Struct linked_hash_map::OccupiedEntry
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pub struct OccupiedEntry<'a, K: 'a, V: 'a, S: 'a = RandomState> { /* fields omitted */ }
A view into a single occupied location in a LinkedHashMap
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Methods
impl<'a, K: Hash + Eq, V, S: BuildHasher> OccupiedEntry<'a, K, V, S>
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impl<'a, K: Hash + Eq, V, S: BuildHasher> OccupiedEntry<'a, K, V, S>
pub fn key(&self) -> &K
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pub fn key(&self) -> &K
Gets a reference to the entry key
Examples
use linked_hash_map::LinkedHashMap; let mut map = LinkedHashMap::new(); map.insert("foo".to_string(), 1); assert_eq!("foo", map.entry("foo".to_string()).key());
pub fn get(&self) -> &V
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pub fn get(&self) -> &V
Gets a reference to the value in the entry.
pub fn get_mut(&mut self) -> &mut V
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pub fn get_mut(&mut self) -> &mut V
Gets a mutable reference to the value in the entry.
pub fn into_mut(self) -> &'a mut V
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pub fn into_mut(self) -> &'a mut V
Converts the OccupiedEntry into a mutable reference to the value in the entry with a lifetime bound to the map itself
pub fn insert(&mut self, value: V) -> V
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pub fn insert(&mut self, value: V) -> V
Sets the value of the entry, and returns the entry's old value
pub fn remove(self) -> V
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pub fn remove(self) -> V
Takes the value out of the entry, and returns it
Trait Implementations
Auto Trait Implementations
impl<'a, K, V, S = RandomState> !Send for OccupiedEntry<'a, K, V, S>
impl<'a, K, V, S = RandomState> !Send for OccupiedEntry<'a, K, V, S>
impl<'a, K, V, S = RandomState> !Sync for OccupiedEntry<'a, K, V, S>
impl<'a, K, V, S = RandomState> !Sync for OccupiedEntry<'a, K, V, S>