416 lines
17 KiB
Org Mode
416 lines
17 KiB
Org Mode
-*- mode: org; -*-
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#+TITLE: Machi cluster-of-clusters "name game" sketch
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#+AUTHOR: Scott
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#+STARTUP: lognotedone hidestars indent showall inlineimages
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#+SEQ_TODO: TODO WORKING WAITING DONE
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* 1. "Name Games" with random-slicing style consistent hashing
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Our goal: to distribute lots of files very evenly across a cluster of
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Machi clusters (hereafter called a "cluster of clusters" or "CoC").
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* 2. Assumptions
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** Basic familiarity with Machi high level design and Machi's "projection"
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The [[https://github.com/basho/machi/blob/master/doc/high-level-machi.pdf][Machi high level design document]] contains all of the basic
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background assumed by the rest of this document.
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** Familiarity with the Machi cluster-of-clusters/CoC concept
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This isn't yet well-defined (April 2015). However, it's clear from
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the [[https://github.com/basho/machi/blob/master/doc/high-level-machi.pdf][Machi high level design document]] that Machi alone does not support
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any kind of file partitioning/distribution/sharding across multiple
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small Machi clusters. There must be another layer above a Machi cluster to
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provide such partitioning services.
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The name "cluster of clusters" orignated within Basho to avoid
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conflicting use of the word "cluster". A Machi cluster is usually
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synonymous with a single Chain Replication chain and a single set of
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machines (e.g. 2-5 machines). However, in the not-so-far future, we
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expect much more complicated patterns of Chain Replication to be used
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in real-world deployments.
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"Cluster of clusters" is clunky and long, but we haven't found a good
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substitute yet. If you have a good suggestion, please contact us!
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~^_^~
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Using the [[https://github.com/basho/machi/tree/master/prototype/demo-day-hack][cluster-of-clusters quick-and-dirty prototype]] as an
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architecture sketch, let's now assume that we have ~N~ independent Machi
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clusters. We wish to provide partitioned/distributed file storage
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across all ~N~ clusters. We call the entire collection of ~N~ Machi
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clusters a "cluster of clusters", or abbreviated "CoC".
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** Continue CoC prototype's assumption: a Machi cluster is unaware of CoC
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Let's continue with an assumption that an individual Machi cluster
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inside of the cluster-of-clusters is completely unaware of the
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cluster-of-clusters layer.
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We may need to break this assumption sometime in the future? It isn't
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quite clear yet, sorry.
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** Analogy: "neighborhood : city :: Machi : cluster-of-clusters"
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Analogy: The word "machi" in Japanese means small town or
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neighborhood. As the Tokyo Metropolitan Area is built from many
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machis and smaller cities, therefore a big, partitioned file store can
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be built out of many small Machi clusters.
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** The reader is familiar with the random slicing technique
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I'd done something very-very-nearly-identical for the Hibari database
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6 years ago. But the Hibari technique was based on stuff I did at
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Sendmail, Inc, so it felt old news to me. {shrug}
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The Hibari documentation has a brief photo illustration of how random
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slicing works, see [[http://hibari.github.io/hibari-doc/hibari-sysadmin-guide.en.html#chain-migration][Hibari Sysadmin Guide, chain migration]]
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For a comprehensive description, please see these two papers:
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#+BEGIN_QUOTE
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Reliable and Randomized Data Distribution Strategies for Large Scale Storage Systems
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Alberto Miranda et al.
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http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.226.5609
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(short version, HIPC'11)
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Random Slicing: Efficient and Scalable Data Placement for Large-Scale
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Storage Systems
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Alberto Miranda et al.
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DOI: http://dx.doi.org/10.1145/2632230 (long version, ACM Transactions
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on Storage, Vol. 10, No. 3, Article 9, 2014)
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#+END_QUOTE
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** We use random slicing to map CoC file names -> Machi cluster ID/name
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We will use a single random slicing map. This map (called ~Map~ in
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the descriptions below), together with the random slicing hash
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function (called ~rs_hash()~ below), will be used to map:
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#+BEGIN_QUOTE
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CoC client-visible file name -> Machi cluster ID/name/thingie
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#+END_QUOTE
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** Machi cluster ID/name management: TBD, but, really, should be simple
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The mapping from:
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#+BEGIN_QUOTE
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Machi CoC member ID/name/thingie -> ???
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#+END_QUOTE
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... remains To Be Determined. But, really, this is going to be pretty
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simple. The ID/name/thingie will probably be a human-friendly,
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printable ASCII string, and the "???" will probably be a single Machi
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cluster projection data structure.
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The Machi projection is enough information to contact any member of
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that cluster and, if necessary, request the most up-to-date projection
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information required to use that cluster.
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It's likely that the projection given by this map will be out-of-date,
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so the client must be ready to use the standard Machi procedure to
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request the cluster's current projection, in any case.
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* 3. A simple illustration
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I'm borrowing an illustration from the HibariDB documentation here,
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but it fits my purposes quite well. (And I originally created that
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image, and the use license is OK.)
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#+CAPTION: Illustration of 'Map', using four Machi clusters
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[[./migration-4.png]]
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Assume that we have a random slicing map called ~Map~. This particular
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~Map~ maps the unit interval onto 4 Machi clusters:
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| Hash range | Cluster ID |
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|-------------+------------|
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| 0.00 - 0.25 | Cluster1 |
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| 0.25 - 0.33 | Cluster4 |
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| 0.33 - 0.58 | Cluster2 |
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| 0.58 - 0.66 | Cluster4 |
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| 0.66 - 0.91 | Cluster3 |
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| 0.91 - 1.00 | Cluster4 |
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Then, if we had CoC file name "~foo~", the hash ~SHA("foo")~ maps to about
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0.05 on the unit interval. So, according to ~Map~, the value of
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~rs_hash("foo",Map) = Cluster1~. Similarly, ~SHA("hello")~ is about
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0.67 on the unit interval, so ~rs_hash("hello",Map) = Cluster3~.
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* 4. An additional assumption: clients will want some control over file placement
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We will continue to use the 4-cluster diagram from the previous
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section.
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When a client wishes to append data to a Machi file, the Machi server
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chooses the file name & byte offset for storing that data. This
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feature is why Machi's eventual consistency operating mode is so
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nifty: it allows us to merge together files safely at any time because
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any two client append operations will always write to different files
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& different offsets.
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** Our new assumption: client control over initial file placement
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The CoC management scheme may decide that files need to migrate to
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other clusters. The reason could be for storage load or I/O load
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balancing reasons. It could be because a cluster is being
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decomissioned by its owners. There are many legitimate reasons why a
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file that is initially created on cluster ID X has been moved to
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cluster ID Y.
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However, there are also legitimate reasons for why the client would want
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control over the choice of Machi cluster when the data is first
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written. The single biggest reason is load balancing. Assuming that
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the client (or the CoC management layer acting on behalf of the CoC
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client) knows the current utilization across the participating Machi
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clusters, then it may be very helpful to send new append() requests to
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under-utilized clusters.
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** Cool! Except for a couple of problems...
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If the client wants to store some data
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on Cluster2 and therefore sends an ~append("foo",CoolData)~ request to
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the head of Cluster2 (which the client magically knows how to
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contact), then the result will look something like
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~{ok,"foo.s923.z47",ByteOffset}~.
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Therefore, the file name "~foo.s923.z47~" must be used by any Machi
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CoC client in order to retrieve the CoolData bytes.
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*** Problem #1: "foo.s923.z47" doesn't always map via random slicing to Cluster2
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... if we ignore the problem of "CoC files may be redistributed in the
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future", then we still have a problem.
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In fact, the value of ~ps_hash("foo.s923.z47",Map)~ is Cluster1.
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*** Problem #2: We want CoC files to move around automatically
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If the CoC client stores two pieces of information, the file name
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"~foo.s923.z47~" and the Cluster ID Cluster2, then what happens when the
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cluster-of-clusters system decides to rebalance files across all
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machines? The CoC manager may decide to move our file to Cluster66.
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How will a future CoC client wishes to retrieve CoolData when Cluster2
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no longer stores the required file?
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**** When migrating the file, we could put a "pointer" on Cluster2 that points to the new location, Cluster66.
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This scheme is a bit brittle, even if all of the pointers are always
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created 100% correctly. Also, if Cluster2 is ever unavailable, then
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we cannot fetch our CoolData, even though the file moved away from
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Cluster2 several years ago.
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The scheme would also introduce extra round-trips to the servers
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whenever we try to read a file where we do not know the most
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up-to-date cluster ID for.
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**** We could store a pointer to file "foo.s923.z47"'s location in an LDAP database!
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Or we could store it in Riak. Or in another, external database. We'd
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rather not create such an external dependency, however. Furthermore,
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we would also have the same problem of updating this external database
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each time that a file is moved/rebalanced across the CoC.
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* 5. Proposal: Break the opacity of Machi file names, slightly
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Assuming that Machi keeps the scheme of creating file names (in
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response to ~append()~ and ~sequencer_new_range()~ calls) based on a
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predictable client-supplied prefix and an opaque suffix, e.g.,
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~append("foo",CoolData) -> {ok,"foo.s923.z47",ByteOffset}.~
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... then we propose that all CoC and Machi parties be aware of this
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naming scheme, i.e. that Machi assigns file names based on:
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~ClientSuppliedPrefix ++ "." ++ SomeOpaqueFileNameSuffix~
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The Machi system doesn't care about the file name -- a Machi server
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will treat the entire file name as an opaque thing. But this document
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is called the "Name Game" for a reason!
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What if the CoC client could peek inside of the opaque file name
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suffix in order to remove (or add) the CoC location information that
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we need?
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** The details: legend
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- ~T~ = the target CoC member/Cluster ID chosen at the time of ~append()~
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- ~p~ = file prefix, chosen by the CoC client (This is exactly the Machi client-chosen file prefix).
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- ~s.z~ = the Machi file server opaque file name suffix (Which we
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happen to know is a combination of sequencer ID plus file serial
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number. This implementation may change, for example, to use a
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standard GUID string (rendered into ASCII hexadecimal digits) instead.)
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- ~K~ = the CoC placement key
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** The details: CoC file write
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1. CoC client chooses ~p~ and ~T~ (i.e., the file prefix & target cluster)
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2. CoC client knows the CoC ~Map~
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3. CoC client requests @ cluster ~T~: ~append(p,...) -> {ok,p.s.z,ByteOffset}~
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4. CoC client calculates a value ~K~ such that ~rs_hash(K,Map) = T~
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5. CoC stores/uses the file name ~p.s.z.K~.
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** The details: CoC file read
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1. CoC client has ~p.s.z.K~ and parses the parts of the name.
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2. Coc calculates ~rs_hash(A,Map) = T~
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3. CoC client requests @ cluster ~T~: ~read(p.s.z,...) ->~ ... success!
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** The details: calculating 'K', the CoC placement key
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*** File write procedure
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1. We know ~Map~, the current CoC mapping.
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2. We look inside of ~Map~, and we find all of the unit interval ranges
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that map to our desired target cluster ~T~. Let's call this list
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~MapList = [Range1=(start,end],Range2=(start,end],...]~.
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3. In our example, ~T=Cluster2~. The example ~Map~ contains a single
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unit interval range for ~Cluster2~, ~[(0.33,0.58]]~.
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4. Choose a uniformally random number ~r~ on the unit interval.
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5. Calculate placement key ~K~ by mapping ~r~ onto the concatenation
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of the CoC hash space range intervals in ~MapList~. For example,
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if ~r=0.5~, then ~K = 0.33 + 0.5*(0.58-0.33) = 0.455~, which is
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exactly in the middle of the ~(0.33,0.58]~ interval.
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6. Encode ~K~ in a file name-friendly manner, e.g., convert it to hexadecimal ASCII digits to create file name ~p.s.z.K~.
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*** File read procedure
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0. We use a variation of ~rs_hash()~, called ~rs_hash_after_sha()~.
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#+BEGIN_SRC erlang
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%% type specs, Erlang style
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-spec rs_hash(string(), rs_hash:map()) -> rs_hash:cluster_id().
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-spec rs_hash_after_sha(float(), rs_hash:map()) -> rs_hash:cluster_id().
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#+END_SRC
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1. We start with a file name, ~p.s.z.K~. Parse it to find the value
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of ~K~.
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2. Calculate ~rs_hash_after_sha(K,Map) = T~.
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3. Send request @ cluster ~T~: ~read(p.s.z,...) ->~ ... success!
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* 6. File migration (aka rebalancing/reparitioning/redistribution)
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** What is "file migration"?
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As discussed in section 5, the client can have good reason for wanting
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to have some control of the initial location of the file within the
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cluster. However, the cluster manager has an ongoing interest in
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balancing resources throughout the lifetime of the file. Disks will
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get full, full, hardware will change, read workload will fluctuate,
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etc etc.
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This document uses the word "migration" to describe moving data from
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one subcluster to another. In other systems, this process is
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described with words such as rebalancing, repartitioning, and
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resharding. For Riak Core applications, the mechanisms are "handoff"
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and "ring resizing". See the [[http://hadoop.apache.org/docs/current/hadoop-project-dist/hadoop-hdfs/HdfsUserGuide.html#Balancer][Hadoop file balancer]] for another example.
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A simple variation of the Random Slicing hash algorithm can easily
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accomodate Machi's need to migrate files without interfering with
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availability. Machi's migration task is much simpler due to the
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immutable nature of Machi file data.
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** Change to Random Slicing
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The map used by the Random Slicing hash algorithm needs a few simple
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changes to make file migration straightforward.
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- Add a "generation number", a strictly increasing number (similar to
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a Machi cluster's "epoch number") that reflects the history of
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changes made to the Random Slicing map
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- Use a list of Random Slicing maps instead of a single map, one map
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per possibility that files may not have been migrated yet out of
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that map.
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As an example:
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#+CAPTION: Illustration of 'Map', using four Machi clusters
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[[./migration-3to4.png]]
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And the new Random Slicing map might look like this:
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| Generation number | 7 |
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|-------------------+------------|
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| SubMap | 1 |
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|-------------------+------------|
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| Hash range | Cluster ID |
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|-------------------+------------|
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| 0.00 - 0.33 | Cluster1 |
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| 0.33 - 0.66 | Cluster2 |
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| 0.66 - 1.00 | Cluster3 |
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|-------------------+------------|
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| SubMap | 2 |
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|-------------------+------------|
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| Hash range | Cluster ID |
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|-------------------+------------|
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| 0.00 - 0.25 | Cluster1 |
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| 0.25 - 0.33 | Cluster4 |
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| 0.33 - 0.58 | Cluster2 |
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| 0.58 - 0.66 | Cluster4 |
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| 0.66 - 0.91 | Cluster3 |
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| 0.91 - 1.00 | Cluster4 |
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When a new Random Slicing map contains a single submap, then its use
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is identical to the original Random Slicing algorithm. If the map
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contains multiple submaps, then the access rules change a bit:
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- Write operations always go to the latest/largest submap
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- Read operations attempt to read from all unique submaps
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- Skip searching submaps that refer to the same cluster ID.
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- In this example, unit interval value 0.10 is mapped to Cluster1
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by both submaps.
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- Read from latest/largest submap to oldest/smallest
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- If not found in any submap, search a second time (to handle races
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with file copying between submaps)
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- If the requested data is found, optionally copy it directly to the
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latest submap (as a variation of read repair which really simply
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accelerates the migration process and can reduce the number of
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operations required to query servers in multiple submaps).
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The cluster-of-clusters manager is responsible for:
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- Managing the various generations of the CoC Random Slicing maps,
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including distributing them to CoC clients.
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- Managing the processes that are responsible for copying "cold" data,
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i.e., files data that is not regularly accessed, to its new submap
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location.
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- When migration of a file to its new cluster is confirmed successful,
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delete it from the old cluster.
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In example map #7, the CoC manager will copy files with unit interval
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assignments in ~(0.25,0.33]~, ~(0.58,0.66]~, and ~(0.91,1.00]~ from their
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old locations in cluster IDs Cluster1/2/3 to their new cluster,
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Cluster4. When the CoC manager is satisfied that all such files have
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been copied to Cluster4, then the CoC manager can create and
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distribute a new map, such as:
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| Generation number | 8 |
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|-------------------+------------|
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| SubMap | 1 |
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|-------------------+------------|
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| Hash range | Cluster ID |
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|-------------------+------------|
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| 0.00 - 0.25 | Cluster1 |
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| 0.25 - 0.33 | Cluster4 |
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| 0.33 - 0.58 | Cluster2 |
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| 0.58 - 0.66 | Cluster4 |
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| 0.66 - 0.91 | Cluster3 |
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| 0.91 - 1.00 | Cluster4 |
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One limitation of HibariDB that I haven't fixed is not being able to
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perform more than one migration at a time. The trade-off is that such
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migration is difficult enough across two submaps; three or more
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submaps becomes even more complicated. Fortunately for Hibari, its
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file data is immutable and therefore can easily manage many migrations
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in parallel, i.e., its submap list may be several maps long, each one
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for an in-progress file migration.
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* Acknowledgements
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The source for the "migration-4.png" and "migration-3to4.png" images
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come from the [[http://hibari.github.io/hibari-doc/images/migration-3to4.png][HibariDB documentation]].
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