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This commit is contained in:
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7e019461c8
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31085bb416
13 changed files with 151 additions and 81 deletions
6
elf.h
6
elf.h
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@ -1,9 +1,8 @@
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//
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// format of an ELF executable file
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//
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// Format of an ELF executable file
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#define ELF_MAGIC 0x464C457FU // "\x7FELF" in little endian
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// File header
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struct elfhdr {
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uint magic; // must equal ELF_MAGIC
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uchar elf[12];
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@ -22,6 +21,7 @@ struct elfhdr {
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ushort shstrndx;
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};
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// Program section header
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struct proghdr {
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uint type;
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uint offset;
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49
fs.h
49
fs.h
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@ -1,12 +1,17 @@
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// on-disk file system format
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// On-disk file system format.
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// This header is shared between kernel and user space.
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// Block 0 is unused.
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// Block 1 is super block.
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// Inodes start at block 2.
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#define BSIZE 512 // block size
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// sector 1 (2nd sector)
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struct superblock{
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uint size;
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uint nblocks;
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uint ninodes;
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// File system super block
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struct superblock {
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uint size; // Size of file system (bytes???) xxx
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uint nblocks; // Number of blocks
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uint ninodes; // Number of inodes.
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};
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#define NADDRS (NDIRECT+1)
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@ -15,24 +20,31 @@ struct superblock{
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#define NINDIRECT (BSIZE / sizeof(uint))
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#define MAXFILE (NDIRECT + NINDIRECT)
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// On-disk inode structure
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struct dinode {
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short type;
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short major;
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short minor;
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short nlink;
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uint size;
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uint addrs[NADDRS];
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short type; // File type
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short major; // Major device number (T_DEV only)
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short minor; // Minor device number (T_DEV only)
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short nlink; // Number of links to inode in file system
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uint size; // Size of file (bytes)
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uint addrs[NADDRS]; // Data block addresses
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};
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#define T_DIR 1
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#define T_FILE 2
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#define T_DEV 3
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#define T_DIR 1 // Directory
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#define T_FILE 2 // File
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#define T_DEV 3 // Special device
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// sector 0 is unused, sector 1 is superblock, inodes start at sector 2
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// Inodes per block.
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#define IPB (BSIZE / sizeof(struct dinode))
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#define IBLOCK(inum) (inum / IPB + 2) // start of inode
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// Block containing inode i
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#define IBLOCK(i) ((i) / IPB + 2)
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// Bitmap bits per block
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#define BPB (BSIZE*8)
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#define BBLOCK(b,ninodes) (b/BPB + (ninodes/IPB) + 3) // start of bitmap
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// Block containing bit for block b
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#define BBLOCK(b, ninodes) (b/BPB + (ninodes)/IPB + 3)
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#define DIRSIZ 14
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@ -41,4 +53,5 @@ struct dirent {
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char name[DIRSIZ];
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};
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extern uint rootdev; // Device number of root file system
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4
kalloc.c
4
kalloc.c
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@ -40,6 +40,10 @@ kinit(void)
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kfree(start, mem * PAGE);
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}
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// Free the len bytes of memory pointed at by cp,
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// which normally should have been returned by a
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// call to kalloc(cp). (The exception is when
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// initializing the allocator; see kinit above.)
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void
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kfree(char *cp, int len)
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{
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1
mkdir.c
1
mkdir.c
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@ -2,6 +2,7 @@
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#include "stat.h"
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#include "user.h"
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int
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main(int argc, char *argv[])
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{
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int i;
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5
proc.c
5
proc.c
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@ -136,7 +136,9 @@ copyproc(struct proc *p)
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return np;
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}
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uint
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// Grow current process's memory by n bytes.
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// Return old size on success, -1 on failure.
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int
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growproc(int n)
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{
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struct proc *cp = curproc[cpu()];
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return cp->sz - n;
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}
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//PAGEBREAK: 42
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// Per-CPU process scheduler.
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// Each CPU calls scheduler() after setting itself up.
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// Scheduler never returns. It loops, doing:
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68
proc.h
68
proc.h
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@ -1,4 +1,4 @@
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// segments in proc->gdt
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// Segments in proc->gdt
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#define SEG_KCODE 1 // kernel code
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#define SEG_KDATA 2 // kernel data+stack
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#define SEG_UCODE 3
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@ -6,13 +6,14 @@
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#define SEG_TSS 5 // this process's task state
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#define NSEGS 6
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// Saved registers for kernel context switches.
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// Don't need to save all the %fs etc. segment registers,
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// because they are constant across kernel contexts.
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// Save all the regular registers so we don't need to care
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// which are caller save.
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// Don't save %eax, because that's the return register.
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// The layout of jmpbuf is known to setjmp.S.
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struct jmpbuf {
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// saved registers for kernel context switches
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// don't need to save all the fs etc. registers because
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// they are constant across kernel contexts
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// save all the regular registers so we don't care which are caller save
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// don't save eax because that's the return register
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// layout known to setjmp.S
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int ebx;
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int ecx;
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int edx;
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enum proc_state { UNUSED, EMBRYO, SLEEPING, RUNNABLE, RUNNING, ZOMBIE };
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struct proc{
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char *mem; // start of process's memory (a kernel address)
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// process memory is laid out contiguously:
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// text
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// original data and bss
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// fixed-size stack
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// expandable heap
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uint sz; // user memory size
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char *kstack; // kernel stack
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enum proc_state state;
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int pid;
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int ppid;
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void *chan; // sleep
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int killed;
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struct file *ofile[NOFILE];
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struct inode *cwd;
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struct jmpbuf jmpbuf;
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struct trapframe *tf; // points into kstack, used to find user regs
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// Per-process state
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struct proc {
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char *mem; // Start of process memory (kernel address)
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uint sz; // Size of process memory (bytes)
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char *kstack; // Bottom of kernel stack for this process
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enum proc_state state; // Process state
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int pid; // Process ID
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int ppid; // Parent pid
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void *chan; // If non-zero, sleeping on chan
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int killed; // If non-zero, have been killed
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struct file *ofile[NOFILE]; // Open files
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struct inode *cwd; // Current directory
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struct jmpbuf jmpbuf; // Jump here to run process
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struct trapframe *tf; // Trap frame for current interrupt
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};
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// Process memory is laid out contiguously:
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// text
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// original data and bss
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// fixed-size stack
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// expandable heap
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extern struct proc proc[];
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extern struct proc *curproc[NCPU]; // can be NULL if no proc running.
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extern struct proc *curproc[NCPU]; // Current (running) process per CPU
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#define MPSTACK 512
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// Per-CPU state
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struct cpu {
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uchar apicid; // Local APIC ID
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struct jmpbuf jmpbuf;
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struct taskstate ts; // only to give cpu address of kernel stack
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struct segdesc gdt[NSEGS];
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char mpstack[MPSTACK]; // per-cpu start-up stack
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volatile int booted;
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int nlock; // # of locks currently held
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struct jmpbuf jmpbuf; // Jump here to enter scheduler
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struct taskstate ts; // Used by x86 to find stack for interrupt
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struct segdesc gdt[NSEGS]; // x86 global descriptor table
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char mpstack[MPSTACK]; // Per-CPU startup stack
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volatile int booted; // Has the CPU started?
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int nlock; // Number of locks currently held
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};
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extern struct cpu cpus[NCPU];
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27
setjmp.S
27
setjmp.S
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# int setjmp(struct jmpbuf *jmp);
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# void longjmp(struct jmpbuf *jmp);
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#
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# Setjmp saves its stack environment in jmp
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# for later use by longjmp. It returns 0.
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#
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# Longjmp restores the environment saved by
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# the last call of setjmp. It then causes
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# execution to continue as if the call of setjmp
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# had just returned 1.
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#
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# The caller of setjmp must not itself have
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# returned in the interim. All accessible data
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# have values as of the time longjmp was called.
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#
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# [Description, but not code, borrowed from Plan 9.]
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.globl setjmp
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setjmp:
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movl 4(%esp), %eax
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movl %edi, 16(%eax)
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movl %esp, 20(%eax)
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movl %ebp, 24(%eax)
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pushl 0(%esp) /* %eip */
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pushl 0(%esp) # %eip
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popl 28(%eax)
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movl $0, %eax /* return value */
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movl $0, %eax # return value
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ret
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.globl longjmp
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movl 20(%eax), %esp
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movl 24(%eax), %ebp
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addl $4, %esp /* pop %eip into thin air */
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pushl 28(%eax) /* push new %eip */
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addl $4, %esp # pop and discard %eip
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pushl 28(%eax) # push new %eip
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movl $1, %eax /* return value (appears to come from setjmp!) */
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movl $1, %eax # return value (appears to come from setjmp!)
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ret
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16
spinlock.c
16
spinlock.c
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// Mutual exclusion spin locks.
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#include "types.h"
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#include "defs.h"
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#include "x86.h"
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lock->cpu = 0xffffffff;
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}
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// Record the current call stack in pcs[] by following the %ebp chain.
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void
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getcallerpcs(void *v, uint pcs[])
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{
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pcs[i] = 0;
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}
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// Acquire the lock.
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// Loops (spins) until the lock is acquired.
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// (Because contention is handled by spinning, must not
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// go to sleep holding any locks.)
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void
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acquire(struct spinlock *lock)
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{
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while(cmpxchg(0, 1, &lock->locked) == 1)
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;
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cpuid(0, 0, 0, 0, 0); // memory barrier
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getcallerpcs(&lock, lock->pcs);
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// Record info about lock acquisition for debugging.
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// The +10 is only so that we can tell the difference
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// between forgetting to initialize lock->cpu
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// and holding a lock on cpu 0.
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lock->cpu = cpu() + 10;
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getcallerpcs(&lock, lock->pcs);
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}
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// Release the lock.
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void
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release(struct spinlock *lock)
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{
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sti();
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}
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// Check whether this cpu is holding the lock.
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int
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holding(struct spinlock *lock)
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{
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12
spinlock.h
12
spinlock.h
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// Mutual exclusion lock.
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struct spinlock {
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char *name;
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uint locked;
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int cpu;
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uint pcs[10];
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uint locked; // Is the lock held?
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// For debugging:
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char *name; // Name of lock.
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int cpu; // The number of the cpu holding the lock.
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uint pcs[10]; // The call stack (an array of program counters)
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// that locked the lock.
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};
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10
stat.h
10
stat.h
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struct stat {
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int dev;
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uint ino;
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short type;
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short nlink;
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uint size;
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int dev; // Device number
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uint ino; // Inode number on device
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short type; // Type of file
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short nlink; // Number of links to file
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uint size; // Size of file in bytes
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};
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14
trap.c
14
trap.c
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#include "traps.h"
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#include "syscall.h"
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// Interrupt descriptor table (shared by all CPUs).
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struct gatedesc idt[256];
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extern uint vectors[]; // in vectors.S: array of 256 entry pointers
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extern void trapenter(void);
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extern void trapenter1(void);
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void
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tvinit(void)
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return;
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}
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if(v == (IRQ_OFFSET + IRQ_IDE)){
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if(v == IRQ_OFFSET + IRQ_IDE){
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ide_intr();
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cli(); // prevent a waiting interrupt from overflowing stack
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lapic_eoi();
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return;
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}
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if(v == (IRQ_OFFSET + IRQ_KBD)){
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if(v == IRQ_OFFSET + IRQ_KBD){
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kbd_intr();
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cli(); // prevent a waiting interrupt from overflowing stack
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lapic_eoi();
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return;
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}
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if(v == (IRQ_OFFSET + IRQ_SPURIOUS)){
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if(v == IRQ_OFFSET + IRQ_SPURIOUS){
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cprintf("spurious interrupt from cpu %d eip %x\n", cpu(), tf->eip);
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return; // no eoi for this one.
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}
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if(curproc[cpu()]) {
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// assume process caused unexpected trap,
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// for example by dividing by zero or dereferencing a bad pointer
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cprintf("pid %d: unhandled trap %d on cpu %d eip %x -- kill proc\n",
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curproc[cpu()]->pid, v, cpu(), tf->eip);
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proc_exit();
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}
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// otherwise it's our mistake
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cprintf("unexpected trap %d from cpu %d eip %x\n", v, cpu(), tf->eip);
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panic("trap");
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}
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4
traps.h
4
traps.h
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// system defined:
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// x86 trap and interrupt constants.
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// Processor-defined:
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#define T_DIVIDE 0 // divide error
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#define T_DEBUG 1 // debug exception
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#define T_NMI 2 // non-maskable interrupt
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4
x86.h
4
x86.h
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// Special assembly routines to access x86-specific
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// hardware instructions.
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static __inline uchar
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inb(int port)
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{
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__asm__ volatile("sti");
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}
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// Layout of the trap frame on the stack upon entry to trap.
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struct trapframe {
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// registers as pushed by pusha
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uint edi;
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