Struct hyper::server::conn::Parts
[−]
[src]
pub struct Parts<T, S> { pub io: T, pub read_buf: Bytes, pub service: S, // some fields omitted }
Deconstructed parts of a Connection
.
This allows taking apart a Connection
at a later time, in order to
reclaim the IO object, and additional related pieces.
Fields
io: T
The original IO object used in the handshake.
read_buf: Bytes
A buffer of bytes that have been read but not processed as HTTP.
If the client sent additional bytes after its last request, and this connection "ended" with an upgrade, the read buffer will contain those bytes.
You will want to check for any existing bytes if you plan to continue communicating on the IO object.
service: S
The Service
used to serve this connection.