// PC keyboard interface constants #define KBSTATP 0x64 // kbd controller status port(I) #define KBS_DIB 0x01 // kbd data in buffer #define KBDATAP 0x60 // kbd data port(I) #define NO 0 #define SHIFT (1<<0) #define CTL (1<<1) #define ALT (1<<2) #define CAPSLOCK (1<<3) #define NUMLOCK (1<<4) #define SCROLLLOCK (1<<5) #define E0ESC (1<<6) // Special keycodes #define KEY_HOME 0xE0 #define KEY_END 0xE1 #define KEY_UP 0xE2 #define KEY_DN 0xE3 #define KEY_LF 0xE4 #define KEY_RT 0xE5 #define KEY_PGUP 0xE6 #define KEY_PGDN 0xE7 #define KEY_INS 0xE8 #define KEY_DEL 0xE9 // C('A') == Control-A #define C(x) (x - '@') static uchar shiftcode[256] = { [0x1D] = CTL, [0x2A] = SHIFT, [0x36] = SHIFT, [0x38] = ALT, [0x9D] = CTL, [0xB8] = ALT }; static uchar togglecode[256] = { [0x3A] = CAPSLOCK, [0x45] = NUMLOCK, [0x46] = SCROLLLOCK }; static uchar normalmap[256] = { NO, 0x1B, '1', '2', '3', '4', '5', '6', // 0x00 '7', '8', '9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', // 0x10 'o', 'p', '[', ']', '\n', NO, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', // 0x20 '\'', '`', NO, '\\', 'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '/', NO, '*', // 0x30 NO, ' ', NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, '7', // 0x40 '8', '9', '-', '4', '5', '6', '+', '1', '2', '3', '0', '.', NO, NO, NO, NO, // 0x50 [0x9C] = '\n', // KP_Enter [0xB5] = '/', // KP_Div [0xC8] = KEY_UP, [0xD0] = KEY_DN, [0xC9] = KEY_PGUP, [0xD1] = KEY_PGDN, [0xCB] = KEY_LF, [0xCD] = KEY_RT, [0x97] = KEY_HOME, [0xCF] = KEY_END, [0xD2] = KEY_INS, [0xD3] = KEY_DEL }; static uchar shiftmap[256] = { NO, 033, '!', '@', '#', '$', '%', '^', // 0x00 '&', '*', '(', ')', '_', '+', '\b', '\t', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', // 0x10 'O', 'P', '{', '}', '\n', NO, 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', // 0x20 '"', '~', NO, '|', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', '<', '>', '?', NO, '*', // 0x30 NO, ' ', NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, '7', // 0x40 '8', '9', '-', '4', '5', '6', '+', '1', '2', '3', '0', '.', NO, NO, NO, NO, // 0x50 [0x9C] = '\n', // KP_Enter [0xB5] = '/', // KP_Div [0xC8] = KEY_UP, [0xD0] = KEY_DN, [0xC9] = KEY_PGUP, [0xD1] = KEY_PGDN, [0xCB] = KEY_LF, [0xCD] = KEY_RT, [0x97] = KEY_HOME, [0xCF] = KEY_END, [0xD2] = KEY_INS, [0xD3] = KEY_DEL }; static uchar ctlmap[256] = { NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, C('Q'), C('W'), C('E'), C('R'), C('T'), C('Y'), C('U'), C('I'), C('O'), C('P'), NO, NO, '\r', NO, C('A'), C('S'), C('D'), C('F'), C('G'), C('H'), C('J'), C('K'), C('L'), NO, NO, NO, NO, C('\\'), C('Z'), C('X'), C('C'), C('V'), C('B'), C('N'), C('M'), NO, NO, C('/'), NO, NO, [0x9C] = '\r', // KP_Enter [0xB5] = C('/'), // KP_Div [0xC8] = KEY_UP, [0xD0] = KEY_DN, [0xC9] = KEY_PGUP, [0xD1] = KEY_PGDN, [0xCB] = KEY_LF, [0xCD] = KEY_RT, [0x97] = KEY_HOME, [0xCF] = KEY_END, [0xD2] = KEY_INS, [0xD3] = KEY_DEL };