Struct petgraph::csr::Csr
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pub struct Csr<N = (), E = (), Ty = Directed, Ix = DefaultIx> { /* fields omitted */ }
Compressed Sparse Row (CSR) is a sparse adjacency matrix graph.
Using O(|E| + |V|) space.
Self loops are allowed, no parallel edges.
Fast iteration of the outgoing edges of a vertex.
Methods
impl<N, E, Ty, Ix> Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
pub fn new() -> Self
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Create an empty Csr
.
pub fn with_nodes(n: usize) -> Self where
N: Default,
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N: Default,
Create a new Csr
with n
nodes.
impl<N, E, Ix> Csr<N, E, Directed, Ix> where
Ix: IndexType,
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Ix: IndexType,
pub fn from_sorted_edges<Edge>(edges: &[Edge]) -> Result<Self, EdgesNotSorted> where
Edge: Clone + IntoWeightedEdge<E, NodeId = NodeIndex<Ix>>,
N: Default,
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Edge: Clone + IntoWeightedEdge<E, NodeId = NodeIndex<Ix>>,
N: Default,
Create a new Csr
from a sorted sequence of edges
Edges must be sorted and unique, where the sort order is the default order for the pair (u, v) in Rust (u has priority).
Computes in O(|E| + |V|) time.
impl<N, E, Ty, Ix> Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
pub fn node_count(&self) -> usize
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pub fn edge_count(&self) -> usize
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pub fn is_directed(&self) -> bool
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pub fn clear_edges(&mut self)
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Remove all edges
pub fn add_node(&mut self, weight: N) -> NodeIndex<Ix>
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Adds a new node with the given weight, returning the corresponding node index.
pub fn add_edge(
&mut self,
a: NodeIndex<Ix>,
b: NodeIndex<Ix>,
weight: E
) -> bool where
E: Clone,
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&mut self,
a: NodeIndex<Ix>,
b: NodeIndex<Ix>,
weight: E
) -> bool where
E: Clone,
Return true
if the edge was added
If you add all edges in row-major order, the time complexity is O(|V|·|E|) for the whole operation.
Panics if a
or b
are out of bounds.
pub fn contains_edge(&self, a: NodeIndex<Ix>, b: NodeIndex<Ix>) -> bool
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Computes in O(log |V|) time.
Panics if the node a
does not exist.
pub fn out_degree(&self, a: NodeIndex<Ix>) -> usize
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Computes in O(1) time.
Panics if the node a
does not exist.
pub fn neighbors_slice(&self, a: NodeIndex<Ix>) -> &[NodeIndex<Ix>]
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Computes in O(1) time.
Panics if the node a
does not exist.
pub fn edges_slice(&self, a: NodeIndex<Ix>) -> &[E]
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Computes in O(1) time.
Panics if the node a
does not exist.
ⓘImportant traits for Edges<'a, E, Ty, Ix>pub fn edges(&self, a: NodeIndex<Ix>) -> Edges<E, Ty, Ix>
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Return an iterator of all edges of a
.
Directed
: Outgoing edges froma
.Undirected
: All edges connected toa
.
Panics if the node a
does not exist.
Iterator element type is EdgeReference<E, Ty, Ix>
.
Trait Implementations
impl<N: Debug, E: Debug, Ty: Debug, Ix: Debug> Debug for Csr<N, E, Ty, Ix>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl<N, E, Ty, Ix> Default for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
impl<N: Clone, E: Clone, Ty, Ix: Clone> Clone for Csr<N, E, Ty, Ix>
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fn clone(&self) -> Self
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<N, E, Ty, Ix> Data for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
type NodeWeight = N
type EdgeWeight = E
impl<'a, N, E, Ty, Ix> IntoEdgeReferences for &'a Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
type EdgeRef = EdgeReference<'a, E, Ty, Ix>
type EdgeReferences = EdgeReferences<'a, E, Ty, Ix>
fn edge_references(self) -> Self::EdgeReferences
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impl<'a, N, E, Ty, Ix> IntoEdges for &'a Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
impl<N, E, Ty, Ix> GraphBase for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
impl<N, E, Ty, Ix> Visitable for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
type Map = FixedBitSet
The associated map type
fn visit_map(&self) -> FixedBitSet
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Create a new visitor map
fn reset_map(&self, map: &mut Self::Map)
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Reset the visitor map (and resize to new size of graph if needed)
impl<'a, N, E, Ty, Ix> IntoNeighbors for &'a Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
type Neighbors = Neighbors<'a, Ix>
fn neighbors(self, a: Self::NodeId) -> Self::Neighbors
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Return an iterator of all neighbors of a
.
Directed
: Targets of outgoing edges froma
.Undirected
: Opposing endpoints of all edges connected toa
.
Panics if the node a
does not exist.
Iterator element type is NodeIndex<Ix>
.
impl<N, E, Ty, Ix> NodeIndexable for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
fn node_bound(&self) -> usize
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Return an upper bound of the node indices in the graph (suitable for the size of a bitmap). Read more
fn to_index(&self, a: Self::NodeId) -> usize
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Convert a
to an integer index.
fn from_index(&self, ix: usize) -> Self::NodeId
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Convert i
to a node index
impl<N, E, Ty, Ix> NodeCompactIndexable for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
impl<N, E, Ty, Ix> Index<NodeIndex<Ix>> for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
type Output = N
The returned type after indexing.
fn index(&self, ix: NodeIndex<Ix>) -> &N
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Performs the indexing (container[index]
) operation.
impl<N, E, Ty, Ix> IndexMut<NodeIndex<Ix>> for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
fn index_mut(&mut self, ix: NodeIndex<Ix>) -> &mut N
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Performs the mutable indexing (container[index]
) operation.
impl<'a, N, E, Ty, Ix> IntoNodeIdentifiers for &'a Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
type NodeIdentifiers = NodeIdentifiers<Ix>
fn node_identifiers(self) -> Self::NodeIdentifiers
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impl<N, E, Ty, Ix> NodeCount for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,
fn node_count(&self) -> usize
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impl<N, E, Ty, Ix> GraphProp for Csr<N, E, Ty, Ix> where
Ty: EdgeType,
Ix: IndexType,
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Ty: EdgeType,
Ix: IndexType,