struct buf; struct context; struct file; struct inode; struct pipe; struct proc; struct spinlock; struct stat; // bio.c void binit(void); struct buf* bread(uint, uint); void brelse(struct buf*); void bwrite(struct buf*); // console.c void console_init(void); void cprintf(char*, ...); void console_intr(int(*)(void)); void panic(char*) __attribute__((noreturn)); // exec.c int exec(char*, char**); // file.c struct file* filealloc(void); void fileclose(struct file*); struct file* filedup(struct file*); void fileinit(void); int fileread(struct file*, char*, int n); int filestat(struct file*, struct stat*); int filewrite(struct file*, char*, int n); // fs.c int dirlink(struct inode*, char*, uint); struct inode* dirlookup(struct inode*, char*, uint*); struct inode* ialloc(uint, short); struct inode* idup(struct inode*); void iinit(void); void ilock(struct inode*); void iput(struct inode*); void iunlock(struct inode*); void iunlockput(struct inode*); void iupdate(struct inode*); int namecmp(const char*, const char*); struct inode* namei(char*); struct inode* nameiparent(char*, char*); int readi(struct inode*, char*, uint, uint); void stati(struct inode*, struct stat*); int writei(struct inode*, char*, uint, uint); // ide.c void ide_init(void); void ide_intr(void); void ide_rw(struct buf *); // ioapic.c void ioapic_enable(int irq, int cpu); extern uchar ioapic_id; void ioapic_init(void); // kalloc.c char* kalloc(int); void kfree(char*, int); void kinit(void); // kbd.c void kbd_intr(void); // lapic.c int cpu(void); extern volatile uint* lapic; void lapic_eoi(void); void lapic_init(int); void lapic_startap(uchar, uint); // mp.c extern int ismp; int mp_bcpu(void); void mp_init(void); void mp_startthem(void); // picirq.c void pic_enable(int); void pic_init(void); // pipe.c int pipealloc(struct file**, struct file**); void pipeclose(struct pipe*, int); int piperead(struct pipe*, char*, int); int pipewrite(struct pipe*, char*, int); // proc.c struct proc* copyproc(struct proc*); struct proc* curproc(); void exit(void); int growproc(int); int kill(int); void pinit(void); void procdump(void); void scheduler(void) __attribute__((noreturn)); void setupsegs(struct proc*); void sleep(void*, struct spinlock*); void userinit(void); int wait(void); void wakeup(void*); void yield(void); // swtch.S void swtch(struct context*, struct context*); // spinlock.c void acquire(struct spinlock*); void getcallerpcs(void*, uint*); int holding(struct spinlock*); void initlock(struct spinlock*, char*); void release(struct spinlock*); void pushcli(); void popcli(); // string.c int memcmp(const void*, const void*, uint); void* memmove(void*, const void*, uint); void* memset(void*, int, uint); char* safestrcpy(char*, const char*, int); int strlen(const char*); int strncmp(const char*, const char*, uint); char* strncpy(char*, const char*, int); // syscall.c int argint(int, int*); int argptr(int, char**, int); int argstr(int, char**); int fetchint(struct proc*, uint, int*); int fetchstr(struct proc*, uint, char**); void syscall(void); // timer.c void timer_init(void); // trap.c void idtinit(void); extern int ticks; void tvinit(void); extern struct spinlock tickslock; // number of elements in fixed-size array #define NELEM(x) (sizeof(x)/sizeof((x)[0]))