test: store curproc at top of stack
I don't actually think this is worthwhile, but I figured I would check it in before reverting it, so that it can be in the revision history. Pros: * curproc doesn't need to turn on/off interrupts * scheduler doesn't have to edit curproc anymore Cons: * it's ugly * all the stack computation is more complicated. * it doesn't actually simplify anything but curproc, and even curproc is harder to follow.
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3 changed files with 16 additions and 14 deletions
8
main.c
8
main.c
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@ -42,12 +42,14 @@ main(void)
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userinit(); // first user process
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// Allocate scheduler stacks and boot the other CPUs.
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for(i=0; i<ncpu; i++)
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for(i=0; i<ncpu; i++){
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cpus[i].stack = kalloc(KSTACKSIZE);
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*(void**)(cpus[i].stack + KSTACKTOP) = 0;
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}
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bootothers();
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// Switch to our scheduler stack and continue with mpmain.
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asm volatile("movl %0, %%esp" : : "r" (cpus[bcpu].stack+KSTACKSIZE));
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asm volatile("movl %0, %%esp" : : "r" (cpus[bcpu].stack+KSTACKTOP));
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mpmain();
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}
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@ -84,7 +86,7 @@ bootothers(void)
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continue;
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// Fill in %esp, %eip and start code on cpu.
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*(void**)(code-4) = c->stack + KSTACKSIZE;
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*(void**)(code-4) = c->stack + KSTACKTOP;
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*(void**)(code-8) = mpmain;
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lapic_startap(c->apicid, (uint)code);
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17
proc.c
17
proc.c
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@ -75,7 +75,7 @@ setupsegs(struct proc *p)
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c = &cpus[cpu()];
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c->ts.ss0 = SEG_PROCSTACK << 3;
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if(p)
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c->ts.esp0 = (uint)(p->kstack + KSTACKSIZE);
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c->ts.esp0 = (uint)(p->kstack + KSTACKTOP);
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else
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c->ts.esp0 = 0xffffffff;
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@ -118,7 +118,8 @@ copyproc(struct proc *p)
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np->state = UNUSED;
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return 0;
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}
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np->tf = (struct trapframe*)(np->kstack + KSTACKSIZE) - 1;
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*(void**)(np->kstack + KSTACKTOP) = np;
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np->tf = (struct trapframe*)(np->kstack + KSTACKTOP) - 1;
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if(p){ // Copy process state from p.
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np->parent = p;
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@ -187,12 +188,10 @@ userinit(void)
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struct proc*
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curproc(void)
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{
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struct proc *p;
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uint esp;
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pushcli();
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p = cpus[cpu()].curproc;
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popcli();
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return p;
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asm volatile("movl %%esp, %0" : "=a" (esp));
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return *(struct proc**)((esp & ~(KSTACKSIZE-1)) + KSTACKTOP);
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}
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//PAGEBREAK: 42
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@ -223,14 +222,12 @@ scheduler(void)
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// Switch to chosen process. It is the process's job
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// to release proc_table_lock and then reacquire it
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// before jumping back to us.
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c->curproc = p;
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setupsegs(p);
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p->state = RUNNING;
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swtch(&c->context, &p->context);
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// Process is done running for now.
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// It should have changed its p->state before coming back.
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c->curproc = 0;
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setupsegs(0);
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}
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@ -239,7 +236,7 @@ scheduler(void)
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}
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// Enter scheduler. Must already hold proc_table_lock
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// and have changed curproc[cpu()]->state.
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// and have changed cp->state.
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void
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sched(void)
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{
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5
proc.h
5
proc.h
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@ -46,6 +46,10 @@ struct proc {
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char name[16]; // Process name (debugging)
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};
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// The word at kstack + KSTACKTOP is a pointer to the struct proc.
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#define KSTACKTOP (KSTACKSIZE-4)
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// Process memory is laid out contiguously, low addresses first:
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// text
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// original data and bss
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@ -55,7 +59,6 @@ struct proc {
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// Per-CPU state
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struct cpu {
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uchar apicid; // Local APIC ID
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struct proc *curproc; // Process currently running.
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struct context context; // Switch here to enter scheduler
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struct taskstate ts; // Used by x86 to find stack for interrupt
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struct segdesc gdt[NSEGS]; // x86 global descriptor table
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