch instructions executed while appending a tuple
|
|
onto a page.
|
|
|
|
%% \subsection{Static code generation}
|
|
%% % discuss templatization of code
|
|
|
|
%% After evaluating the performance of a C implementation of \rowss
|
|
%% compression routines, we decided to rewrite the compression routines
|
|
%% as C++ templates. C++ template instantiation performs compile-time
|
|
%% macro substitutions. We declare all functions {\tt inline}, and place
|
|
%% them in header files (rather than separate compilation units). This
|
|
%% gives g++ the opportunity to perform optimizations such as
|
|
%% cross-module constant propagation and branch elimination. It also
|
|
%% allows us to write code that deals with integer data types instead of
|
|
%% void pointers without duplicating code or breaking encapsulation.
|
|
|
|
%% Such optimizations are possible in C, but, because of limitations of
|
|
%% the preprocessor, would be difficult to express or require separate
|
|
%% code-generation utilities. We found that this set of optimizations
|
|
%% improved compression and decompression performance by roughly an order
|
|
%% of magnitude. Although compressor throughput varies with data distributions
|
|
%% and type, optimizations yield a similar performance improvement across
|
|
%% varied datasets and random data distributions.
|
|
|
|
%% We performed one additional set of optimizations. Rather than
|
|
%% instantiate each compressor template once for each column type at
|
|
%% compile time, we instantiate a multicolumn page format template for
|
|
%% each page format we wish to support. This removes the {\tt for} loop
|
|
%% and {\tt switch} statement that supporting multiple columns per page
|
|
%% introduced, but hardcodes page schemas at compile time.
|
|
|
|
%% The two approaches could coexist in a single runtime environment,
|
|
%% allowing the use of hardcoded implementations for performance critical
|
|
%% tables, while falling back on slower, general purpose implementations
|
|
%% for previously unseen table layouts.
|
|
|
|
\subsection{Buffer manager interface extensions}
|
|
|
|
[XXX stasis-ify]
|
|
|
|
\rows uses a preexisting, conventional database buffer manager. Each
|
|
page contains an LSN (which is largely unused, as we bulk-load \rowss
|
|
trees) and a page implementation number. This allows it to coexist
|
|
with conventional write ahead logging mechanisms. As mentioned above,
|
|
this greatly simplifies crash recovery without introducing significant
|
|
logging overhead.
|
|
|
|
Memory resident pages are stored in a
|
|
hashtable keyed by page number, and replaced using an LRU
|
|
strategy\footnote{LRU is a particularly poor choice, given that \rowss
|
|
I/O is dominated by large table scans. Eventually, we hope to add
|
|
support for explicit eviction of pages read by the merge processes.}.
|
|
|
|
In implementing \rows, we made use of a number of generally useful
|
|
callbacks that are of particular interest to \rows and other database
|
|
compression schemes. The first, {\tt pageLoaded()} instantiates a new
|
|
multicolumn page implementation when the page is first read into
|
|
memory. The second, {\tt pageFlushed()} informs our multicolumn
|
|
implementation that the page is about to be written to disk, and the
|
|
third {\tt pageEvicted()} invokes the multicolumn destructor.
|
|
|
|
We need to register implementations for these functions because the
|
|
transaction system maintains background threads that control eviction of \rowss
|
|
pages from memory. Registering these callbacks provides an extra
|
|
benefit; we parse the page headers, calculate offsets,
|
|
and choose optimized compression routines when a page is read from
|
|
disk instead of each time we access it.
|
|
|
|
As we mentioned above, pages are split into a number of temporary
|
|
buffers while they are being written, and are then packed into a
|
|
contiguous buffer before being flushed. Although this operation is
|
|
expensive, it does present an opportunity for parallelism. \rows
|
|
provides a per-page operation, {\tt pack()} that performs the
|
|
translation. We can register {\tt pack()} as a {\tt pageFlushed()}
|
|
callback or we can explicitly call it during (or shortly after)
|
|
compression.
|
|
|
|
{\tt pageFlushed()} could be safely executed in a background thread
|
|
with minimal impact on system performance. However, the buffer
|
|
manager was written under the assumption that the cost of in-memory
|
|
operations is negligible. Therefore, it blocks all buffer management
|
|
requests while {\tt pageFlushed()} is being executed. In practice,
|
|
this causes multiple \rows threads to block on each {\tt pack()}.
|
|
|
|
Also, {\tt pack()} reduces \rowss memory utilization by freeing up
|
|
temporary compression buffers. Delaying its execution for too long
|
|
might allow this memory to be evicted from processor cache before the
|
|
{\tt memcpy()} can occur. For these reasons, the merge threads
|
|
explicitly invoke {\tt pack()} as soon as possible.
|
|
|
|
\subsection{Storage overhead}
|
|
|
|
The multicolumn page format is quite similar to the format of existing
|
|
column-wise compression formats. The algorithms we implemented have
|
|
page formats that can be (broadly speaking) divided into two sections.
|
|
The first section is a header that contains an encoding of the size of
|
|
the compressed region, and perhaps a piece of uncompressed exemplar
|
|
data (as in frame of reference compression). The second section
|
|
typically contains the compressed data.
|
|
|
|
A multicolumn page contains this information in addition to metadata
|
|
describing the position and type of each column. The type and number
|
|
of columns could be encoded in the ``page type'' field, or be
|
|
explicitly represented using a few bytes per page column. Allocating
|
|
16 bits for the page offset and 16 bits for the column type compressor
|
|
uses 4 bytes per column. Therefore, the additional overhead for an N
|
|
column page's header is
|
|
\[
|
|
(N-1) * (4 + |average~compression~format~header|)
|
|
\]
|
|
% XXX the first mention of RLE is here. It should come earlier.
|
|
bytes. A frame of reference column header consists of 2 bytes to
|
|
record the number of encoded rows and a single uncompressed
|
|
value. Run length encoding headers consist of a 2 byte count of
|
|
compressed blocks. Therefore, in the worst case (frame of reference
|
|
encoding 64-bit integers, and \rowss 4KB pages) our prototype's
|
|
multicolumn format uses $14/4096\approx0.35\%$ of the page to store
|
|
each column header. If the data does not compress well, and tuples
|
|
are large, additional storage may be wasted because \rows does not
|
|
split tuples across pages. Table~\ref{table:treeCreationTwo}
|
|
illustrates this; it was generated in the same way
|
|
as~\ref{table:treeCreation}, except that 400 byte tuples were
|
|
used instead of 20 byte tuples.
|
|
|
|
We plan to extend Stasis with support for variable length pages and
|
|
pageless extents of disk. Removing page boundaries will eliminate
|
|
this problem and allow a wider variety of page formats.
|
|
|
|
% XXX graph of some sort to show this?
|
|
|
|
%% Breaking pages into smaller compressed blocks changes the compression
|
|
%% ratio in another way; the compressibility of the data varies with the
|
|
%% size of each compressed block. For example, when frame of reference
|
|
%% is applied to sorted data, incoming values eventually drift too far
|
|
%% from the page offset, causing them to be stored as exceptional values.
|
|
%% Therefore (neglecting header bytes), smaller frame of reference blocks
|
|
%% provide higher compression ratios.
|
|
|
|
%% Of course, conventional compression algorithms are free to divide
|
|
%% their compressed data into blocks to maximize compression ratios.
|
|
%% Although \rowss smaller compressed block size benefits some
|
|
%% compression implementations (and does not adversely impact either of
|
|
%% the algorithms we implemented), it creates an additional constraint,
|
|
%% and may interact poorly with some compression algorithms.
|
|
|
|
\subsection{Supporting Random Access}
|
|
|
|
The multicolumn page format is designed to allow efficient
|
|
row-oriented access to data. The efficiency of random access within a
|
|
page depends on the format used by individual compressors. \rows
|
|
compressors support two access methods. The first looks up a value by
|
|
slot id. This operation is $O(1)$ for frame of reference columns, and
|
|
$O(log~n)$ (in the number of runs of identical values on the page) for
|
|
run length encoded columns.
|
|
|
|
The second operation is used to look up tuples by value, and is based
|
|
on the assumption that the the tuples (not columns) are stored in the page in sorted
|
|
order. It takes a range of slot ids and a value, and returns the
|
|
offset of the first and last instance of the value within the range.
|
|
This operation is $O(log~n)$ (in the number of slots in the range)
|
|
for frame of reference columns, and $O(log~n)$ (in the number of runs
|
|
on the page) for run length encoded columns\footnote{For simplicity,
|
|
our prototype does not include these optimizations; rather than using
|
|
binary search, it performs range scans.}. The multicolumn
|
|
implementation uses this method to look up tuples by beginning with
|
|
the entire page in range, and calling each compressor's implementation
|
|
in order to narrow the search until the correct tuple(s) are located
|
|
or the range is empty. Note that partially-matching tuples are only
|
|
partially decompressed during the search.
|
|
%% and that our binary searches
|
|
%% within a column should have better cache locality than searches of
|
|
%% row-oriented page layouts.
|
|
|
|
%% We have not examined the tradeoffs between different implementations
|
|
%% of tuple lookups. Currently, rather than using binary search to find
|
|
%% the boundaries of each range, our compressors simply iterate over the
|
|
%% compressed representation of the data in order to progressively narrow
|
|
%% the range of tuples to be considered. It is possible that (because of
|
|
%% expensive branch mispredictions and \rowss small pages) that our
|
|
%% linear search implementation will outperform approaches based upon
|
|
%% binary search.
|
|
|
|
\section{Evaluation}
|
|
|
|
\subsection{Raw write throughput}
|
|
|
|
In order to evaluate \rowss performance, we used it to index
|
|
weather data. The data we used ranges from May 1,
|
|
2007 to Nov 2, 2007, and contains readings from ground stations around
|
|
the world~\cite{nssl}. This data is approximately $1.3GB$ when stored in an
|
|
uncompressed tab delimited file. We duplicated the data by changing
|
|
the date fields to cover ranges from 2001 to 2009, producing a 12GB
|
|
ASCII dataset that contains approximately 122 million tuples.
|
|
|
|
Duplicating the data should have a limited effect on \rowss
|
|
compression ratios. Although we index on geographic position, placing
|
|
all readings from a particular station in a contiguous range, we then
|
|
index on date. This separates most duplicate versions of the same tuple
|
|
from each other.
|
|
|
|
\rows only supports integer data types. We encode the ASCII columns
|
|
in the data by packing each character into 5 bits (the strings only
|
|
contain the characters A-Z, ``+,'' ``-,'' and ``*''). Floating point columns in
|
|
the raw data set are always represented with two digits of precision;
|
|
we multiply them by 100, yielding an integer. The data source uses
|
|
nonsensical readings (such as -9999.00) to represent NULL. Our
|
|
prototype does not understand NULL, so we leave these fields intact.
|
|
|
|
We represent each column as a 32-bit integer (even when a 16-bit value
|
|
would do), except current weather conditions, which is packed into a
|
|
64-bit integer. Table~\ref{tab:schema} lists the columns and
|
|
compression algorithms we assigned to each column. The ``Key'' column refers
|
|
to whether or not the field was used as part of a MySQL InnoDB primary key.
|
|
%InnoDB performance tuning guides suggest limiting the length of the
|
|
%table's primary key. \rows does not support this optimization, so we
|
|
%indexed the \rows table on all columns.
|
|
|
|
\begin{table}
|
|
\caption{Weather data schema}
|
|
\centering
|
|
\label{tab:schema}
|
|
\begin{tabular}{|l|c|c|} \hline
|
|
Column Name & Compression Format & Key \\ \hline
|
|
Longitude & RLE & * \\ \hline
|
|
Latitude & RLE & * \\\hline
|
|
Timestamp & PFOR & * \\\hline
|
|
Weather conditions& RLE & \\\hline
|
|
Station ID & RLE & \\\hline
|
|
Elevation & RLE & \\\hline
|
|
Temperature & PFOR & \\\hline
|
|
Wind Direction & PFOR & \\\hline
|
|
Wind Speed & PFOR & \\\hline
|
|
Wind Gust Speed & RLE & \\
|
|
\hline\end{tabular}
|
|
\end{table}
|
|
%\rows targets seek limited applications; we assign a (single) random
|
|
%order to the tuples, and insert them in this order.
|
|
In this experiment, we randomized the order of the tuples, and inserted them into the index.
|
|
We compare \rowss
|
|
performance with the MySQL InnoDB storage engine's bulk
|
|
loader\footnote{We also evaluated MySQL's MyISAM table format.
|
|
Predictably, performance degraded quickly as the tree grew; ISAM indices do not
|
|
support node splits.}. This avoids the overhead of SQL insert
|
|
statements. To force InnoDB to incrementally update its B-Tree, we
|
|
break the dataset into 100,000 tuple chunks, and bulk load each one in
|
|
succession.
|
|
|
|
%If we did not do this, MySQL would simply sort the tuples, and then
|
|
%bulk load the index. This behavior is unacceptable in low-latency
|
|
%environments. Breaking the bulk load into multiple chunks
|
|
%forces MySQL to make intermediate results available as the bulk load
|
|
%proceeds\footnote{MySQL's {\tt concurrent} keyword allows access to
|
|
% {\em existing} data during a bulk load; new data is still exposed
|
|
% atomically.}.
|
|
|
|
We set InnoDB's buffer pool size to 1GB, MySQL's bulk insert buffer
|
|
size to 900MB, the log buffer size to 100MB, and disabled InnoDB's
|
|
double buffer, which writes a copy of each updated page
|
|
to a sequential log. The double buffer increases the amount of I/O
|
|
performed by InnoDB, but allows it to decrease the frequency with
|
|
which it needs to fsync() the buffer pool to disk. Once the system
|
|
reaches steady state, this would not save InnoDB from performing
|
|
random I/O, but it would increase I/O overhead.
|
|
|
|
We compiled \rowss C components with ``-O2'', and the C++ components
|
|
with ``-O3''. The later compiler flag is crucial, as compiler
|
|
inlining and other optimizations improve \rowss compression throughput
|
|
significantly. \rows was set to allocate $1GB$ to $C0$ and another
|
|
$1GB$ to its buffer pool. The later memory is essentially wasted,
|
|
given the buffer pool's LRU page replacement policy, and \rowss
|
|
sequential I/O patterns. Therefore, both systems were given 2GB of
|
|
RAM; 1GB for sort buffers, and 1GB for buffer pool space. MySQL
|
|
essentially wastes its sort buffer, while \rows essentially wastes the
|
|
buffer pool space.
|
|
|
|
Our test hardware has two dual core 64-bit 3GHz Xeon processors with
|
|
2MB of cache (Linux reports 4 CPUs) and 8GB of RAM. All software used during our tests
|
|
was compiled for 64 bit architectures. We used a 64-bit Ubuntu Gutsy
|
|
(Linux ``2.6.22-14-generic'') installation, and the
|
|
``5.0.45-Debian\_1ubuntu3'' build of MySQL.
|
|
|
|
\subsection{Comparison with conventional techniques}
|
|
|
|
\begin{figure}
|
|
\centering \epsfig{file=average-throughput.pdf, width=3.33in}
|
|
\caption{Insertion throughput (log-log, average over entire run).}
|
|
\label{fig:avg-thru}
|
|
\end{figure}
|
|
\begin{figure}
|
|
\centering
|
|
\epsfig{file=average-ms-tup.pdf, width=3.33in}
|
|
\caption{Tuple insertion time (log-log, average over entire run).}
|
|
\label{fig:avg-tup}
|
|
\end{figure}
|
|
|
|
As Figure~\ref{fig:avg-thru} shows, on an empty tree \rows provides
|
|
roughly 7.5 times more throughput than InnoDB. As the tree size
|
|
increases, InnoDB's performance degrades rapidly. After 35 million
|
|
tuple insertions, we terminated the InnoDB run, as \rows was providing
|
|
nearly 100 times more throughput. We continued the \rows run until
|
|
the dataset was exhausted; at this point, it was providing
|
|
approximately $\frac{1}{10}$th its original throughput, and had a
|
|
target $R$ value of $7.1$. Figure~\ref{fig:avg-tup} suggests that
|
|
InnoDB was not actually disk bound during our experiments; its
|
|
worst-case average tuple insertion time was approximately $3.4 ms$;
|
|
well below the drive's average access time. Therefore, we believe
|
|
that the operating system's page cache was insulating InnoDB from disk
|
|
bottlenecks\footnote{In the process of running our experiments, we
|
|
found that while \rows correctly handles 64-bit file offsets, and
|
|
runs on 64-bit platforms, it crashes when given more than 2GB of
|
|
RAM.}. This problem with our experimental setup should work in InnoDB's favor.
|
|
\begin{figure}
|
|
\centering
|
|
\epsfig{file=instantaneous-throughput.pdf, width=3.33in}
|
|
\caption{Instantaneous insertion throughput (average over 100,000 tuple windows).}
|
|
\label{fig:inst-thru}
|
|
\end{figure}
|
|
|
|
%\begin{figure}
|
|
%\centering
|
|
%\epsfig{file=instantaneous-ms-tup.pdf, width=3.33in}
|
|
%\caption{Instantaneous tuple insertion time (average over 100,000 tuple windows).}
|
|
%\end{figure}
|
|
|
|
\subsection{Comparison with analytical model}
|
|
|
|
\rows outperforms B-Tree based solutions, as expected. However, the
|
|
prior section says little about the overall quality of our prototype
|
|
implementation. In this section, we measure update latency, compare
|
|
our implementation's performance with our simplified analytical model,
|
|
and discuss the effectiveness of \rowss compression mechanisms.
|
|
|
|
Figure~\ref{fig:inst-thru} reports \rowss replication throughput
|
|
averaged over windows of 100,000 tuple insertions. The large downward
|
|
spikes occur periodically throughout our experimental run, though the
|
|
figure is truncated to only show the first 10 million inserts. They
|
|
occur because \rows does not perform admission control, and updates
|
|
entire tree components atomically, rather than incrementally.
|
|
% First, $C0$ accepts insertions at a much
|
|
%greater rate than $C1$ or $C2$ can accept them. Over 100,000 tuples
|
|
%fit in memory, so multiple samples are taken before each new $C0$
|
|
%component blocks on the disk bound mergers. Second, \rows merges
|
|
%entire trees at once, occasionally blocking smaller components
|
|
%for long periods of time while larger components complete a merge
|
|
%step. Both of these problems could be masked by rate limiting the
|
|
%updates presented to \rows.
|
|
A better implementation would perform
|
|
incremental tree merges instead of merging entire components at once.
|
|
|
|
%This paper has mentioned a number of limitations in our prototype
|
|
%implementation.
|
|
Figure~\ref{fig:4R} seeks to quantify the overall performance
|
|
impact of our prototype's
|
|
limitations. This figure uses our simplistic analytical model
|
|
to bound \rowss ideal disk throughput using \rowss
|
|
reported value of $R$. According to our
|
|
model, we should expect an ideal, uncompressed version of \rows to
|
|
perform about twice as fast as our prototype performed during our experiments. During our tests, \rows
|
|
maintains a compression ratio of two. Therefore, our model suggests
|
|
that the prototype is running at $25\%$ of its ideal speed.
|
|
|
|
%% A number of factors contribute to the discrepancy between our model
|
|
%% and our prototype's performance. First, the prototype's
|
|
%% whole-tree-at-a-time approach to merging forces us to make extremely
|
|
%% coarse and infrequent runtime adjustments to the ratios between tree
|
|
%% components. This prevents \rows from reliably keeping the ratios near
|
|
%% the current target value for $R$. Second, \rows currently
|
|
%% synchronously forces tree components to disk. Given our large buffer
|
|
%% pool, a significant fraction of each new tree component is in the
|
|
%% buffer pool or operating system cache when the merge thread forces it
|
|
%% to disk. This prevents \rows from overlapping I/O with computation.
|
|
%% Finally, our analytical model neglects some minor sources of storage
|
|
%% overhead.
|
|
|
|
%One other factor significantly limits our prototype's performance.
|
|
This is partially due to poor memory utilization. Atomically
|
|
replacing $C0$ doubles \rows peak memory requirements, halving the
|
|
effective size of $C0$. The balanced tree that we use seems to suffer
|
|
from memory fragmentation and again doubles $C0$'s memory
|
|
requirements. Therefore, in our tests, the prototype was wasting
|
|
approximately $750MB$ of the $1GB$ we allocated to $C0$.
|
|
|
|
Finally, note that the analytical model's predicted throughput
|
|
increases with \rowss compression ratio. Sophisticated, high-speed
|
|
compression routines achieve 4-32x compression ratios on TPC-H data,
|
|
while \rowss simplistic compression routines provide approximately 2x
|
|
compression. Given ample processing power, these algorithms should
|
|
improve \rowss throughput by four to sixteen times. XXX check cited ratios
|
|
|
|
%% Our performance figures show that \rows significantly outperforms a
|
|
%% popular, production quality B-Tree implementation. Our experiments
|
|
%% reveal a number of deficiencies in our prototype implementation,
|
|
%% suggesting that further implementation efforts would improve its
|
|
%% performance significantly. Finally, though our prototype could be
|
|
%% improved, it already performs at roughly $\frac{1}{4}$th of its ideal
|
|
%% throughput. Our analytical models suggest that it will significantly
|
|
%% outperform any B-Tree implementation when applied to appropriate
|
|
%% update workloads.
|
|
|
|
\begin{figure}
|
|
\centering
|
|
\epsfig{file=4R-throughput.pdf, width=3.33in}
|
|
\caption{The \rows prototype's effective bandwidth utilization. Given
|
|
infinite CPU time and a perfect implementation, our simplified model predicts $4R * throughput = sequential~disk~bandwidth *
|
|
compression~ratio$. (Our experimental setup never updates tuples in
|
|
place)}
|
|
\label{fig:4R}
|
|
\end{figure}
|
|
|
|
\section{Related Work}
|
|
|
|
\subsection{LSM-Trees}
|
|
|
|
The original LSM-Tree work\cite{lsm} provides a more detailed
|
|
analytical model than the one presented above. It focuses on update
|
|
intensive OLTP (TPC-A) workloads, and hardware provisioning for steady
|
|
state workloads.
|
|
|
|
Later work proposes the reuse of existing B-Tree implementations as
|
|
the underlying storage mechanism for LSM-Trees\cite{cidrPartitionedBTree}. Many
|
|
standard B-Tree optimizations (such as prefix compression and bulk insertion)
|
|
would benefit LSM-Tree implementations. \rows uses a custom tree
|
|
implementation so that it can take advantage of compression.
|
|
Compression algorithms used in B-Tree implementations must provide for
|
|
efficient, in place updates of tree nodes. The bulk-load update of
|
|
\rows updates imposes fewer constraints upon our compression
|
|
algorithms.
|
|
|
|
Recent work on optimizing B-Trees for write intensive updates dynamically
|
|
relocates regions of B-Trees during
|
|
writes~\cite{bTreeHighUpdateRates}. This reduces index fragmentation,
|
|
but still relies upon random I/O in the worst case. In contrast,
|
|
LSM-Trees never use disk-seeks to service write requests, and produce
|
|
perfectly laid out B-Trees.
|
|
|
|
The problem of {\em Online B-Tree merging} is closely related to
|
|
LSM-Trees' merge process. B-Tree merging addresses situations where
|
|
the contents of a single table index have been split across two
|
|
physical B-Trees that now need to be reconciled. This situation
|
|
arises, for example, during rebalancing of partitions within a cluster
|
|
of database machines.
|
|
|
|
One particularly interesting approach lazily piggybacks merge
|
|
operations on top of tree access requests. Upon servicing an index
|
|
probe or range scan, the system must read leaf nodes from both B-Trees.
|
|
Rather than simply evicting the pages from cache, lazy merging merges
|
|
the portion of the tree that has already been brought into
|
|
memory~\cite{onlineMerging}.
|
|
|
|
The original LSM-Tree paper proposes a mechanism that provides delayed
|
|
LSM-Tree index scans with no additional I/O. The idea is to wait for
|
|
the merge thread to make a pass over the index, and to supply the
|
|
pages it produces to the index scan before evicting them from the
|
|
buffer pool.
|
|
By combining this idea with lazy merging, an LSM-Tree could service
|
|
range scans immediately without significantly increasing the amount of
|
|
I/O performed by the system.
|
|
|
|
\subsection{Row-based database compression}
|
|
|
|
Row-oriented database compression techniques compress each tuple
|
|
individually, and (in some cases) ignore similarities between adjacent
|
|
data items. One such approach (for low cardinality data) builds a
|
|
table-wide mapping between short identifier codes and longer string
|
|
values. The mapping table is stored in memory for convenient
|
|
compression and decompression. Other approaches include NULL
|
|
suppression, which stores runs of NULL values as a single count, and
|
|
leading zero suppression which stores integers in a variable length
|
|
format that suppresses leading zeros. Row-based schemes typically
|
|
allow for easy decompression of individual tuples. Therefore, they
|
|
generally store the offset of each tuple explicitly at the head of
|
|
each page.
|
|
|
|
Another approach is to compress page data using a generic compression
|
|
algorithm, such as gzip. The primary drawback to this approach is
|
|
that the size of the compressed page is not known until after
|
|
compression. Also, general purpose compression techniques typically
|
|
do not provide random access within pages and are often more processor
|
|
intensive than specialized database compression
|
|
techniques~\cite{rowImplementationPerf}.
|
|
|
|
\subsection{Column-oriented database compression}
|
|
|
|
Column-based compression is based on the observation that sorted
|
|
columns of data are often easier to compress than sorted tuples. Each
|
|
column contains a single data type, and sorting decreases the
|
|
cardinality and range of data stored on each page. This increases the
|
|
effectiveness of simple, special purpose, compression schemes.
|
|
|
|
PFOR (patched frame of reference) was introduced as an extension to
|
|
the MonetDB\cite{pfor} column-oriented database, along with two other
|
|
formats (PFOR-delta, which is similar to PFOR, but stores values as
|
|
deltas, and PDICT, which encodes columns as keys and a dictionary that
|
|
maps to the original values). We plan to add both these formats to
|
|
\rows in the future. We chose to implement RLE and PFOR because they
|
|
are amenable to superscalar optimization, and compression is \rowss
|
|
primary CPU bottleneck. Like MonetDB, each \rows table is supported
|
|
by custom-generated code.
|
|
|
|
C-Store, another column oriented database, has relational operators
|
|
that have been optimized to work directly on compressed
|
|
data\cite{compExec}. For example, when joining two run length encoded
|
|
columns, it is unnecessary to explicitly represent each row during the
|
|
join. This optimization would be particularly useful in \rows, as its
|
|
merge processes perform repeated joins over compressed data. Our
|
|
prototype does not make use of these optimizations, though they would
|
|
likely improve performance for CPU-bound workloads.
|
|
|
|
A recent paper provides a survey of database compression
|
|
techniques and characterizes the interaction between compression
|
|
algorithms, processing power and memory bus bandwidth. To the extent
|
|
that multiple columns from the same tuple are stored within the same
|
|
page, all formats within their classification scheme group information
|
|
from the same tuple together~\cite{bitsForChronos}.
|
|
|
|
\rows, which does not split tuples across pages, takes a different
|
|
approach, and stores each column separately within a page. Our column
|
|
oriented page layouts incur different types of per-page overhead, and
|
|
have fundamentally different processor
|
|
cache behaviors and instruction-level parallelism properties than the
|
|
schemes they consider.
|
|
|
|
In addition to supporting compression, column databases typically
|
|
optimize for queries that project away columns during processing.
|
|
They do this by precomputing the projection and potentially resorting
|
|
and recompressing the data. This reduces the amount of data on the
|
|
disk and the amount of I/O performed by the query. In a
|
|
column store, such optimizations happen off-line, leading to
|
|
high-latency inserts. \rows can support such optimizations by
|
|
producing multiple LSM-Trees for a single table.
|
|
|
|
Unlike read-optimized column-oriented databases, \rows is optimized
|
|
for write throughput, and provides low-latency, in-place updates.
|
|
This property does not come without cost; compared to a column
|
|
store, \rows must merge replicated data more often, achieves lower
|
|
compression ratios, and performs index lookups that are roughly twice
|
|
as expensive as a B-Tree lookup.
|
|
|
|
\subsection{Snapshot consistency}
|
|
|
|
\rows relies upon the correctness of the master database's concurrency
|
|
control algorithms to provide snapshot consistency to queries. \rows
|
|
is compatible with the two most popular approaches to concurrency
|
|
control in OLTP environments: two-phase locking and timestamps
|
|
(multiversion concurrency control).
|
|
|
|
\rows only provides read-only queries. Therefore, its concurrency
|
|
control algorithms need only address read-write conflicts.
|
|
Well-understood techniques protect against read-write conflicts
|
|
without causing requests to block, deadlock or
|
|
livelock~\cite{concurrencyControl}.
|
|
|
|
\subsection{Log shipping}
|
|
|
|
Log shipping mechanisms are largely outside the scope of this paper;
|
|
any protocol that provides \rows replicas with up-to-date, intact
|
|
copies of the replication log will do. Depending on the desired level
|
|
of durability, a commit protocol could be used to ensure that the
|
|
\rows replica receives updates before the master commits. Because
|
|
\rows is already bound by sequential I/O throughput, and because the
|
|
replication log might not be appropriate for database recovery, large
|
|
deployments would probably opt to store recovery and logs on machines
|
|
that are not used for replication.
|
|
|
|
\section{Conclusion}
|
|
|
|
Compressed LSM trees are practical on modern hardware. As CPU
|
|
resources increase, improved compression ratios will improve \rowss
|
|
throughput by decreasing its sequential I/O requirements. In addition
|
|
to applying compression to LSM-Trees, we presented a new approach to
|
|
database replication that leverages the strengths of LSM-Trees
|
|
by avoiding index probing during updates. We also introduced the idea of using
|
|
snapshot consistency to provide concurrency control for LSM-Trees.
|
|
%% Our prototype's LSM-Tree recovery mechanism is extremely
|
|
%% straightforward, and makes use of a simple latching mechanism to
|
|
%% maintain our LSM-Trees' consistency. It can easily be extended to
|
|
%% more sophisticated LSM-Tree implementations that perform incremental
|
|
%% tree merging.
|
|
|
|
Our implementation is a first cut at a working version of \rows.
|
|
We have characterized the performance of our prototype, and
|
|
bounded the performance gain we can expect to achieve via further
|
|
optimizations. By avoiding disk seeks for all operations except
|
|
random index probes, uncompressed LSM-Trees can outperform
|
|
B-Tree based indices by at least 2 orders of magnitude. With real-world
|
|
database compression ratios ranging from 5-20x, we expect \rows
|
|
database replicas to outperform B-Tree based database replicas by an
|
|
additional factor of ten.
|
|
|
|
We implemented \rows to address scalability issues faced by large
|
|
scale database installations. \rows addresses seek-limited
|
|
applications that require real-time analytical and decision
|
|
support queries over extremely large, frequently updated data sets.
|
|
As automated financial transactions and other real-time database
|
|
applications become more popular,
|
|
applications with these requirements are becoming increasingly common.
|
|
|
|
XXX fix conclusion sentence.
|
|
|
|
\bibliographystyle{abbrv}
|
|
\bibliography{rose} % sigproc.bib is the name of the Bibliography in this case
|
|
% You must have a proper ".bib" file
|
|
% and remember to run:
|
|
% latex bibtex latex latex
|
|
% to resolve all references
|
|
%
|
|
% ACM needs 'a single self-contained file'!
|
|
%
|
|
\balancecolumns % GM July 2000
|
|
% That's all folks!
|
|
\end{document}
|