more or less take traps/interrupts
This commit is contained in:
parent
70a895f63c
commit
0a70d042d0
7 changed files with 791 additions and 70 deletions
5
Makefile
5
Makefile
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@ -1,4 +1,4 @@
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OBJS = main.o console.o string.o kalloc.o proc.o trapasm.o
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OBJS = main.o console.o string.o kalloc.o proc.o trapasm.o trap.o vectors.o
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CC = i386-jos-elf-gcc
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CC = i386-jos-elf-gcc
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LD = i386-jos-elf-ld
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LD = i386-jos-elf-ld
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@ -23,5 +23,8 @@ kernel : $(OBJS)
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$(LD) -Ttext 0x100000 -e main -o kernel $(OBJS)
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$(LD) -Ttext 0x100000 -e main -o kernel $(OBJS)
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$(OBJDUMP) -S kernel > kernel.asm
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$(OBJDUMP) -S kernel > kernel.asm
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vectors.S : vectors.pl
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perl vectors.pl > vectors.S
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clean :
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clean :
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rm -f *.o bootblock kernel kernel.asm xv6.img
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rm -f *.o bootblock kernel kernel.asm xv6.img
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8
Notes
8
Notes
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@ -65,3 +65,11 @@ perhaps have fixed-size stack, put it in the data segment?
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oops, if kernel stack is in contiguous user phys mem, then moving
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oops, if kernel stack is in contiguous user phys mem, then moving
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users' memory (e.g. to expand it) will wreck any pointers into the
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users' memory (e.g. to expand it) will wreck any pointers into the
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kernel stack.
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kernel stack.
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do we need to set fs and gs? so user processes can't abuse them?
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setupsegs() may modify current segment table, is that legal?
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trap() ought to lgdt on return, since currently only done in swtch()
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protect hardware interrupt vectors from user INT instructions?
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782
dot-bochsrc
782
dot-bochsrc
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@ -1,79 +1,737 @@
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###############################################################
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# You may now use double quotes around pathnames, in case
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# bochsrc file for pragmalinux disk image.
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# your pathname includes spaces.
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#=======================================================================
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# CONFIG_INTERFACE
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#
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#
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# This file is provided both as .bochsrc and bochsrc so
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# The configuration interface is a series of menus or dialog boxes that
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# that it works on win32 and unix.
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# allows you to change all the settings that control Bochs's behavior.
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###############################################################
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# There are two choices of configuration interface: a text mode version
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# called "textconfig" and a graphical version called "wx". The text
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# how much memory the emulated machine will have
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# mode version uses stdin/stdout and is always compiled in. The graphical
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megs: 32
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# version is only available when you use "--with-wx" on the configure
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# command. If you do not write a config_interface line, Bochs will
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# filename of ROM images
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# choose a default for you.
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romimage: file=/usr/local/BIOS-bochs-latest, address=0xf0000
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#
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vgaromimage: file=/usr/local/VGABIOS-lgpl-latest
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# NOTE: if you use the "wx" configuration interface, you must also use
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# the "wx" display library.
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# Use the parallel port as an alternate console,
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#=======================================================================
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# so that we can run Bochs without the GUI.
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#config_interface: textconfig
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parport1: enabled=1, file="/dev/stdout"
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#config_interface: wx
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#parport1: enabled=1, file="/dev/null"
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# uncommenting one of the following lines can be used to specify your
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# preferred display. (defaults to x11 for bochs-bin and to term for
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# bochs-term)
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#=======================================================================
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# DISPLAY_LIBRARY
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#
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# The display library is the code that displays the Bochs VGA screen. Bochs
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# has a selection of about 10 different display library implementations for
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# different platforms. If you run configure with multiple --with-* options,
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# the display_library command lets you choose which one you want to run with.
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# If you do not write a display_library line, Bochs will choose a default for
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# you.
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#
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# The choices are:
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# x use X windows interface, cross platform
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# win32 use native win32 libraries
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# carbon use Carbon library (for MacOS X)
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# beos use native BeOS libraries
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# macintosh use MacOS pre-10
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# amigaos use native AmigaOS libraries
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# sdl use SDL library, cross platform
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# svga use SVGALIB library for Linux, allows graphics without X11
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# term text only, uses curses/ncurses library, cross platform
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# rfb provides an interface to AT&T's VNC viewer, cross platform
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# wx use wxWidgets library, cross platform
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# nogui no display at all
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#
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# NOTE: if you use the "wx" configuration interface, you must also use
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# the "wx" display library.
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#
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# Specific options:
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# Some display libraries now support specific option to control their
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# behaviour. See the examples below for currently supported options.
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#=======================================================================
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#display_library: amigaos
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#display_library: beos
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#display_library: carbon
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#display_library: macintosh
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#display_library: nogui
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#display_library: rfb, options="timeout=60" # time to wait for client
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#display_library: sdl, options="fullscreen" # startup in fullscreen mode
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#display_library: term
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#display_library: win32, options="legacyF12" # use F12 to toggle mouse
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#display_library: wx
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#display_library: x
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#display_library: x
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# nogui can still be useful because you can see the output on the
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#=======================================================================
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# parport1 from above
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# ROMIMAGE:
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#display_library: nogui
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# The ROM BIOS controls what the PC does when it first powers on.
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# Normally, you can use a precompiled BIOS in the source or binary
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# distribution called BIOS-bochs-latest. The ROM BIOS is usually loaded
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# starting at address 0xf0000, and it is exactly 64k long.
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# You can also use the environment variable $BXSHARE to specify the
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# location of the BIOS.
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# The usage of external large BIOS images (up to 512k) at memory top is
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# now supported, but we still recommend to use the BIOS distributed with
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# Bochs. Now the start address can be calculated from image size.
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#=======================================================================
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romimage: file=$BXSHARE/BIOS-bochs-latest, address=0xf0000
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#romimage: file=mybios.bin, address=0xfff80000 # 512k at memory top
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#romimage: file=mybios.bin # calculate start address from image size
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# if using "term", you probably want to change the parport output to
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#=======================================================================
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# go to a file or /dev/null
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# CPU:
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#display_library: term
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# This defines cpu-related parameters inside Bochs:
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#
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# COUNT:
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# Set the number of processors when Bochs is compiled for SMP emulation.
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# Bochs currently supports up to 8 processors. If Bochs is compiled
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# without SMP support, it won't accept values different from 1.
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#
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# IPS:
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# Emulated Instructions Per Second. This is the number of IPS that bochs
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# is capable of running on your machine. You can recompile Bochs with
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# --enable-show-ips option enabled, to find your workstation's capability.
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# Measured IPS value will then be logged into your log file or status bar
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# (if supported by the gui).
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#
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# IPS is used to calibrate many time-dependent events within the bochs
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# simulation. For example, changing IPS affects the frequency of VGA
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# updates, the duration of time before a key starts to autorepeat, and
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# the measurement of BogoMips and other benchmarks.
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#
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# Examples:
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# Machine Mips
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# ________________________________________________________________
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# 2.1Ghz Athlon XP with Linux 2.6/g++ 3.4 12 to 15 Mips
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# 1.6Ghz Intel P4 with Win2000/g++ 3.3 5 to 7 Mips
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# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
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# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3 1 to 1.8 Mips
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#=======================================================================
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cpu: count=1, ips=10000000
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# disk images
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#=======================================================================
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# MEGS
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# Set the number of Megabytes of physical memory you want to emulate.
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# The default is 32MB, most OS's won't need more than that.
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# The maximum amount of memory supported is 2048Mb.
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#=======================================================================
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#megs: 256
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#megs: 128
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#megs: 64
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megs: 32
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#megs: 16
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#megs: 8
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#=======================================================================
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# OPTROMIMAGE[1-4]:
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# You may now load up to 4 optional ROM images. Be sure to use a
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# read-only area, typically between C8000 and EFFFF. These optional
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# ROM images should not overwrite the rombios (located at
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# F0000-FFFFF) and the videobios (located at C0000-C7FFF).
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# Those ROM images will be initialized by the bios if they contain
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# the right signature (0x55AA) and a valid checksum.
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# It can also be a convenient way to upload some arbitrary code/data
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# in the simulation, that can be retrieved by the boot loader
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#=======================================================================
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#optromimage1: file=optionalrom.bin, address=0xd0000
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#optromimage2: file=optionalrom.bin, address=0xd1000
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#optromimage3: file=optionalrom.bin, address=0xd2000
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#optromimage4: file=optionalrom.bin, address=0xd3000
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#optramimage1: file=/path/file1.img, address=0x0010000
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#optramimage2: file=/path/file2.img, address=0x0020000
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#optramimage3: file=/path/file3.img, address=0x0030000
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#optramimage4: file=/path/file4.img, address=0x0040000
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#=======================================================================
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# VGAROMIMAGE
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# You now need to load a VGA ROM BIOS into C0000.
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#=======================================================================
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#vgaromimage: file=bios/VGABIOS-elpin-2.40
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vgaromimage: file=$BXSHARE/VGABIOS-lgpl-latest
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#vgaromimage: file=bios/VGABIOS-lgpl-latest-cirrus
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#=======================================================================
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# VGA:
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# Here you can specify the display extension to be used. With the value
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# 'none' you can use standard VGA with no extension. Other supported
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# values are 'vbe' for Bochs VBE and 'cirrus' for Cirrus SVGA support.
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#=======================================================================
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#vga: extension=cirrus
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#vga: extension=vbe
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vga: extension=none
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#=======================================================================
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# FLOPPYA:
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# Point this to pathname of floppy image file or device
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# This should be of a bootable floppy(image/device) if you're
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# booting from 'a' (or 'floppy').
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#
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# You can set the initial status of the media to 'ejected' or 'inserted'.
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# floppya: 2_88=path, status=ejected (2.88M 3.5" floppy)
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# floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
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# floppya: 1_2=path, status=ejected (1.2M 5.25" floppy)
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# floppya: 720k=path, status=inserted (720K 3.5" floppy)
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# floppya: 360k=path, status=inserted (360K 5.25" floppy)
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# floppya: 320k=path, status=inserted (320K 5.25" floppy)
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# floppya: 180k=path, status=inserted (180K 5.25" floppy)
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# floppya: 160k=path, status=inserted (160K 5.25" floppy)
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# floppya: image=path, status=inserted (guess type from image size)
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#
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# The path should be the name of a disk image file. On Unix, you can use a raw
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# device name such as /dev/fd0 on Linux. On win32 platforms, use drive letters
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# such as a: or b: as the path. The parameter 'image' works with image files
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# only. In that case the size must match one of the supported types.
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#=======================================================================
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floppya: 1_44=/dev/fd0, status=inserted
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#floppya: image=../1.44, status=inserted
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#floppya: 1_44=/dev/fd0H1440, status=inserted
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#floppya: 1_2=../1_2, status=inserted
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#floppya: 1_44=a:, status=inserted
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#floppya: 1_44=a.img, status=inserted
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#floppya: 1_44=/dev/rfd0a, status=inserted
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#=======================================================================
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# FLOPPYB:
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# See FLOPPYA above for syntax
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#=======================================================================
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#floppyb: 1_44=b:, status=inserted
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floppyb: 1_44=b.img, status=inserted
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#=======================================================================
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# ATA0, ATA1, ATA2, ATA3
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# ATA controller for hard disks and cdroms
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#
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# ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number
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#
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# These options enables up to 4 ata channels. For each channel
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# the two base io addresses and the irq must be specified.
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#
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# ata0 and ata1 are enabled by default with the values shown below
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#
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# Examples:
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# ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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# ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
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# ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e0, irq=11
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# ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x360, irq=9
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#=======================================================================
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ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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# ata0-master: type=disk, mode=flat, path="./obj/kern/bochs.img", cylinders=200, heads=16, spt=63
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ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
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ata0-master: type=disk, mode=flat, path="./xv6.img", cylinders=100, heads=10, spt=10
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ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e0, irq=11
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# ata0-slave: type=disk, mode=flat, path="./obj/fs/fs.img", cylinders=200, heads=16, spt=63
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ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x360, irq=9
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# choose the boot disk.
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#=======================================================================
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boot: c
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# ATA[0-3]-MASTER, ATA[0-3]-SLAVE
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#
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# This defines the type and characteristics of all attached ata devices:
|
||||||
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# type= type of attached device [disk|cdrom]
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# mode= only valid for disks [flat|concat|external|dll|sparse|vmware3]
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# mode= only valid for disks [undoable|growing|volatile]
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# path= path of the image
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# cylinders= only valid for disks
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# heads= only valid for disks
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# spt= only valid for disks
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# status= only valid for cdroms [inserted|ejected]
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# biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos]
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# translation=type of translation of the bios, only for disks [none|lba|large|rechs|auto]
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# model= string returned by identify device command
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# journal= optional filename of the redolog for undoable and volatile disks
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#
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# Point this at a hard disk image file, cdrom iso file, or physical cdrom
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# device. To create a hard disk image, try running bximage. It will help you
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# choose the size and then suggest a line that works with it.
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#
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# In UNIX it may be possible to use a raw device as a Bochs hard disk,
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# but WE DON'T RECOMMEND IT. In Windows there is no easy way.
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#
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# In windows, the drive letter + colon notation should be used for cdroms.
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# Depending on versions of windows and drivers, you may only be able to
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# access the "first" cdrom in the system. On MacOSX, use path="drive"
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# to access the physical drive.
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#
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# The path is always mandatory. For flat hard disk images created with
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# bximage geometry autodetection can be used (cylinders=0 -> cylinders are
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# calculated using heads=16 and spt=63). For other hard disk images and modes
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# the cylinders, heads, and spt are mandatory.
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#
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# Default values are:
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# mode=flat, biosdetect=auto, translation=auto, model="Generic 1234"
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#
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# The biosdetect option has currently no effect on the bios
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#
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# Examples:
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# ata0-master: type=disk, mode=flat, path=10M.sample, cylinders=306, heads=4, spt=17
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# ata0-slave: type=disk, mode=flat, path=20M.sample, cylinders=615, heads=4, spt=17
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# ata1-master: type=disk, mode=flat, path=30M.sample, cylinders=615, heads=6, spt=17
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# ata1-slave: type=disk, mode=flat, path=46M.sample, cylinders=940, heads=6, spt=17
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# ata2-master: type=disk, mode=flat, path=62M.sample, cylinders=940, heads=8, spt=17
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||||||
|
# ata2-slave: type=disk, mode=flat, path=112M.sample, cylinders=900, heads=15, spt=17
|
||||||
|
# ata3-master: type=disk, mode=flat, path=483M.sample, cylinders=1024, heads=15, spt=63
|
||||||
|
# ata3-slave: type=cdrom, path=iso.sample, status=inserted
|
||||||
|
#=======================================================================
|
||||||
|
ata0-master: type=disk, mode=flat, path="xv6.img", cylinders=100, heads=10, spt=10
|
||||||
|
#ata0-slave: type=cdrom, path=D:, status=inserted
|
||||||
|
#ata0-slave: type=cdrom, path=/dev/cdrom, status=inserted
|
||||||
|
#ata0-slave: type=cdrom, path="drive", status=inserted
|
||||||
|
#ata0-slave: type=cdrom, path=/dev/rcd0d, status=inserted
|
||||||
|
|
||||||
# where do we send log messages?
|
#=======================================================================
|
||||||
log: bochs.log
|
# BOOT:
|
||||||
#log: /dev/stdout
|
# This defines the boot sequence. Now you can specify up to 3 boot drives.
|
||||||
|
# You can either boot from 'floppy', 'disk' or 'cdrom'
|
||||||
|
# legacy 'a' and 'c' are also supported
|
||||||
|
# Examples:
|
||||||
|
# boot: floppy
|
||||||
|
# boot: disk
|
||||||
|
# boot: cdrom
|
||||||
|
# boot: c
|
||||||
|
# boot: a
|
||||||
|
# boot: cdrom, floppy, disk
|
||||||
|
#=======================================================================
|
||||||
|
#boot: floppy
|
||||||
|
boot: disk
|
||||||
|
|
||||||
# disable the mouse
|
#=======================================================================
|
||||||
|
# CLOCK:
|
||||||
|
# This defines the parameters of the clock inside Bochs:
|
||||||
|
#
|
||||||
|
# SYNC:
|
||||||
|
# TO BE COMPLETED (see Greg explanation in feature request #536329)
|
||||||
|
#
|
||||||
|
# TIME0:
|
||||||
|
# Specifies the start (boot) time of the virtual machine. Use a time
|
||||||
|
# value as returned by the time(2) system call. If no time0 value is
|
||||||
|
# set or if time0 equal to 1 (special case) or if time0 equal 'local',
|
||||||
|
# the simulation will be started at the current local host time.
|
||||||
|
# If time0 equal to 2 (special case) or if time0 equal 'utc',
|
||||||
|
# the simulation will be started at the current utc time.
|
||||||
|
#
|
||||||
|
# Syntax:
|
||||||
|
# clock: sync=[none|slowdown|realtime|both], time0=[timeValue|local|utc]
|
||||||
|
#
|
||||||
|
# Example:
|
||||||
|
# clock: sync=none, time0=local # Now (localtime)
|
||||||
|
# clock: sync=slowdown, time0=315529200 # Tue Jan 1 00:00:00 1980
|
||||||
|
# clock: sync=none, time0=631148400 # Mon Jan 1 00:00:00 1990
|
||||||
|
# clock: sync=realtime, time0=938581955 # Wed Sep 29 07:12:35 1999
|
||||||
|
# clock: sync=realtime, time0=946681200 # Sat Jan 1 00:00:00 2000
|
||||||
|
# clock: sync=none, time0=1 # Now (localtime)
|
||||||
|
# clock: sync=none, time0=utc # Now (utc/gmt)
|
||||||
|
#
|
||||||
|
# Default value are sync=none, time0=local
|
||||||
|
#=======================================================================
|
||||||
|
#clock: sync=none, time0=local
|
||||||
|
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
|
||||||
|
# Enables or disables the 0xaa55 signature check on boot floppies
|
||||||
|
# Defaults to disabled=0
|
||||||
|
# Examples:
|
||||||
|
# floppy_bootsig_check: disabled=0
|
||||||
|
# floppy_bootsig_check: disabled=1
|
||||||
|
#=======================================================================
|
||||||
|
#floppy_bootsig_check: disabled=1
|
||||||
|
floppy_bootsig_check: disabled=0
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# LOG:
|
||||||
|
# Give the path of the log file you'd like Bochs debug and misc. verbiage
|
||||||
|
# to be written to. If you don't use this option or set the filename to
|
||||||
|
# '-' the output is written to the console. If you really don't want it,
|
||||||
|
# make it "/dev/null" (Unix) or "nul" (win32). :^(
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# log: ./bochs.out
|
||||||
|
# log: /dev/tty
|
||||||
|
#=======================================================================
|
||||||
|
#log: /dev/null
|
||||||
|
log: bochsout.txt
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# LOGPREFIX:
|
||||||
|
# This handles the format of the string prepended to each log line.
|
||||||
|
# You may use those special tokens :
|
||||||
|
# %t : 11 decimal digits timer tick
|
||||||
|
# %i : 8 hexadecimal digits of cpu current eip (ignored in SMP configuration)
|
||||||
|
# %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
|
||||||
|
# %d : 5 characters string of the device, between brackets
|
||||||
|
#
|
||||||
|
# Default : %t%e%d
|
||||||
|
# Examples:
|
||||||
|
# logprefix: %t-%e-@%i-%d
|
||||||
|
# logprefix: %i%e%d
|
||||||
|
#=======================================================================
|
||||||
|
#logprefix: %t%e%d
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# LOG CONTROLS
|
||||||
|
#
|
||||||
|
# Bochs now has four severity levels for event logging.
|
||||||
|
# panic: cannot proceed. If you choose to continue after a panic,
|
||||||
|
# don't be surprised if you get strange behavior or crashes.
|
||||||
|
# error: something went wrong, but it is probably safe to continue the
|
||||||
|
# simulation.
|
||||||
|
# info: interesting or useful messages.
|
||||||
|
# debug: messages useful only when debugging the code. This may
|
||||||
|
# spit out thousands per second.
|
||||||
|
#
|
||||||
|
# For events of each level, you can choose to crash, report, or ignore.
|
||||||
|
# TODO: allow choice based on the facility: e.g. crash on panics from
|
||||||
|
# everything except the cdrom, and only report those.
|
||||||
|
#
|
||||||
|
# If you are experiencing many panics, it can be helpful to change
|
||||||
|
# the panic action to report instead of fatal. However, be aware
|
||||||
|
# that anything executed after a panic is uncharted territory and can
|
||||||
|
# cause bochs to become unstable. The panic is a "graceful exit," so
|
||||||
|
# if you disable it you may get a spectacular disaster instead.
|
||||||
|
#=======================================================================
|
||||||
|
panic: action=ask
|
||||||
|
error: action=report
|
||||||
|
info: action=report
|
||||||
|
debug: action=ignore
|
||||||
|
#pass: action=fatal
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# DEBUGGER_LOG:
|
||||||
|
# Give the path of the log file you'd like Bochs to log debugger output.
|
||||||
|
# If you really don't want it, make it /dev/null or '-'. :^(
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# debugger_log: ./debugger.out
|
||||||
|
#=======================================================================
|
||||||
|
#debugger_log: /dev/null
|
||||||
|
#debugger_log: debugger.out
|
||||||
|
debugger_log: -
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# COM1, COM2, COM3, COM4:
|
||||||
|
# This defines a serial port (UART type 16550A). In the 'term' you can specify
|
||||||
|
# a device to use as com1. This can be a real serial line, or a pty. To use
|
||||||
|
# a pty (under X/Unix), create two windows (xterms, usually). One of them will
|
||||||
|
# run bochs, and the other will act as com1. Find out the tty the com1
|
||||||
|
# window using the `tty' command, and use that as the `dev' parameter.
|
||||||
|
# Then do `sleep 1000000' in the com1 window to keep the shell from
|
||||||
|
# messing with things, and run bochs in the other window. Serial I/O to
|
||||||
|
# com1 (port 0x3f8) will all go to the other window.
|
||||||
|
# Other serial modes are 'null' (no input/output), 'file' (output to a file
|
||||||
|
# specified as the 'dev' parameter), 'raw' (use the real serial port - under
|
||||||
|
# construction for win32), 'mouse' (standard serial mouse - requires
|
||||||
|
# mouse option setting 'type=serial' or 'type=serial_wheel') and 'socket'
|
||||||
|
# (connect a networking socket).
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# com1: enabled=1, mode=null
|
||||||
|
# com1: enabled=1, mode=mouse
|
||||||
|
# com2: enabled=1, mode=file, dev=serial.out
|
||||||
|
# com3: enabled=1, mode=raw, dev=com1
|
||||||
|
# com3: enabled=1, mode=socket, dev=localhost:8888
|
||||||
|
#=======================================================================
|
||||||
|
#com1: enabled=1, mode=term, dev=/dev/ttyp9
|
||||||
|
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# PARPORT1, PARPORT2:
|
||||||
|
# This defines a parallel (printer) port. When turned on and an output file is
|
||||||
|
# defined the emulated printer port sends characters printed by the guest OS
|
||||||
|
# into the output file. On some platforms a device filename can be used to
|
||||||
|
# send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on
|
||||||
|
# win32 platforms).
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# parport1: enabled=1, file="parport.out"
|
||||||
|
# parport2: enabled=1, file="/dev/lp0"
|
||||||
|
# parport1: enabled=0
|
||||||
|
#=======================================================================
|
||||||
|
parport1: enabled=1, file="parport.out"
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# SB16:
|
||||||
|
# This defines the SB16 sound emulation. It can have several of the
|
||||||
|
# following properties.
|
||||||
|
# All properties are in the format sb16: property=value
|
||||||
|
# midi: The filename is where the midi data is sent. This can be a
|
||||||
|
# device or just a file if you want to record the midi data.
|
||||||
|
# midimode:
|
||||||
|
# 0=no data
|
||||||
|
# 1=output to device (system dependent. midi denotes the device driver)
|
||||||
|
# 2=SMF file output, including headers
|
||||||
|
# 3=output the midi data stream to the file (no midi headers and no
|
||||||
|
# delta times, just command and data bytes)
|
||||||
|
# wave: This is the device/file where wave output is stored
|
||||||
|
# wavemode:
|
||||||
|
# 0=no data
|
||||||
|
# 1=output to device (system dependent. wave denotes the device driver)
|
||||||
|
# 2=VOC file output, incl. headers
|
||||||
|
# 3=output the raw wave stream to the file
|
||||||
|
# log: The file to write the sb16 emulator messages to.
|
||||||
|
# loglevel:
|
||||||
|
# 0=no log
|
||||||
|
# 1=resource changes, midi program and bank changes
|
||||||
|
# 2=severe errors
|
||||||
|
# 3=all errors
|
||||||
|
# 4=all errors plus all port accesses
|
||||||
|
# 5=all errors and port accesses plus a lot of extra info
|
||||||
|
# dmatimer:
|
||||||
|
# microseconds per second for a DMA cycle. Make it smaller to fix
|
||||||
|
# non-continuous sound. 750000 is usually a good value. This needs a
|
||||||
|
# reasonably correct setting for the IPS parameter of the CPU option.
|
||||||
|
#
|
||||||
|
# For an example look at the next line:
|
||||||
|
#=======================================================================
|
||||||
|
|
||||||
|
#sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# VGA_UPDATE_INTERVAL:
|
||||||
|
# Video memory is scanned for updates and screen updated every so many
|
||||||
|
# virtual seconds. The default is 40000, about 25Hz. Keep in mind that
|
||||||
|
# you must tweak the 'cpu: ips=N' directive to be as close to the number
|
||||||
|
# of emulated instructions-per-second your workstation can do, for this
|
||||||
|
# to be accurate.
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# vga_update_interval: 250000
|
||||||
|
#=======================================================================
|
||||||
|
vga_update_interval: 300000
|
||||||
|
|
||||||
|
# using for Winstone '98 tests
|
||||||
|
#vga_update_interval: 100000
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# KEYBOARD_SERIAL_DELAY:
|
||||||
|
# Approximate time in microseconds that it takes one character to
|
||||||
|
# be transfered from the keyboard to controller over the serial path.
|
||||||
|
# Examples:
|
||||||
|
# keyboard_serial_delay: 200
|
||||||
|
#=======================================================================
|
||||||
|
keyboard_serial_delay: 250
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# KEYBOARD_PASTE_DELAY:
|
||||||
|
# Approximate time in microseconds between attempts to paste
|
||||||
|
# characters to the keyboard controller. This leaves time for the
|
||||||
|
# guest os to deal with the flow of characters. The ideal setting
|
||||||
|
# depends on how your operating system processes characters. The
|
||||||
|
# default of 100000 usec (.1 seconds) was chosen because it works
|
||||||
|
# consistently in Windows.
|
||||||
|
#
|
||||||
|
# If your OS is losing characters during a paste, increase the paste
|
||||||
|
# delay until it stops losing characters.
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# keyboard_paste_delay: 100000
|
||||||
|
#=======================================================================
|
||||||
|
keyboard_paste_delay: 100000
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# MOUSE:
|
||||||
|
# This option prevents Bochs from creating mouse "events" unless a mouse
|
||||||
|
# is enabled. The hardware emulation itself is not disabled by this.
|
||||||
|
# You can turn the mouse on by setting enabled to 1, or turn it off by
|
||||||
|
# setting enabled to 0. Unless you have a particular reason for enabling
|
||||||
|
# the mouse by default, it is recommended that you leave it off.
|
||||||
|
# You can also toggle the mouse usage at runtime (control key + middle
|
||||||
|
# mouse button on X11, SDL, wxWidgets and Win32).
|
||||||
|
# With the mouse type option you can select the type of mouse to emulate.
|
||||||
|
# The default value is 'ps2'. The other choices are 'imps2' (wheel mouse
|
||||||
|
# on PS/2), 'serial', 'serial_wheel' (one com port requires setting
|
||||||
|
# 'mode=mouse') and 'usb' (3-button mouse - one of the USB ports must be
|
||||||
|
# connected with the 'mouse' device - requires PCI and USB support).
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# mouse: enabled=1
|
||||||
|
# mouse: enabled=1, type=imps2
|
||||||
|
# mouse: enabled=1, type=serial
|
||||||
|
# mouse: enabled=0
|
||||||
|
#=======================================================================
|
||||||
mouse: enabled=0
|
mouse: enabled=0
|
||||||
|
|
||||||
#debug: action=ignore
|
#=======================================================================
|
||||||
info: action=ignore
|
# private_colormap: Request that the GUI create and use it's own
|
||||||
error: action=report
|
# non-shared colormap. This colormap will be used
|
||||||
panic: action=ask
|
# when in the bochs window. If not enabled, a
|
||||||
|
# shared colormap scheme may be used. Not implemented
|
||||||
|
# on all GUI's.
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# private_colormap: enabled=1
|
||||||
|
# private_colormap: enabled=0
|
||||||
|
#=======================================================================
|
||||||
|
private_colormap: enabled=0
|
||||||
|
|
||||||
# this changes how often the screen is refreshed. Lowering it will
|
#=======================================================================
|
||||||
# make your screen update more often, which will slow down emulation,
|
# fullscreen: ONLY IMPLEMENTED ON AMIGA
|
||||||
# but will make the display respond faster. It can also be useful if
|
# Request that Bochs occupy the entire screen instead of a
|
||||||
# you machine is panicing and the most recent screen changes are not
|
# window.
|
||||||
# displayed before it panics.
|
#
|
||||||
|
# Examples:
|
||||||
|
# fullscreen: enabled=0
|
||||||
|
# fullscreen: enabled=1
|
||||||
|
#=======================================================================
|
||||||
|
#fullscreen: enabled=0
|
||||||
|
#screenmode: name="sample"
|
||||||
|
|
||||||
vga_update_interval: 100000
|
#=======================================================================
|
||||||
|
# ne2k: NE2000 compatible ethernet adapter
|
||||||
|
#
|
||||||
|
# Examples:
|
||||||
|
# ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT
|
||||||
|
#
|
||||||
|
# ioaddr, irq: You probably won't need to change ioaddr and irq, unless there
|
||||||
|
# are IRQ conflicts.
|
||||||
|
#
|
||||||
|
# mac: The MAC address MUST NOT match the address of any machine on the net.
|
||||||
|
# Also, the first byte must be an even number (bit 0 set means a multicast
|
||||||
|
# address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
|
||||||
|
# address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
|
||||||
|
# be other restrictions too. To be safe, just use the b0:c4... address.
|
||||||
|
#
|
||||||
|
# ethdev: The ethdev value is the name of the network interface on your host
|
||||||
|
# platform. On UNIX machines, you can get the name by running ifconfig. On
|
||||||
|
# Windows machines, you must run niclist to get the name of the ethdev.
|
||||||
|
# Niclist source code is in misc/niclist.c and it is included in Windows
|
||||||
|
# binary releases.
|
||||||
|
#
|
||||||
|
# script: The script value is optional, and is the name of a script that
|
||||||
|
# is executed after bochs initialize the network interface. You can use
|
||||||
|
# this script to configure this network interface, or enable masquerading.
|
||||||
|
# This is mainly useful for the tun/tap devices that only exist during
|
||||||
|
# Bochs execution. The network interface name is supplied to the script
|
||||||
|
# as first parameter
|
||||||
|
#
|
||||||
|
# If you don't want to make connections to any physical networks,
|
||||||
|
# you can use the following 'ethmod's to simulate a virtual network.
|
||||||
|
# null: All packets are discarded, but logged to a few files.
|
||||||
|
# arpback: ARP is simulated. Disabled by default.
|
||||||
|
# vde: Virtual Distributed Ethernet
|
||||||
|
# vnet: ARP, ICMP-echo(ping), DHCP and read/write TFTP are simulated.
|
||||||
|
# The virtual host uses 192.168.10.1.
|
||||||
|
# DHCP assigns 192.168.10.2 to the guest.
|
||||||
|
# TFTP uses the ethdev value for the root directory and doesn't
|
||||||
|
# overwrite files.
|
||||||
|
#
|
||||||
|
#=======================================================================
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=fe:fd:00:00:00:01, ethmod=fbsd, ethdev=en0 #macosx
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=/dev/net/tun0, script=./tunconfig
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:01, ethmod=null, ethdev=eth0
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:01, ethmod=vde, ethdev="/tmp/vde.ctl"
|
||||||
|
# ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:01, ethmod=vnet, ethdev="c:/temp"
|
||||||
|
|
||||||
# changing ips can lead to dramatically different performance. It
|
#=======================================================================
|
||||||
# also affects how quickly time passes in the emulated machine.
|
# KEYBOARD_MAPPING:
|
||||||
# Setting it too low can cause clock interrupts to happen too rapidly.
|
# This enables a remap of a physical localized keyboard to a
|
||||||
# Setting it too high will make the whole machine feel sluggish.
|
# virtualized us keyboard, as the PC architecture expects.
|
||||||
# (Note: with using clock sync=realtime, the ips parameter is not
|
# If enabled, the keymap file must be specified.
|
||||||
# really used, although it is still used for vga updates)
|
#
|
||||||
ips: 2000000
|
# Examples:
|
||||||
|
# keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
|
||||||
|
#=======================================================================
|
||||||
|
keyboard_mapping: enabled=0, map=
|
||||||
|
|
||||||
# This means that time in the emulated machine is the same as
|
#=======================================================================
|
||||||
# realtime. This can be scary because running the same simulation
|
# KEYBOARD_TYPE:
|
||||||
# twice in a row can lead to different results (because they started
|
# Type of keyboard return by a "identify keyboard" command to the
|
||||||
# at different times, for instance). If you want to use non-real
|
# keyboard controler. It must be one of "xt", "at" or "mf".
|
||||||
# time, then use sync=none.
|
# Defaults to "mf". It should be ok for almost everybody. A known
|
||||||
clock: sync=realtime, time0=local
|
# exception is french macs, that do have a "at"-like keyboard.
|
||||||
# clock: sync=none, time0=946681200 # jan 1, 2000
|
#
|
||||||
|
# Examples:
|
||||||
|
# keyboard_type: mf
|
||||||
|
#=======================================================================
|
||||||
|
#keyboard_type: mf
|
||||||
|
|
||||||
keyboard_serial_delay: 10
|
#=======================================================================
|
||||||
|
# USER_SHORTCUT:
|
||||||
|
# This defines the keyboard shortcut to be sent when you press the "user"
|
||||||
|
# button in the headerbar. The shortcut string is a combination of maximum
|
||||||
|
# 3 key names (listed below) separated with a '-' character. The old-style
|
||||||
|
# syntax (without the '-') still works for the key combinations supported
|
||||||
|
# in Bochs 2.2.1.
|
||||||
|
# Valid key names:
|
||||||
|
# "alt", "bksl", "bksp", "ctrl", "del", "down", "end", "enter", "esc",
|
||||||
|
# "f1", ... "f12", "home", "ins", "left", "menu", "minus", "pgdwn", "pgup",
|
||||||
|
# "plus", "right", "shift", "space", "tab", "up", and "win".
|
||||||
|
#
|
||||||
|
# Example:
|
||||||
|
# user_shortcut: keys=ctrl-alt-del
|
||||||
|
#=======================================================================
|
||||||
|
#user_shortcut: keys=ctrl-alt-del
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# I440FXSUPPORT:
|
||||||
|
# This option controls the presence of the i440FX PCI chipset. You can
|
||||||
|
# also specify the devices connected to PCI slots. Up to 5 slots are
|
||||||
|
# available now. These devices are currently supported: ne2k, pcivga,
|
||||||
|
# pcidev and pcipnic. If Bochs is compiled with Cirrus SVGA support
|
||||||
|
# you'll have the additional choice 'cirrus'.
|
||||||
|
#
|
||||||
|
# Example:
|
||||||
|
# i440fxsupport: enabled=1, slot1=pcivga, slot2=ne2k
|
||||||
|
#=======================================================================
|
||||||
|
#i440fxsupport: enabled=1
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# USB1:
|
||||||
|
# This option controls the presence of the USB root hub which is a part
|
||||||
|
# of the i440FX PCI chipset. With the portX option you can connect devices
|
||||||
|
# to the hub (currently supported: 'mouse' and 'keypad'). If you connect
|
||||||
|
# the mouse to one of the ports and use the mouse option 'type=usb' you'll
|
||||||
|
# have a 3-button USB mouse.
|
||||||
|
#
|
||||||
|
# Example:
|
||||||
|
# usb1: enabled=1, port1=mouse, port2=keypad
|
||||||
|
#=======================================================================
|
||||||
|
#usb1: enabled=1
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# CMOSIMAGE:
|
||||||
|
# This defines image file that can be loaded into the CMOS RAM at startup.
|
||||||
|
# The rtc_init parameter controls whether initialize the RTC with values stored
|
||||||
|
# in the image. By default the time0 argument given to the clock option is used.
|
||||||
|
# With 'rtc_init=image' the image is the source for the initial time.
|
||||||
|
#
|
||||||
|
# Example:
|
||||||
|
# cmosimage: file=cmos.img, rtc_init=image
|
||||||
|
#=======================================================================
|
||||||
|
#cmosimage: file=cmos.img, rtc_init=time0
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# other stuff
|
||||||
|
#=======================================================================
|
||||||
|
#magic_break: enabled=1
|
||||||
|
#load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
|
||||||
|
#load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
|
||||||
|
#text_snapshot_check: enable
|
||||||
|
|
||||||
|
#-------------------------
|
||||||
|
# PCI host device mapping
|
||||||
|
#-------------------------
|
||||||
|
#pcidev: vendor=0x1234, device=0x5678
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# GDBSTUB:
|
||||||
|
# Enable GDB stub. See user documentation for details.
|
||||||
|
# Default value is enabled=0.
|
||||||
|
#=======================================================================
|
||||||
|
#gdbstub: enabled=0, port=1234, text_base=0, data_base=0, bss_base=0
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# IPS:
|
||||||
|
# The IPS directive is DEPRECATED. Use the parameter IPS of the CPU
|
||||||
|
# directive instead.
|
||||||
|
#=======================================================================
|
||||||
|
#ips: 10000000
|
||||||
|
|
||||||
|
#=======================================================================
|
||||||
|
# for Macintosh, use the style of pathnames in the following
|
||||||
|
# examples.
|
||||||
|
#
|
||||||
|
# vgaromimage: :bios:VGABIOS-elpin-2.40
|
||||||
|
# romimage: file=:bios:BIOS-bochs-latest, address=0xf0000
|
||||||
|
# floppya: 1_44=[fd:], status=inserted
|
||||||
|
#=======================================================================
|
||||||
|
|
8
main.c
8
main.c
|
@ -14,8 +14,8 @@ main()
|
||||||
|
|
||||||
cprintf("\nxV6\n\n");
|
cprintf("\nxV6\n\n");
|
||||||
|
|
||||||
// initialize physical memory allocator
|
kinit(); // physical memory allocator
|
||||||
kinit();
|
tinit(); // traps and interrupts
|
||||||
|
|
||||||
// create fake process zero
|
// create fake process zero
|
||||||
p = &proc[0];
|
p = &proc[0];
|
||||||
|
@ -33,6 +33,10 @@ main()
|
||||||
|
|
||||||
p = newproc(&proc[0]);
|
p = newproc(&proc[0]);
|
||||||
// xxx copy instructions to p->mem
|
// xxx copy instructions to p->mem
|
||||||
|
p->mem[0] = 0x90; // nop
|
||||||
|
p->mem[1] = 0x90; // nop
|
||||||
|
p->mem[2] = 0x42; // inc %edx
|
||||||
|
p->mem[3] = 0x42; // inc %edx
|
||||||
p->tf->tf_eip = 0;
|
p->tf->tf_eip = 0;
|
||||||
p->tf->tf_esp = p->sz;
|
p->tf->tf_esp = p->sz;
|
||||||
|
|
||||||
|
|
17
proc.c
17
proc.c
|
@ -20,7 +20,8 @@ setupsegs(struct proc *p)
|
||||||
p->ts.ts_ss0 = SEG_KDATA << 3;
|
p->ts.ts_ss0 = SEG_KDATA << 3;
|
||||||
p->ts.ts_esp0 = (unsigned)(p->kstack + KSTACKSIZE);
|
p->ts.ts_esp0 = (unsigned)(p->kstack + KSTACKSIZE);
|
||||||
|
|
||||||
memset(&p->gdt, 0, sizeof(p->gdt));
|
// XXX it may be wrong to modify the current segment table!
|
||||||
|
|
||||||
p->gdt[0] = SEG_NULL;
|
p->gdt[0] = SEG_NULL;
|
||||||
p->gdt[SEG_KCODE] = SEG(STA_X|STA_R, 0, 0xffffffff, 0);
|
p->gdt[SEG_KCODE] = SEG(STA_X|STA_R, 0, 0xffffffff, 0);
|
||||||
p->gdt[SEG_KDATA] = SEG(STA_W, 0, 0xffffffff, 0);
|
p->gdt[SEG_KDATA] = SEG(STA_W, 0, 0xffffffff, 0);
|
||||||
|
@ -73,7 +74,7 @@ newproc(struct proc *op)
|
||||||
np->esp = (unsigned) sp;
|
np->esp = (unsigned) sp;
|
||||||
np->ebp = (unsigned) sp;
|
np->ebp = (unsigned) sp;
|
||||||
|
|
||||||
cprintf("esp %x ebp %x mem %x\n", np->esp, np->ebp, np->mem);
|
cprintf("newproc esp %x ebp %x mem %x\n", np->esp, np->ebp, np->mem);
|
||||||
|
|
||||||
return np;
|
return np;
|
||||||
}
|
}
|
||||||
|
@ -101,12 +102,18 @@ swtch(struct proc *op)
|
||||||
op->ebp = read_ebp();
|
op->ebp = read_ebp();
|
||||||
op->esp = read_esp();
|
op->esp = read_esp();
|
||||||
|
|
||||||
|
cprintf("switching\n");
|
||||||
|
|
||||||
// XXX callee-saved registers?
|
// XXX callee-saved registers?
|
||||||
|
|
||||||
// this happens to work, but probably isn't safe:
|
// XXX probably ought to lgdt on trap return too
|
||||||
// it's not clear that np->ebp will evaluate
|
|
||||||
// correctly after changing the stack pointer.
|
|
||||||
asm volatile("lgdt %0" : : "g" (np->gdt_pd.pd_lim));
|
asm volatile("lgdt %0" : : "g" (np->gdt_pd.pd_lim));
|
||||||
|
ltr(SEG_TSS << 3);
|
||||||
|
|
||||||
|
// this happens to work, but probably isn't safe:
|
||||||
|
// it's not clear that np->ebp is guaranteed to evaluate
|
||||||
|
// correctly after changing the stack pointer.
|
||||||
asm volatile("movl %0, %%esp" : : "g" (np->esp));
|
asm volatile("movl %0, %%esp" : : "g" (np->esp));
|
||||||
asm volatile("movl %0, %%ebp" : : "g" (np->ebp));
|
asm volatile("movl %0, %%ebp" : : "g" (np->ebp));
|
||||||
}
|
}
|
||||||
|
|
16
trapasm.S
16
trapasm.S
|
@ -1,4 +1,20 @@
|
||||||
|
#include "mmu.h"
|
||||||
|
|
||||||
.text
|
.text
|
||||||
|
.globl alltraps
|
||||||
|
.globl trap
|
||||||
|
alltraps:
|
||||||
|
/* vectors.S sends all traps here */
|
||||||
|
pushl %ds # build
|
||||||
|
pushl %es # trap
|
||||||
|
pushal # frame
|
||||||
|
movl $16,%eax # SEG_KDATA << 3
|
||||||
|
movw %ax,%ds # kernel
|
||||||
|
movw %ax,%es # segments
|
||||||
|
pushl %esp # pass pointer to this trapframe
|
||||||
|
call trap # and call trap()
|
||||||
|
# return falls through to trapret...
|
||||||
|
|
||||||
.globl trapret
|
.globl trapret
|
||||||
/*
|
/*
|
||||||
* a forked process RETs here
|
* a forked process RETs here
|
||||||
|
|
25
vectors.pl
Executable file
25
vectors.pl
Executable file
|
@ -0,0 +1,25 @@
|
||||||
|
#!/usr/bin/perl -w
|
||||||
|
|
||||||
|
# generate vectors.S, the trap/interrupt entry points.
|
||||||
|
# there has to be one entry point per interrupt number
|
||||||
|
# since otherwise there's no way to tell the interrupt
|
||||||
|
# number.
|
||||||
|
|
||||||
|
print "/* generated by vectors.pl */\n";
|
||||||
|
print ".text\n";
|
||||||
|
print ".globl alltraps\n";
|
||||||
|
for(my $i = 0; $i < 256; $i++){
|
||||||
|
print ".globl vector$i\n";
|
||||||
|
print "vector$i:\n";
|
||||||
|
if(($i < 8 || $i > 14) && $i != 17){
|
||||||
|
print "\tpushl \$0\n";
|
||||||
|
}
|
||||||
|
print "\tpushl $i\n";
|
||||||
|
print "\tjmp alltraps\n";
|
||||||
|
}
|
||||||
|
print ".data\n";
|
||||||
|
print ".globl vectors\n";
|
||||||
|
print "vectors:\n";
|
||||||
|
for(my $i = 0; $i < 256; $i++){
|
||||||
|
print ".long vector$i\n";
|
||||||
|
}
|
Loading…
Reference in a new issue